My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Giant Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Giant Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Giant Miner
Giant Snowball
Goblin Gang Musketeer Battle Ram Miner
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Musketeer Battle Ram Ice Wizard Royal Ghost
The Log
Goblin Gang Musketeer Battle Ram
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Musketeer Battle Ram Miner Ice Wizard Royal Ghost
Fireball
Goblin Gang Musketeer Battle Ram Ice Wizard
Poison
Goblin Gang Musketeer Ice Wizard
Lightning
Musketeer Battle Ram Ice Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Miner Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Miner Ice Wizard Royal Ghost Musketeer Battle Ram Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Miner Ice Wizard Royal Ghost

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Battle Ram Giant Royal Ghost
Musketeer
Giant Battle Ram Miner Royal Ghost
Battle Ram
Goblin Gang Musketeer Lightning Royal Ghost
Giant
Musketeer Lightning Miner Goblin Gang Ice Wizard Royal Ghost
Lightning
Giant Battle Ram
Miner
Goblin Gang Giant Musketeer Royal Ghost
Ice Wizard
Giant
Royal Ghost
Goblin Gang Musketeer Battle Ram Giant Miner

Defense Synergies 1 4

Goblin Gang
Musketeer Miner Ice Wizard
Musketeer
Goblin Gang Miner Royal Ghost
Battle Ram
Giant
Lightning
Miner
Goblin Gang Musketeer
Ice Wizard
Goblin Gang
Royal Ghost
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Musketeer
Goblin Gang Musketeer Ice Wizard
Goblin Gang Musketeer Lightning Ice Wizard
Goblin Gang Musketeer Ice Wizard
Lightning
Goblin Gang Musketeer Ice Wizard Royal Ghost
Musketeer Lightning Goblin Gang Ice Wizard
Lightning Musketeer
Goblin Gang Musketeer Ice Wizard
Goblin Gang Musketeer Miner Ice Wizard Royal Ghost
Goblin Gang Ice Wizard Musketeer Royal Ghost
Musketeer Goblin Gang Ice Wizard
Goblin Gang Musketeer Lightning Ice Wizard
Goblin Gang Royal Ghost
Goblin Gang
Goblin Gang Lightning
Goblin Gang Musketeer
Goblin Gang Musketeer Ice Wizard Royal Ghost
Musketeer Ice Wizard Royal Ghost
Musketeer
Goblin Gang Royal Ghost Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Ghost
Goblin Gang Musketeer Lightning Miner Royal Ghost
Goblin Gang Musketeer Lightning
Goblin Gang Lightning Musketeer
Goblin Gang Musketeer
Goblin Gang Musketeer Ice Wizard
Goblin Gang Musketeer Lightning Ice Wizard
Lightning
Goblin Gang Musketeer
Musketeer
Lightning
Lightning Goblin Gang
Musketeer
Goblin Gang Musketeer Lightning
Musketeer Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer Royal Ghost
Musketeer Miner Ice Wizard Royal Ghost
Lightning Miner
Lightning Musketeer
Musketeer Ice Wizard
Musketeer
Lightning Ice Wizard
Miner Lightning
Lightning Goblin Gang Musketeer
Lightning Miner Musketeer
Lightning Musketeer
Lightning Musketeer Miner
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer
Lightning
Lightning
Lightning Musketeer
Lightning Miner
Lightning Musketeer
Lightning
Musketeer Lightning
Lightning Musketeer
Ice Wizard
Miner Musketeer Lightning Ice Wizard Royal Ghost
Lightning Musketeer Miner
Lightning Miner Musketeer
Lightning Musketeer Ice Wizard
Lightning Musketeer
Lightning
Lightning Musketeer Miner
Lightning
Lightning
Lightning Goblin Gang Musketeer
Lightning Musketeer Ice Wizard
Lightning Miner Goblin Gang Musketeer
Musketeer Lightning
Lightning
Musketeer
Goblin Gang Musketeer Lightning
Musketeer Lightning
Lightning Musketeer Miner Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: