My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Valkyrie Battle Ram P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Battle Ram Sparky
Giant Snowball
Bats Minion Horde Mega Minion Battle Ram
Zap
Bats Minion Horde Battle Ram Sparky
Barbarian Barrel
Valkyrie Battle Ram Sparky
The Log
Battle Ram Sparky
Earthquake
Arrows
Bats Minion Horde
Royal Delivery
Bats Minion Horde Mega Minion Valkyrie Battle Ram P.E.K.K.A Sparky
Fireball
Minion Horde Mega Minion Battle Ram Sparky
Poison
Bats Minion Horde Mega Minion Sparky
Lightning
Mega Minion Valkyrie Battle Ram Sparky
Rocket
Minion Horde Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Valkyrie Battle Ram P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mega Minion Valkyrie Battle Ram Minion Horde Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Mega Minion Valkyrie

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Mega Minion Battle Ram P.E.K.K.A Sparky
Zap
Mega Minion Battle Ram P.E.K.K.A Sparky Bats Minion Horde Valkyrie
Minion Horde
Zap Battle Ram Sparky
Mega Minion
Zap Bats Valkyrie Sparky
Valkyrie
Bats Zap Mega Minion Battle Ram P.E.K.K.A Sparky
Battle Ram
Zap Bats Minion Horde Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Bats Valkyrie Battle Ram
Sparky
Zap Bats Minion Horde Mega Minion Valkyrie

Defense Synergies 1 13

Bats
Zap Valkyrie P.E.K.K.A Sparky
Zap
Mega Minion Bats Minion Horde Valkyrie P.E.K.K.A Sparky
Minion Horde
Zap Sparky
Mega Minion
Zap Valkyrie Sparky
Valkyrie
Bats Zap Mega Minion P.E.K.K.A Sparky
Battle Ram
P.E.K.K.A
Bats Zap Valkyrie
Sparky
Bats Zap Minion Horde Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Mega Minion Valkyrie Sparky
Minion Horde P.E.K.K.A Sparky Bats Zap Mega Minion Valkyrie
Minion Horde P.E.K.K.A Sparky Bats Mega Minion Valkyrie
Minion Horde P.E.K.K.A Sparky Bats Mega Minion Valkyrie
Valkyrie P.E.K.K.A Sparky
Bats Zap Mega Minion Valkyrie
Bats Minion Horde Mega Minion Zap
Zap Valkyrie P.E.K.K.A Sparky
Minion Horde P.E.K.K.A Sparky
Minion Horde Valkyrie Sparky
Bats Minion Horde Valkyrie Zap Mega Minion
Minion Horde Mega Minion Bats Zap
Minion Horde P.E.K.K.A Sparky Bats Zap Valkyrie
Valkyrie Sparky Bats Zap Minion Horde Mega Minion P.E.K.K.A
P.E.K.K.A Sparky Minion Horde
Minion Horde Zap P.E.K.K.A Sparky
Minion Horde Sparky Bats Valkyrie P.E.K.K.A
Bats Zap Minion Horde Mega Minion Valkyrie
Zap Valkyrie Bats Mega Minion
P.E.K.K.A Sparky
Valkyrie Bats Minion Horde P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A Sparky
Zap Mega Minion Valkyrie
P.E.K.K.A Bats Zap Minion Horde Valkyrie Sparky
Valkyrie P.E.K.K.A Bats Zap Minion Horde Sparky
P.E.K.K.A Minion Horde Valkyrie Sparky
Bats Zap Minion Horde
P.E.K.K.A Sparky Bats Minion Horde Mega Minion Valkyrie
P.E.K.K.A Minion Horde Valkyrie Sparky
Zap Minion Horde P.E.K.K.A Bats Mega Minion Valkyrie Sparky
P.E.K.K.A Minion Horde Mega Minion Sparky
P.E.K.K.A Bats Minion Horde Mega Minion Valkyrie Sparky
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Minion Horde Valkyrie Sparky
Minion Horde Valkyrie Sparky
Sparky Bats Zap Minion Horde Mega Minion Valkyrie P.E.K.K.A
Bats Valkyrie Zap Minion Horde Mega Minion P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Sparky
Zap
Minion Horde Sparky
Valkyrie Sparky
Zap Minion Horde Valkyrie Sparky
Bats Zap Minion Horde Mega Minion
Minion Horde Sparky
Zap
Zap
Bats Minion Horde Sparky
Zap Minion Horde Valkyrie Sparky
Zap
Sparky
Minion Horde
Zap Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Sparky
Bats Minion Horde Sparky
Zap Mega Minion Sparky
Zap Valkyrie
Minion Horde Sparky
Sparky
Zap Minion Horde
Zap Valkyrie Sparky
Minion Horde Mega Minion
Zap Sparky
Zap Sparky
Zap Sparky
Bats Zap Minion Horde Sparky
Zap Bats Minion Horde Mega Minion
Minion Horde Mega Minion Sparky
Zap Minion Horde Sparky
Zap Minion Horde Sparky
P.E.K.K.A Minion Horde Sparky
Sparky
Zap Minion Horde Bats
Zap Mega Minion
Minion Horde Mega Minion Valkyrie Sparky
Zap
Zap Sparky
Minion Horde Mega Minion P.E.K.K.A Sparky
Zap Bats Minion Horde Sparky
Bats Zap
Zap Sparky

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