My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Witch Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Miner Bandit
Giant Snowball
Bats Witch Miner
Zap
Bats Witch Bandit
Barbarian Barrel
Witch Bandit Electro Wizard
The Log
Witch Bandit
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Witch Miner Bandit Electro Wizard
Fireball
Witch Bandit Electro Wizard
Poison
Bats Witch Electro Wizard
Lightning
Witch Bandit Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Miner Bandit Fireball Electro Wizard Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Miner Bandit

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Miner Bandit
Fireball
Giant The Log Miner Electro Wizard
Giant
Bats Miner Fireball Witch The Log Bandit Electro Wizard
Witch
Giant Miner Bandit
The Log
Fireball Giant Miner Bandit
Miner
Bats Giant Fireball Witch The Log Bandit Electro Wizard
Bandit
Bats Giant Witch The Log Miner Electro Wizard
Electro Wizard
Fireball Giant Miner Bandit

Defense Synergies 1 13

Bats
The Log Bandit Electro Wizard
Fireball
The Log Miner Bandit Electro Wizard
Giant
Witch
The Log Bandit Electro Wizard
The Log
Fireball Bats Witch Miner Bandit Electro Wizard
Miner
Fireball The Log
Bandit
Bats Fireball Witch The Log Electro Wizard
Electro Wizard
Bats Fireball Witch The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard
Bats Witch The Log Bandit Electro Wizard
Witch Bats Bandit Electro Wizard
Witch Bats Bandit Electro Wizard
Fireball The Log
Fireball The Log Bats Bandit Electro Wizard
Bats Electro Wizard Fireball Witch
Fireball The Log Bandit Electro Wizard
Witch
Miner Bandit Electro Wizard
Bats Witch Electro Wizard Fireball The Log Bandit
Bats Fireball Witch Electro Wizard
Bats Fireball Witch The Log Bandit Electro Wizard
Fireball Bats Witch The Log Electro Wizard
Bandit Electro Wizard
Fireball The Log Bandit Electro Wizard
Bats Fireball Witch Electro Wizard
Fireball Bats Witch The Log Bandit Electro Wizard
Witch The Log Bats Fireball Bandit Electro Wizard
Electro Wizard
Bats Fireball Witch The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch Bandit Electro Wizard
Fireball Bandit Electro Wizard The Log Miner
Bandit Bats Witch The Log Electro Wizard
Bats Fireball The Log Bandit Electro Wizard
Witch Bandit
Fireball Bats Witch Electro Wizard
Bats Fireball Witch Bandit Electro Wizard
Electro Wizard Bats Fireball Witch The Log Bandit
Witch
Bats Witch
Fireball The Log Electro Wizard
Fireball Witch Bandit
Fireball Witch
Witch Electro Wizard Bats Fireball The Log
Bats Fireball Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Bandit
Fireball The Log Miner Bandit Electro Wizard
Fireball The Log Miner Bandit
Fireball The Log
Fireball The Log
Fireball Bats Witch
Witch The Log
Fireball The Log
Fireball The Log Miner Bandit
Bats Fireball Electro Wizard
Miner Fireball The Log Bandit Electro Wizard
Fireball
Fireball The Log Miner Bandit
Fireball Bandit
Fireball The Log
Fireball Witch The Log Bandit
Fireball The Log Bandit
Fireball
Bats
Fireball The Log Bandit Electro Wizard
Fireball Witch The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Miner Witch Bandit Electro Wizard
Fireball Witch The Log Miner Bandit
Fireball Miner The Log Bandit
Bats Fireball Witch Electro Wizard
Electro Wizard Bats Fireball Witch
Fireball
Fireball The Log Miner Bandit
Fireball Electro Wizard
Fireball The Log
Electro Wizard Bats Fireball Witch Bandit
Fireball Witch Electro Wizard
The Log Fireball
Fireball Miner Electro Wizard
The Log Fireball
Fireball
Bats Fireball Witch The Log Electro Wizard
Bats Fireball Witch Electro Wizard
Fireball Witch The Log Miner Bandit Electro Wizard

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