My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Phoenix Mother Witch Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Three Musketeers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Battle Ram Three Musketeers Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Battle Ram Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Three Musketeers Guards Lava Hound
Giant Snowball
Battle Ram Three Musketeers Guards Lava Hound
Zap
Battle Ram Three Musketeers Guards Lava Hound
Barbarian Barrel
Rascals Battle Ram Three Musketeers Guards Electro Wizard
The Log
Rascals Battle Ram Three Musketeers Guards
Earthquake
Guards
Arrows
Rascals Guards Lava Hound
Royal Delivery
Rascals Battle Ram Three Musketeers Guards Electro Wizard Lava Hound
Fireball
Rascals Battle Ram Three Musketeers Electro Wizard Lava Hound
Poison
Rascals Three Musketeers Guards Electro Wizard Lava Hound
Lightning
Battle Ram Three Musketeers Electro Wizard
Rocket
Rascals Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Guards Battle Ram Freeze Electro Wizard Rascals Lava Hound Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Guards Battle Ram Freeze

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Three Musketeers Electro Wizard Lava Hound
Rascals
Battle Ram Electro Wizard
Battle Ram
Giant Snowball Rascals Three Musketeers Freeze Electro Wizard Lava Hound
Three Musketeers
Giant Snowball Battle Ram Guards
Guards
Three Musketeers Lava Hound
Freeze
Battle Ram
Electro Wizard
Giant Snowball Rascals Battle Ram
Lava Hound
Giant Snowball Battle Ram Guards

Defense Synergies 0 6

Giant Snowball
Rascals Three Musketeers Guards Electro Wizard
Rascals
Giant Snowball
Battle Ram
Three Musketeers
Giant Snowball
Guards
Giant Snowball Electro Wizard
Freeze
Electro Wizard
Electro Wizard
Giant Snowball Guards Freeze
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Rascals Three Musketeers Electro Wizard
Three Musketeers Giant Snowball Rascals Freeze Electro Wizard
Three Musketeers Rascals Guards Electro Wizard
Freeze Giant Snowball Rascals Guards Electro Wizard
Giant Snowball Three Musketeers Electro Wizard Rascals Freeze
Rascals Electro Wizard
Three Musketeers Rascals
Guards Giant Snowball Rascals Electro Wizard
Guards Electro Wizard Giant Snowball Rascals Freeze
Three Musketeers Giant Snowball Rascals Electro Wizard
Giant Snowball Rascals Three Musketeers Guards Freeze Electro Wizard
Three Musketeers Giant Snowball Rascals Guards Freeze Electro Wizard
Rascals Three Musketeers Electro Wizard
Giant Snowball Rascals Three Musketeers Freeze Electro Wizard
Three Musketeers Rascals Electro Wizard
Giant Snowball Rascals Three Musketeers Guards Electro Wizard
Giant Snowball Freeze Rascals Guards Electro Wizard
Three Musketeers Electro Wizard
Rascals Giant Snowball Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Giant Snowball Electro Wizard
Electro Wizard Giant Snowball
Guards Rascals Electro Wizard
Guards Rascals Electro Wizard
Rascals Three Musketeers Guards
Giant Snowball Rascals Three Musketeers Freeze Electro Wizard
Rascals Guards Electro Wizard
Rascals
Freeze Electro Wizard Giant Snowball
Three Musketeers Guards
Rascals Guards
Giant Snowball Guards Electro Wizard
Rascals Three Musketeers Guards
Rascals Three Musketeers
Rascals Guards Electro Wizard Three Musketeers Freeze
Giant Snowball Rascals Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Guards Freeze
Giant Snowball Electro Wizard
Rascals Guards Freeze
Giant Snowball
Giant Snowball Freeze
Giant Snowball Freeze
Giant Snowball
Giant Snowball Three Musketeers Guards Electro Wizard
Electro Wizard
Giant Snowball
Giant Snowball Three Musketeers
Freeze
Giant Snowball
Giant Snowball Three Musketeers
Three Musketeers
Giant Snowball Three Musketeers Freeze
Giant Snowball Three Musketeers Electro Wizard
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Freeze
Giant Snowball Electro Wizard
Giant Snowball
Giant Snowball Electro Wizard
Electro Wizard Giant Snowball Guards Freeze
Giant Snowball
Giant Snowball
Giant Snowball Freeze Electro Wizard
Giant Snowball
Electro Wizard Guards Freeze
Giant Snowball Three Musketeers Electro Wizard
Freeze
Rascals Three Musketeers Electro Wizard
Giant Snowball
Giant Snowball
Three Musketeers
Giant Snowball Rascals Guards Freeze Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Freeze Electro Wizard

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