My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Phoenix Mother Witch Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram X-Bow Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram X-Bow Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram X-Bow Royal Ghost Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Battle Ram X-Bow Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Graveyard
Giant Snowball
Fire Spirit Dart Goblin Battle Ram Graveyard
Zap
Fire Spirit Dart Goblin Battle Ram X-Bow Graveyard
Barbarian Barrel
Fire Spirit Dart Goblin Battle Ram X-Bow Royal Ghost Graveyard
The Log
Fire Spirit Dart Goblin Battle Ram X-Bow Graveyard
Earthquake
X-Bow Graveyard
Arrows
Fire Spirit Dart Goblin Graveyard
Royal Delivery
Fire Spirit Dart Goblin Battle Ram Royal Ghost Graveyard
Fireball
Dart Goblin Battle Ram X-Bow
Poison
Dart Goblin X-Bow Graveyard
Lightning
Battle Ram X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Golem Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Dart Goblin Royal Ghost Battle Ram Graveyard X-Bow Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Dart Goblin Royal Ghost

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Battle Ram X-Bow Golem
Giant Snowball
Battle Ram X-Bow Graveyard Fire Spirit Dart Goblin Golem Royal Ghost
Dart Goblin
Giant Snowball Battle Ram X-Bow Golem Graveyard
Battle Ram
Giant Snowball Fire Spirit Dart Goblin Royal Ghost Graveyard
X-Bow
Giant Snowball Fire Spirit Dart Goblin
Golem
Fire Spirit Giant Snowball Dart Goblin Graveyard
Royal Ghost
Giant Snowball Battle Ram
Graveyard
Giant Snowball Dart Goblin Battle Ram Golem

Defense Synergies 0 5

Fire Spirit
Giant Snowball
Giant Snowball
Fire Spirit Dart Goblin X-Bow Royal Ghost
Dart Goblin
Giant Snowball X-Bow
Battle Ram
X-Bow
Giant Snowball Dart Goblin
Golem
Royal Ghost
Giant Snowball
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin X-Bow
Dart Goblin X-Bow
Fire Spirit Giant Snowball Dart Goblin
Dart Goblin
X-Bow
Fire Spirit Giant Snowball Dart Goblin X-Bow Royal Ghost
Giant Snowball Dart Goblin Fire Spirit X-Bow
Dart Goblin X-Bow
X-Bow
Fire Spirit Giant Snowball Dart Goblin Royal Ghost
Dart Goblin Giant Snowball X-Bow Royal Ghost
Giant Snowball Dart Goblin
Fire Spirit Giant Snowball X-Bow
Fire Spirit Giant Snowball Dart Goblin X-Bow Royal Ghost
X-Bow
Giant Snowball X-Bow
X-Bow
Fire Spirit Giant Snowball Dart Goblin X-Bow Royal Ghost
Giant Snowball Fire Spirit Dart Goblin Royal Ghost
Dart Goblin
Royal Ghost Fire Spirit Giant Snowball Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball X-Bow Royal Ghost
Giant Snowball X-Bow Royal Ghost
X-Bow
Fire Spirit Giant Snowball Dart Goblin
Dart Goblin
Giant Snowball X-Bow
Dart Goblin
Dart Goblin
Giant Snowball
Dart Goblin
Dart Goblin X-Bow
Giant Snowball Dart Goblin Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin X-Bow Royal Ghost
Giant Snowball Dart Goblin X-Bow Royal Ghost
Dart Goblin X-Bow
Dart Goblin
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Dart Goblin
Fire Spirit Dart Goblin
X-Bow Fire Spirit Giant Snowball Dart Goblin
Giant Snowball Dart Goblin X-Bow
Fire Spirit Giant Snowball X-Bow
Dart Goblin X-Bow
Fire Spirit Giant Snowball Dart Goblin
Fire Spirit Giant Snowball Dart Goblin
Dart Goblin X-Bow
Giant Snowball Dart Goblin X-Bow
X-Bow Giant Snowball Dart Goblin
Dart Goblin X-Bow
Giant Snowball
Fire Spirit Giant Snowball Dart Goblin X-Bow
Fire Spirit Giant Snowball Dart Goblin X-Bow
X-Bow
Giant Snowball
X-Bow
Giant Snowball X-Bow
Giant Snowball Fire Spirit
X-Bow Giant Snowball Dart Goblin Royal Ghost
Giant Snowball X-Bow
Dart Goblin X-Bow
Fire Spirit Giant Snowball Dart Goblin X-Bow
Giant Snowball Dart Goblin
Giant Snowball
Giant Snowball Dart Goblin X-Bow
Giant Snowball
Giant Snowball
Fire Spirit Dart Goblin X-Bow
Fire Spirit Giant Snowball Dart Goblin
Dart Goblin
Giant Snowball Dart Goblin
Giant Snowball
Dart Goblin
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin X-Bow Royal Ghost

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