My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Hunter Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Balloon
Giant Snowball
Goblins Minions Royal Recruits Balloon Lumberjack
Zap
Goblins Minions Balloon
Barbarian Barrel
Goblins Royal Recruits Hunter Lumberjack
The Log
Goblins Royal Recruits Hunter Lumberjack
Earthquake
Arrows
Goblins Minions Royal Recruits
Royal Delivery
Goblins Minions Royal Recruits Hunter Balloon Lumberjack
Fireball
Minions Hunter Balloon Lumberjack
Poison
Minions Royal Recruits Hunter Balloon
Lightning
Hunter Balloon Lumberjack
Rocket
Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Poison Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Minions Fireball Poison Hunter Lumberjack Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Minions Fireball Poison

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Minions
Royal Recruits Balloon Lumberjack
Royal Recruits
Minions Lumberjack
Fireball
Poison
Balloon
Hunter
Balloon Lumberjack
Balloon
Lumberjack Minions Poison Hunter
Lumberjack
Balloon Minions Royal Recruits Hunter

Defense Synergies 0 7

Goblins
Poison Hunter
Minions
Royal Recruits Hunter Lumberjack
Royal Recruits
Minions
Fireball
Lumberjack
Poison
Goblins
Hunter
Goblins Minions Lumberjack
Balloon
Lumberjack
Minions Fireball Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Fireball
Hunter Lumberjack Goblins Minions Royal Recruits
Hunter Lumberjack Goblins Minions Royal Recruits
Royal Recruits Hunter Lumberjack Goblins Minions
Royal Recruits Fireball Poison Lumberjack
Fireball Goblins Minions Hunter Lumberjack
Minions Hunter Fireball Poison
Royal Recruits Fireball Poison
Hunter Goblins Minions Royal Recruits Lumberjack
Goblins Royal Recruits Hunter Lumberjack
Goblins Minions Poison Royal Recruits Fireball Hunter Lumberjack
Minions Hunter Fireball Poison
Royal Recruits Hunter Lumberjack Minions Fireball
Fireball Goblins Minions Royal Recruits Poison Hunter Lumberjack
Royal Recruits Hunter Lumberjack
Royal Recruits Fireball Hunter Lumberjack
Goblins Minions Royal Recruits Fireball Poison Hunter Lumberjack
Fireball Goblins Minions Royal Recruits Hunter Lumberjack
Poison Hunter Minions Royal Recruits Fireball Lumberjack
Royal Recruits Hunter Lumberjack
Royal Recruits Goblins Minions Fireball Poison Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Goblins Fireball
Fireball Poison Hunter Lumberjack
Royal Recruits Lumberjack Goblins Minions Hunter
Royal Recruits Hunter Lumberjack Fireball
Royal Recruits Hunter Lumberjack
Fireball Poison Minions Hunter
Royal Recruits Goblins Minions Fireball Hunter Lumberjack
Royal Recruits Hunter Lumberjack
Royal Recruits Goblins Minions Fireball Poison
Royal Recruits
Minions Royal Recruits Hunter Lumberjack
Royal Recruits Fireball Poison
Royal Recruits Fireball Hunter Lumberjack
Royal Recruits Fireball
Royal Recruits Goblins Minions Fireball Poison Hunter Lumberjack
Minions Poison Royal Recruits Fireball Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Royal Recruits
Fireball Poison
Fireball Poison
Royal Recruits Fireball Poison
Fireball Poison
Fireball Poison Minions Hunter
Poison
Fireball Poison Hunter
Fireball Poison
Goblins Minions Fireball Poison Lumberjack
Poison Royal Recruits Fireball
Fireball Poison
Poison Fireball Hunter
Minions Fireball Poison
Fireball Poison
Fireball Poison Hunter
Royal Recruits Fireball Poison
Fireball Poison
Minions
Fireball Poison Hunter
Fireball Poison
Minions Fireball Poison
Fireball Poison
Royal Recruits Fireball Poison
Poison Fireball Hunter
Fireball Poison Hunter
Fireball Poison
Fireball Poison
Poison Fireball Hunter
Minions Fireball Poison
Fireball
Poison Fireball Hunter
Fireball Poison
Fireball Poison
Minions Royal Recruits Fireball
Fireball Poison Hunter
Fireball
Fireball Poison Hunter Lumberjack
Fireball Poison
Fireball Poison
Royal Recruits
Minions Royal Recruits Fireball Poison
Fireball Poison
Poison Royal Recruits Fireball

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