My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Phoenix Little Prince Skeleton King Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Tesla Royal Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Bats Baby Dragon
Zap
Bats Firecracker Royal Giant
Barbarian Barrel
Knight Firecracker Tesla
The Log
Firecracker Royal Giant
Earthquake
Firecracker Tesla
Arrows
Bats Firecracker
Royal Delivery
Bats Knight Firecracker Baby Dragon
Fireball
Firecracker Tesla Baby Dragon
Poison
Bats Firecracker
Lightning
Knight Tesla Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Knight Firecracker Tesla Baby Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Knight

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Royal Giant Zap Firecracker Baby Dragon
Zap
Arrows Firecracker Bats Knight Royal Giant Baby Dragon
Arrows
Zap Royal Giant Knight
Knight
Bats Firecracker Baby Dragon Zap Arrows
Firecracker
Zap Knight Royal Giant Bats Baby Dragon
Tesla
Royal Giant
Bats Arrows Firecracker Zap Baby Dragon
Baby Dragon
Knight Bats Zap Firecracker Royal Giant

Defense Synergies 3 15

Bats
Knight Zap Firecracker Tesla Baby Dragon
Zap
Bats Arrows Knight Firecracker Tesla Baby Dragon
Arrows
Zap Knight Tesla
Knight
Bats Firecracker Tesla Zap Arrows Baby Dragon
Firecracker
Knight Bats Zap Tesla Baby Dragon
Tesla
Knight Bats Zap Arrows Firecracker Baby Dragon
Royal Giant
Baby Dragon
Bats Zap Knight Firecracker Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tesla Baby Dragon
Bats Zap Knight Firecracker Tesla
Tesla Bats Knight
Tesla Bats Knight Firecracker
Arrows Firecracker
Arrows Bats Zap Firecracker Tesla Baby Dragon
Bats Tesla Zap Arrows Firecracker Baby Dragon
Zap Arrows Tesla Baby Dragon
Tesla
Knight Firecracker Tesla
Bats Zap Arrows Knight Firecracker Tesla Baby Dragon
Arrows Tesla Bats Zap Firecracker Baby Dragon
Tesla Bats Zap Knight
Bats Zap Arrows Firecracker Tesla Baby Dragon
Knight Tesla
Zap Tesla
Tesla Bats Arrows Knight Firecracker
Arrows Tesla Bats Zap Knight Firecracker Baby Dragon
Zap Arrows Baby Dragon Bats Knight Firecracker Tesla
Tesla
Bats Arrows Knight Firecracker Tesla Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla
Zap Arrows Knight Firecracker Tesla Baby Dragon
Bats Zap Knight
Bats Zap Knight Tesla
Knight Tesla
Arrows Firecracker Bats Zap Tesla Baby Dragon
Bats Knight Tesla
Knight Tesla
Zap Bats Knight Firecracker Baby Dragon
Tesla
Bats Knight Tesla
Zap Arrows
Knight Tesla
Firecracker Tesla Baby Dragon
Tesla Bats Zap Knight Firecracker Baby Dragon
Bats Arrows Zap Firecracker Tesla Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Baby Dragon
Arrows Firecracker Zap Baby Dragon
Arrows Baby Dragon
Arrows Knight Firecracker
Zap Arrows Firecracker Baby Dragon
Arrows Firecracker Bats Zap Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Zap Firecracker Baby Dragon
Arrows Zap Firecracker
Bats
Firecracker Zap Arrows Knight
Zap Arrows Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Zap Arrows Firecracker Baby Dragon
Zap Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows
Bats
Zap Arrows Firecracker Baby Dragon
Zap Arrows Firecracker Baby Dragon
Baby Dragon
Arrows
Zap Arrows Baby Dragon
Zap Arrows Firecracker Baby Dragon
Arrows Firecracker Zap Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Firecracker Baby Dragon
Bats Zap Arrows Firecracker Baby Dragon
Zap Bats Firecracker
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Bats
Zap Arrows Firecracker Baby Dragon
Arrows
Knight Firecracker Baby Dragon
Arrows Zap Firecracker Baby Dragon
Zap Arrows
Firecracker
Zap Bats Firecracker Baby Dragon
Firecracker Bats Zap
Zap Firecracker Baby Dragon

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