My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Graveyard
Giant Snowball
Minions Mega Minion Witch Lumberjack Graveyard
Zap
Minions Witch Graveyard
Barbarian Barrel
Witch Lumberjack Graveyard
The Log
Witch Lumberjack Graveyard
Earthquake
Witch Graveyard
Arrows
Minions Witch Graveyard
Royal Delivery
Minions Mega Minion Witch P.E.K.K.A Lumberjack Graveyard
Fireball
Minions Mega Minion Witch Lumberjack
Poison
Minions Mega Minion Witch Graveyard
Lightning
Mega Minion Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Mega Minion Fireball Lumberjack Witch Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Mega Minion Fireball

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
P.E.K.K.A Lumberjack Graveyard
Mega Minion
Fireball Graveyard
Fireball
Graveyard Mega Minion The Log
Witch
P.E.K.K.A Lumberjack Graveyard
P.E.K.K.A
Minions Witch The Log Lumberjack Graveyard
The Log
Fireball P.E.K.K.A Lumberjack Graveyard
Lumberjack
Minions Witch P.E.K.K.A The Log Graveyard
Graveyard
Fireball Minions Mega Minion Witch P.E.K.K.A The Log Lumberjack

Defense Synergies 2 10

Minions
P.E.K.K.A The Log Lumberjack
Mega Minion
Witch The Log Lumberjack
Fireball
The Log Lumberjack
Witch
Mega Minion The Log Lumberjack
P.E.K.K.A
The Log Minions
The Log
Fireball P.E.K.K.A Minions Mega Minion Witch Lumberjack
Lumberjack
Minions Mega Minion Fireball Witch The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Fireball The Log
P.E.K.K.A Lumberjack Minions Mega Minion Witch The Log
Witch P.E.K.K.A Lumberjack Minions Mega Minion
Witch P.E.K.K.A Lumberjack Minions Mega Minion
Fireball P.E.K.K.A The Log Lumberjack
Fireball The Log Minions Mega Minion Lumberjack
Minions Mega Minion Fireball Witch
Fireball P.E.K.K.A The Log
Witch P.E.K.K.A Minions Lumberjack
Lumberjack
Minions Witch Mega Minion Fireball The Log Lumberjack
Minions Mega Minion Fireball Witch
P.E.K.K.A Lumberjack Minions Fireball Witch The Log
Fireball Minions Mega Minion Witch P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack
Fireball P.E.K.K.A The Log Lumberjack
Minions Fireball Witch P.E.K.K.A Lumberjack
Fireball Minions Mega Minion Witch The Log Lumberjack
Witch The Log Minions Mega Minion Fireball Lumberjack
P.E.K.K.A Lumberjack
Minions Fireball Witch P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Witch P.E.K.K.A
Fireball Mega Minion The Log Lumberjack
P.E.K.K.A Lumberjack Minions Witch The Log
P.E.K.K.A Lumberjack Fireball The Log
P.E.K.K.A Witch Lumberjack
Fireball Minions Witch
P.E.K.K.A Minions Mega Minion Fireball Witch Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Minions Mega Minion Fireball Witch The Log
Witch P.E.K.K.A Mega Minion
P.E.K.K.A Minions Mega Minion Witch Lumberjack
P.E.K.K.A Fireball The Log
P.E.K.K.A Fireball Witch Lumberjack
Fireball Witch
Witch Minions Mega Minion Fireball P.E.K.K.A The Log Lumberjack
Minions Mega Minion Fireball Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Minions Mega Minion Witch
Witch The Log
Fireball The Log
Fireball The Log
Minions Fireball Lumberjack
Fireball The Log
Fireball
Fireball The Log
Minions Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Minions
Mega Minion Fireball The Log
Fireball Witch The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Mega Minion Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Fireball Witch
Minions Mega Minion Fireball Witch
Mega Minion Fireball
Fireball The Log
Fireball
P.E.K.K.A
Fireball The Log
Minions Fireball Witch
Fireball Mega Minion Witch
The Log Fireball
Fireball Mega Minion Lumberjack
The Log Fireball
Fireball
Mega Minion P.E.K.K.A
Minions Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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