My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Fire Spirit Minions Musketeer Miner
Zap
Fire Spirit Minions
Barbarian Barrel
Fire Spirit Tesla Musketeer Valkyrie
The Log
Fire Spirit Musketeer
Earthquake
Tesla
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Musketeer Valkyrie Miner
Fireball
Minions Tesla Musketeer
Poison
Minions Musketeer
Lightning
Tesla Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Minions Miner Tesla Fireball Musketeer Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Minions Miner

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Miner
Minions
Miner Valkyrie
Tesla
Fireball
The Log Miner
Musketeer
Valkyrie The Log Miner
Valkyrie
Fire Spirit Musketeer Minions
The Log
Fireball Musketeer Miner
Miner
Fire Spirit Minions Fireball Musketeer The Log

Defense Synergies 6 13

Fire Spirit
Valkyrie The Log
Minions
Valkyrie Tesla Musketeer The Log
Tesla
Musketeer The Log Minions Fireball Valkyrie
Fireball
The Log Tesla Musketeer Valkyrie Miner
Musketeer
Tesla Valkyrie The Log Minions Fireball Miner
Valkyrie
Minions Musketeer Fire Spirit Tesla Fireball The Log
The Log
Tesla Fireball Musketeer Fire Spirit Minions Valkyrie Miner
Miner
Fireball Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Musketeer Valkyrie The Log
Minions Tesla Musketeer Valkyrie The Log
Tesla Fire Spirit Minions Musketeer Valkyrie
Tesla Minions Musketeer Valkyrie
Fireball Valkyrie The Log
Fireball The Log Fire Spirit Minions Tesla Musketeer Valkyrie
Minions Tesla Musketeer Fire Spirit Fireball
Tesla Fireball Musketeer Valkyrie The Log
Tesla Minions Musketeer
Fire Spirit Tesla Musketeer Valkyrie Miner
Minions Valkyrie Tesla Fireball Musketeer The Log
Minions Tesla Musketeer Fireball
Tesla Fire Spirit Minions Fireball Musketeer Valkyrie The Log
Fire Spirit Fireball Valkyrie Minions Tesla The Log
Tesla
Tesla Fireball The Log
Tesla Minions Fireball Musketeer Valkyrie
Fire Spirit Tesla Fireball Minions Musketeer Valkyrie The Log
Valkyrie The Log Fire Spirit Minions Tesla Fireball Musketeer
Tesla Musketeer
Valkyrie Fire Spirit Minions Tesla Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball
Fireball Tesla Musketeer Valkyrie The Log Miner
Minions Musketeer Valkyrie The Log
Valkyrie Tesla Fireball Musketeer The Log
Tesla Musketeer Valkyrie
Fire Spirit Fireball Minions Tesla Musketeer
Minions Tesla Fireball Musketeer Valkyrie
Tesla Valkyrie
Minions Fireball Valkyrie The Log
Tesla Musketeer
Minions Tesla Musketeer Valkyrie
Fireball Valkyrie The Log
Tesla Fireball Valkyrie
Tesla Fireball Musketeer Valkyrie
Tesla Minions Fireball Musketeer Valkyrie The Log
Minions Valkyrie Tesla Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie The Log
Fireball Musketeer The Log Miner
Fireball The Log Miner
Fireball Musketeer Valkyrie The Log
Fireball Fire Spirit Valkyrie The Log
Fireball Fire Spirit Minions Musketeer
Fire Spirit Musketeer The Log
Fireball The Log Fire Spirit
Fireball The Log Miner
Fire Spirit Minions Fireball Musketeer
Miner Fireball Musketeer Valkyrie The Log
Fireball Fire Spirit Musketeer
Fire Spirit Fireball Musketeer The Log Miner
Minions Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Minions
Fire Spirit Fireball Musketeer The Log
Fire Spirit Fireball Valkyrie The Log Miner
Minions Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fire Spirit Fireball Valkyrie
Fireball The Log Miner Musketeer
Fireball Musketeer The Log Miner
Fireball Miner Musketeer The Log
Fire Spirit Fireball Musketeer
Minions Fireball Musketeer
Fireball
Fireball Musketeer The Log Miner
Fireball
Fireball The Log
Fire Spirit Minions Fireball Musketeer
Fireball Fire Spirit Musketeer
The Log Fireball
Fireball Miner Musketeer Valkyrie
The Log Fireball Musketeer
Fireball
Musketeer
Minions Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log Miner

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