My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Royal Ghost Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Inferno Dragon
Giant Snowball
Bats Inferno Dragon
Zap
Bats Inferno Tower Inferno Dragon
Barbarian Barrel
Elite Barbarians Inferno Tower Executioner Royal Ghost Electro Wizard
The Log
Elite Barbarians
Earthquake
Inferno Tower
Arrows
Bats
Royal Delivery
Bats Elite Barbarians Executioner Royal Ghost Electro Wizard Inferno Dragon
Fireball
Elite Barbarians Inferno Tower Executioner Electro Wizard Inferno Dragon
Poison
Bats Inferno Tower Executioner Electro Wizard
Lightning
Elite Barbarians Inferno Tower Executioner Electro Wizard Inferno Dragon
Rocket
Elite Barbarians Inferno Tower Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Executioner Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Royal Ghost Electro Wizard Inferno Dragon Inferno Tower Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Royal Ghost Electro Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Elite Barbarians Inferno Dragon
Zap
Elite Barbarians Electro Wizard Bats Executioner Royal Ghost
Elite Barbarians
Zap Bats Royal Ghost
Inferno Tower
Executioner
Zap
Royal Ghost
Zap Elite Barbarians Electro Wizard
Electro Wizard
Zap Royal Ghost
Inferno Dragon
Bats

Defense Synergies 2 12

Bats
Zap Inferno Tower Electro Wizard Inferno Dragon
Zap
Electro Wizard Bats Elite Barbarians Inferno Tower Executioner Royal Ghost Inferno Dragon
Elite Barbarians
Zap
Inferno Tower
Electro Wizard Bats Zap Royal Ghost
Executioner
Zap
Royal Ghost
Zap Inferno Tower Electro Wizard
Electro Wizard
Zap Inferno Tower Bats Royal Ghost Inferno Dragon
Inferno Dragon
Bats Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Executioner Electro Wizard
Elite Barbarians Inferno Tower Inferno Dragon Bats Zap Executioner Electro Wizard
Inferno Tower Bats Elite Barbarians Executioner Electro Wizard Inferno Dragon
Elite Barbarians Inferno Tower Inferno Dragon Bats Electro Wizard
Elite Barbarians
Bats Zap Executioner Royal Ghost Electro Wizard
Bats Inferno Tower Electro Wizard Inferno Dragon Zap Executioner
Zap Inferno Tower Electro Wizard
Inferno Tower Inferno Dragon Elite Barbarians
Elite Barbarians Inferno Tower Royal Ghost Electro Wizard
Bats Executioner Electro Wizard Zap Royal Ghost
Inferno Tower Executioner Inferno Dragon Bats Zap Electro Wizard
Inferno Tower Bats Zap Elite Barbarians Electro Wizard
Executioner Bats Zap Royal Ghost Electro Wizard
Elite Barbarians Inferno Tower Inferno Dragon Electro Wizard
Inferno Tower Zap Elite Barbarians Electro Wizard Inferno Dragon
Bats Elite Barbarians Inferno Tower Executioner Electro Wizard
Bats Zap Elite Barbarians Executioner Royal Ghost Electro Wizard
Zap Executioner Bats Royal Ghost Electro Wizard Inferno Dragon
Elite Barbarians Inferno Tower Electro Wizard Inferno Dragon
Royal Ghost Bats Elite Barbarians Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Inferno Tower Royal Ghost Electro Wizard
Electro Wizard Zap Elite Barbarians Executioner Royal Ghost Inferno Dragon
Bats Zap Elite Barbarians Inferno Tower Electro Wizard
Bats Zap Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Executioner Inferno Dragon
Executioner Bats Zap Electro Wizard
Bats Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Inferno Dragon
Zap Electro Wizard Bats Elite Barbarians Inferno Tower Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Bats Elite Barbarians Inferno Tower
Zap Elite Barbarians Electro Wizard
Elite Barbarians Inferno Tower Executioner
Executioner
Elite Barbarians Inferno Tower Electro Wizard Bats Zap Executioner Inferno Dragon
Bats Executioner Zap Elite Barbarians Inferno Tower Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Zap Executioner Royal Ghost Electro Wizard
Executioner Zap
Executioner Bats Zap
Executioner
Zap Executioner
Zap
Bats Elite Barbarians Electro Wizard
Zap Electro Wizard
Zap Executioner
Elite Barbarians Executioner
Zap Elite Barbarians
Zap Executioner
Executioner
Bats
Zap Executioner Electro Wizard
Zap
Zap
Zap Executioner
Inferno Dragon
Zap Executioner Royal Ghost Electro Wizard
Zap
Zap
Elite Barbarians Bats Zap Executioner Electro Wizard
Zap Electro Wizard Bats
Elite Barbarians
Zap
Zap Electro Wizard
Zap Electro Wizard Bats
Zap Executioner Electro Wizard
Executioner Electro Wizard
Zap Executioner
Zap
Elite Barbarians Executioner
Zap Bats Elite Barbarians Electro Wizard
Bats Zap Executioner Electro Wizard
Zap Executioner Royal Ghost Electro Wizard

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