My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Giant Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Goblin Giant Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram Barbarian Barrel Goblin Giant Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Ram Rider
Giant Snowball
Goblins Minions Battle Ram Ram Rider
Zap
Goblins Minions Battle Ram Goblin Giant Ram Rider
Barbarian Barrel
Goblins Battle Ram Magic Archer
The Log
Goblins Battle Ram Ram Rider
Earthquake
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Battle Ram Magic Archer Ram Rider
Fireball
Minions Battle Ram Magic Archer Ram Rider
Poison
Minions Magic Archer
Lightning
Battle Ram Magic Archer Ram Rider
Rocket
Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Minions Tornado Battle Ram Magic Archer Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Barbarian Barrel Minions Tornado

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Minions
Battle Ram Barbarian Barrel Goblin Giant Ram Rider
Battle Ram
Magic Archer Goblins Minions Barbarian Barrel Tornado
Barbarian Barrel
Minions Battle Ram Tornado Goblin Giant Ram Rider
Tornado
Magic Archer Battle Ram Barbarian Barrel Goblin Giant Ram Rider
Goblin Giant
Minions Barbarian Barrel Tornado Magic Archer
Magic Archer
Battle Ram Tornado Ram Rider Goblin Giant
Ram Rider
Magic Archer Minions Barbarian Barrel Tornado

Defense Synergies 1 11

Goblins
Barbarian Barrel Magic Archer
Minions
Barbarian Barrel Goblin Giant Ram Rider
Battle Ram
Barbarian Barrel
Goblins Minions Tornado Magic Archer
Tornado
Magic Archer Barbarian Barrel Goblin Giant Ram Rider
Goblin Giant
Minions Tornado Magic Archer
Magic Archer
Tornado Goblins Barbarian Barrel Goblin Giant Ram Rider
Ram Rider
Minions Tornado Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Barbarian Barrel Goblin Giant Magic Archer Ram Rider
Goblins Minions Ram Rider
Tornado Ram Rider Goblins Minions
Goblins Minions Ram Rider
Barbarian Barrel Tornado
Barbarian Barrel Tornado Goblins Minions Magic Archer
Minions Tornado Ram Rider Magic Archer
Barbarian Barrel Goblin Giant Magic Archer Ram Rider
Goblins Minions Tornado
Tornado Goblins Barbarian Barrel
Goblins Minions Barbarian Barrel Tornado Goblin Giant Magic Archer Ram Rider
Minions Tornado Magic Archer Ram Rider
Minions Ram Rider
Goblins Minions Barbarian Barrel Tornado Magic Archer
Ram Rider
Tornado Ram Rider
Goblins Minions Tornado
Goblins Minions Barbarian Barrel Tornado Magic Archer Ram Rider
Barbarian Barrel Tornado Minions Magic Archer Ram Rider
Tornado Ram Rider
Goblins Minions Barbarian Barrel Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel
Barbarian Barrel Magic Archer
Goblins Minions Goblin Giant Ram Rider
Barbarian Barrel Tornado Goblin Giant Ram Rider
Goblin Giant Ram Rider
Minions Tornado Goblin Giant Magic Archer Ram Rider
Goblins Minions Goblin Giant Ram Rider
Goblin Giant
Goblins Minions Barbarian Barrel Tornado Magic Archer
Goblin Giant
Minions
Tornado Goblin Giant
Goblin Giant Ram Rider
Magic Archer
Goblins Minions Barbarian Barrel Tornado Goblin Giant Magic Archer
Minions Barbarian Barrel Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel
Barbarian Barrel Tornado Magic Archer Ram Rider
Barbarian Barrel Goblin Giant Magic Archer
Barbarian Barrel
Barbarian Barrel Magic Archer
Minions Tornado Goblin Giant Magic Archer Ram Rider
Tornado Magic Archer
Barbarian Barrel Tornado Magic Archer Ram Rider
Tornado Ram Rider
Goblins Minions Tornado
Barbarian Barrel Tornado Magic Archer Ram Rider
Tornado Magic Archer
Barbarian Barrel Magic Archer
Minions Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Magic Archer Barbarian Barrel
Barbarian Barrel Tornado
Minions
Barbarian Barrel Magic Archer
Barbarian Barrel Tornado Magic Archer
Minions Magic Archer
Tornado
Tornado
Barbarian Barrel
Tornado Barbarian Barrel Magic Archer
Barbarian Barrel Tornado Magic Archer Ram Rider
Tornado Magic Archer Ram Rider
Barbarian Barrel Tornado Magic Archer
Tornado Magic Archer
Minions
Magic Archer
Magic Archer
Magic Archer
Minions Barbarian Barrel Magic Archer
Tornado Magic Archer Ram Rider
Barbarian Barrel
Magic Archer
Magic Archer
Tornado
Minions Tornado Magic Archer
Tornado Magic Archer
Barbarian Barrel Tornado Goblin Giant Magic Archer

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