My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant Graveyard
Giant Snowball
Bomber Minions Graveyard
Zap
Bomber Minions Graveyard
Barbarian Barrel
Bomber Executioner Graveyard
The Log
Bomber Mini P.E.K.K.A Graveyard
Earthquake
Bomber Graveyard
Arrows
Bomber Minions Graveyard
Royal Delivery
Bomber Minions Mini P.E.K.K.A Executioner Graveyard
Fireball
Bomber Minions Executioner
Poison
Bomber Minions Executioner Graveyard
Lightning
Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Minions Mini P.E.K.K.A Giant Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Arrows Minions

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Minions Mini P.E.K.K.A Graveyard
Arrows
Giant Graveyard Mini P.E.K.K.A
Minions
Giant Bomber Mini P.E.K.K.A Graveyard
Mini P.E.K.K.A
Giant Bomber Arrows Minions The Log Graveyard
Giant
Bomber Arrows Minions Mini P.E.K.K.A Graveyard Executioner The Log
Executioner
Giant The Log
The Log
Mini P.E.K.K.A Giant Executioner Graveyard
Graveyard
Arrows Giant Bomber Minions Mini P.E.K.K.A The Log

Defense Synergies 1 6

Bomber
Mini P.E.K.K.A The Log
Arrows
Mini P.E.K.K.A
Minions
The Log
Mini P.E.K.K.A
The Log Bomber Arrows Executioner
Giant
Executioner
Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Bomber Minions Executioner
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Executioner The Log
Mini P.E.K.K.A Bomber Minions Executioner The Log
Mini P.E.K.K.A Bomber Minions Executioner
Mini P.E.K.K.A Bomber Minions
Bomber Arrows Mini P.E.K.K.A The Log
Arrows The Log Bomber Minions Executioner
Minions Arrows Executioner
Arrows The Log
Mini P.E.K.K.A Minions
Bomber Mini P.E.K.K.A
Minions Executioner Bomber Arrows The Log
Arrows Minions Executioner
Mini P.E.K.K.A Bomber Minions The Log
Bomber Executioner Arrows Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Bomber Arrows Minions Mini P.E.K.K.A Executioner
Arrows Bomber Minions Executioner The Log
Arrows Executioner The Log Bomber Minions
Mini P.E.K.K.A
Bomber Arrows Minions Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Executioner The Log
Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A The Log
Mini P.E.K.K.A Executioner
Arrows Executioner Minions
Mini P.E.K.K.A Minions
Mini P.E.K.K.A
Minions Mini P.E.K.K.A The Log
Minions Mini P.E.K.K.A
Arrows The Log
Mini P.E.K.K.A Executioner
Bomber Executioner
Bomber Minions Mini P.E.K.K.A Executioner The Log
Arrows Minions Executioner Bomber Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows Executioner The Log
Arrows The Log
Arrows The Log
Bomber Executioner Arrows The Log
Arrows Executioner Minions
Bomber Arrows Executioner The Log
Arrows The Log Executioner
Arrows The Log
Minions Mini P.E.K.K.A
Arrows The Log
Arrows Executioner
Executioner The Log
Arrows Minions
Arrows The Log
Bomber Arrows Executioner The Log
Arrows Executioner The Log
Arrows
Bomber Minions Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Executioner The Log
Bomber Arrows The Log
Minions The Log
Arrows
The Log
Arrows The Log
Arrows The Log Bomber Executioner
Arrows The Log Executioner
Arrows The Log
Arrows The Log
Arrows Executioner
Minions
Mini P.E.K.K.A
Bomber Arrows The Log
Arrows
Arrows The Log
Minions
Arrows Executioner
Arrows The Log
Mini P.E.K.K.A Executioner
Arrows The Log Bomber Executioner
Arrows
Executioner
Minions The Log
Executioner
Executioner The Log

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