My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Royal Delivery

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Golem Fisherman Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Royal Hogs Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Hogs Fisherman Inferno Dragon Lava Hound
Giant Snowball
Skeletons Royal Hogs Fisherman Inferno Dragon Lava Hound
Zap
Skeletons Royal Hogs Fisherman Inferno Dragon Lava Hound
Barbarian Barrel
Skeletons Bomb Tower Royal Hogs
The Log
Skeletons Royal Hogs Fisherman
Earthquake
Skeletons Bomb Tower Royal Hogs
Arrows
Skeletons Royal Hogs Lava Hound
Royal Delivery
Skeletons Royal Hogs Fisherman Inferno Dragon Lava Hound
Fireball
Bomb Tower Royal Hogs Fisherman Inferno Dragon Lava Hound
Poison
Bomb Tower Royal Hogs Fisherman Lava Hound
Lightning
Ice Golem Bomb Tower Fisherman Inferno Dragon
Rocket
Bomb Tower Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Fisherman Bomb Tower Freeze Inferno Dragon Royal Hogs Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Ice Golem Fisherman Bomb Tower

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Golem
Royal Hogs
Bomb Tower
Royal Hogs
Ice Golem Fisherman
Freeze
Fisherman
Royal Hogs
Inferno Dragon
Lava Hound
Lava Hound
Inferno Dragon

Defense Synergies 2 5

Skeletons
Fisherman Ice Golem Bomb Tower Inferno Dragon
Ice Golem
Bomb Tower Skeletons Fisherman Inferno Dragon
Bomb Tower
Ice Golem Skeletons
Royal Hogs
Freeze
Fisherman
Skeletons Ice Golem
Inferno Dragon
Skeletons Ice Golem
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem
Bomb Tower Inferno Dragon Skeletons Fisherman
Bomb Tower Fisherman Skeletons Freeze Inferno Dragon
Bomb Tower Inferno Dragon Skeletons Fisherman
Bomb Tower
Freeze Skeletons Bomb Tower
Inferno Dragon Bomb Tower Freeze
Ice Golem Bomb Tower
Inferno Dragon Skeletons Bomb Tower Fisherman
Skeletons Ice Golem Fisherman
Skeletons Ice Golem Bomb Tower Freeze Fisherman
Inferno Dragon
Bomb Tower Skeletons Freeze
Bomb Tower Freeze
Inferno Dragon Bomb Tower
Bomb Tower Freeze Fisherman Inferno Dragon
Bomb Tower Skeletons Fisherman
Bomb Tower Fisherman
Bomb Tower Freeze Ice Golem Fisherman Inferno Dragon
Bomb Tower Fisherman Inferno Dragon
Bomb Tower Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem Fisherman
Ice Golem Bomb Tower Fisherman Inferno Dragon
Skeletons Ice Golem Bomb Tower Fisherman
Ice Golem Fisherman
Skeletons Fisherman Inferno Dragon
Skeletons Ice Golem Bomb Tower Freeze
Skeletons Ice Golem Bomb Tower
Bomb Tower Fisherman Inferno Dragon
Freeze Skeletons Ice Golem Bomb Tower Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Bomb Tower
Skeletons Ice Golem Bomb Tower
Bomb Tower
Skeletons Ice Golem Bomb Tower Freeze Fisherman Inferno Dragon
Ice Golem Bomb Tower Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Freeze
Fisherman
Ice Golem Freeze
Ice Golem Freeze
Ice Golem Freeze
Fisherman
Fisherman
Fisherman
Ice Golem Fisherman
Freeze Fisherman
Ice Golem Fisherman
Freeze
Fisherman
Fisherman
Fisherman
Ice Golem Freeze
Fisherman Inferno Dragon
Fisherman
Fisherman
Fisherman
Ice Golem
Freeze
Freeze
Freeze
Freeze
Ice Golem
Freeze
Freeze

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