My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Rascals Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Rascals Three Musketeers Cannon Cart Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Rascals Heal Spirit Cannon Cart Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Cannon Cart Bandit
Giant Snowball
Skeleton Dragons Barbarians Three Musketeers
Zap
Three Musketeers Cannon Cart Bandit
Barbarian Barrel
Barbarians Rascals Heal Spirit Three Musketeers Cannon Cart Bandit
The Log
Barbarians Rascals Heal Spirit Three Musketeers Cannon Cart Bandit
Earthquake
Barbarians
Arrows
Skeleton Dragons Rascals Heal Spirit
Royal Delivery
Skeleton Dragons Barbarians Rascals Heal Spirit Three Musketeers Cannon Cart Bandit
Fireball
Skeleton Dragons Barbarians Rascals Three Musketeers Cannon Cart Bandit
Poison
Skeleton Dragons Barbarians Rascals Three Musketeers
Lightning
Skeleton Dragons Three Musketeers Cannon Cart Bandit
Rocket
Barbarians Rascals Three Musketeers Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Heal Spirit Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bandit Skeleton Dragons Fireball Barbarians Rascals Cannon Cart Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Bandit Skeleton Dragons Fireball

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Rascals Heal Spirit Three Musketeers Cannon Cart
Barbarians
Heal Spirit
Rascals
Skeleton Dragons Cannon Cart Bandit
Heal Spirit
Skeleton Dragons Barbarians Three Musketeers Cannon Cart Bandit
Fireball
Three Musketeers
Skeleton Dragons Heal Spirit Bandit
Cannon Cart
Skeleton Dragons Rascals Heal Spirit Bandit
Bandit
Rascals Heal Spirit Three Musketeers Cannon Cart

Defense Synergies 0 8

Skeleton Dragons
Barbarians Fireball Cannon Cart Bandit
Barbarians
Skeleton Dragons
Rascals
Cannon Cart
Heal Spirit
Fireball
Skeleton Dragons Bandit
Three Musketeers
Bandit
Cannon Cart
Skeleton Dragons Rascals Bandit
Bandit
Skeleton Dragons Fireball Three Musketeers Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Dragons Fireball
Barbarians Skeleton Dragons Rascals Three Musketeers Cannon Cart Bandit
Barbarians Three Musketeers Skeleton Dragons Rascals Cannon Cart Bandit
Barbarians Three Musketeers Skeleton Dragons Rascals Cannon Cart Bandit
Barbarians Fireball
Fireball Skeleton Dragons Rascals Cannon Cart Bandit
Skeleton Dragons Three Musketeers Rascals Fireball
Skeleton Dragons Barbarians Rascals Fireball Cannon Cart Bandit
Barbarians Three Musketeers Rascals
Barbarians Rascals Cannon Cart Bandit
Skeleton Dragons Barbarians Rascals Fireball Cannon Cart Bandit
Skeleton Dragons Three Musketeers Rascals Fireball
Barbarians Skeleton Dragons Rascals Fireball Three Musketeers Cannon Cart Bandit
Fireball Three Musketeers Skeleton Dragons Barbarians Rascals Cannon Cart
Barbarians Rascals Three Musketeers Cannon Cart Bandit
Barbarians Rascals Fireball Three Musketeers Bandit
Barbarians Three Musketeers Skeleton Dragons Rascals Fireball Cannon Cart
Fireball Skeleton Dragons Barbarians Rascals Three Musketeers Cannon Cart Bandit
Skeleton Dragons Barbarians Rascals Fireball Cannon Cart Bandit
Barbarians Three Musketeers Cannon Cart
Skeleton Dragons Rascals Barbarians Fireball Cannon Cart Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Rascals Fireball Cannon Cart Bandit
Fireball Bandit Skeleton Dragons Cannon Cart
Barbarians Bandit Rascals Cannon Cart
Barbarians Rascals Fireball Cannon Cart Bandit
Barbarians Rascals Three Musketeers Cannon Cart Bandit
Skeleton Dragons Fireball Rascals Three Musketeers
Rascals Barbarians Fireball Cannon Cart Bandit
Barbarians Rascals Cannon Cart
Skeleton Dragons Barbarians Fireball Cannon Cart Bandit
Skeleton Dragons Barbarians Three Musketeers
Barbarians Rascals Cannon Cart
Barbarians Fireball
Barbarians Rascals Cannon Cart Fireball Three Musketeers Bandit
Skeleton Dragons Barbarians Rascals Fireball Three Musketeers Cannon Cart
Barbarians Rascals Skeleton Dragons Fireball Three Musketeers Cannon Cart
Skeleton Dragons Barbarians Rascals Fireball Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Rascals Bandit
Fireball Skeleton Dragons Bandit
Skeleton Dragons Fireball Cannon Cart Bandit
Cannon Cart Skeleton Dragons Barbarians Rascals Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons
Fireball Skeleton Dragons
Fireball Skeleton Dragons Bandit
Fireball Three Musketeers
Skeleton Dragons Fireball Cannon Cart Bandit
Fireball Skeleton Dragons
Skeleton Dragons Fireball Three Musketeers Cannon Cart Bandit
Skeleton Dragons Fireball Cannon Cart Bandit
Skeleton Dragons Fireball Cannon Cart
Skeleton Dragons Fireball Three Musketeers Cannon Cart Bandit
Skeleton Dragons Fireball Three Musketeers Cannon Cart Bandit
Fireball Three Musketeers
Skeleton Dragons
Skeleton Dragons Fireball Three Musketeers Bandit
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball Cannon Cart
Skeleton Dragons Fireball
Fireball Skeleton Dragons Bandit
Fireball Skeleton Dragons Bandit
Fireball Skeleton Dragons Bandit
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Skeleton Dragons Fireball Bandit
Skeleton Dragons Fireball
Fireball
Barbarians Fireball Cannon Cart Bandit
Fireball Skeleton Dragons Three Musketeers
Fireball
Fireball Skeleton Dragons Rascals Three Musketeers Cannon Cart
Skeleton Dragons Fireball
Fireball
Skeleton Dragons Three Musketeers Cannon Cart
Skeleton Dragons Rascals Fireball
Skeleton Dragons Fireball
Fireball Cannon Cart Bandit

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