My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Goblin Barrel
Giant Snowball
Bats Goblin Barrel
Zap
Bats Goblin Barrel
Barbarian Barrel
Wizard Goblin Barrel Ice Wizard
The Log
Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Wizard Goblin Barrel Ice Wizard
Fireball
Wizard Goblin Barrel Ice Wizard
Poison
Bats Wizard Ice Wizard
Lightning
Wizard Ice Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Goblin Barrel Ice Wizard Fireball Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Goblin Barrel

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Barbarian Barrel Goblin Barrel
Zap
Fireball Giant Bats Barbarian Barrel Ice Wizard
Fireball
Zap Giant
Giant
Bats Zap Barbarian Barrel Goblin Barrel Fireball Wizard Ice Wizard
Wizard
Giant
Barbarian Barrel
Giant Bats Zap Goblin Barrel Ice Wizard
Goblin Barrel
Giant Bats Barbarian Barrel Ice Wizard
Ice Wizard
Zap Giant Barbarian Barrel Goblin Barrel

Defense Synergies 2 9

Bats
Zap Barbarian Barrel Ice Wizard
Zap
Fireball Bats Barbarian Barrel Ice Wizard
Fireball
Zap Barbarian Barrel Ice Wizard
Giant
Wizard
Barbarian Barrel Ice Wizard
Barbarian Barrel
Fireball Bats Zap Wizard Ice Wizard
Goblin Barrel
Ice Wizard
Bats Zap Fireball Wizard Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Barbarian Barrel
Bats Zap Ice Wizard
Bats Ice Wizard
Bats Ice Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel Bats Zap Ice Wizard
Bats Zap Fireball Wizard Ice Wizard
Zap Fireball Barbarian Barrel
Ice Wizard
Barbarian Barrel Ice Wizard
Bats Ice Wizard Zap Fireball Wizard Barbarian Barrel
Bats Zap Fireball Wizard Ice Wizard
Bats Zap Fireball Wizard Ice Wizard
Fireball Wizard Bats Zap Barbarian Barrel
Zap Fireball
Wizard Bats Fireball
Fireball Bats Zap Wizard Barbarian Barrel Ice Wizard
Zap Wizard Barbarian Barrel Bats Fireball Ice Wizard
Wizard Bats Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Barbarian Barrel
Fireball Zap Wizard Barbarian Barrel
Bats Zap
Bats Zap Fireball Barbarian Barrel
Fireball Wizard Bats Zap Ice Wizard
Bats Fireball Ice Wizard
Zap Bats Fireball Barbarian Barrel
Bats
Zap Fireball
Fireball Wizard
Wizard Fireball
Bats Zap Fireball Barbarian Barrel
Bats Zap Fireball Wizard Barbarian Barrel Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Ice Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Wizard Zap Barbarian Barrel
Fireball Wizard Bats Zap Ice Wizard
Wizard
Fireball Zap Wizard Barbarian Barrel Ice Wizard
Fireball Zap Wizard
Bats Fireball
Zap Fireball Wizard Barbarian Barrel
Fireball Zap Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel
Fireball Wizard Barbarian Barrel
Fireball Barbarian Barrel
Bats
Zap Fireball Wizard Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel
Fireball
Fireball Wizard
Zap Fireball Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel Ice Wizard
Fireball Zap Wizard Barbarian Barrel Ice Wizard
Fireball Zap Wizard
Fireball Zap Barbarian Barrel
Bats Zap Fireball Wizard Ice Wizard
Zap Bats Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Bats Fireball Barbarian Barrel
Fireball Zap Wizard Ice Wizard
Fireball Barbarian Barrel
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball Barbarian Barrel

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