My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Heal Spirit Hog Rider Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Drill Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Hog Rider Goblin Drill
Giant Snowball
Spear Goblins Bats Hog Rider Goblin Drill Electro Dragon
Zap
Spear Goblins Bats Goblin Drill
Barbarian Barrel
Spear Goblins Heal Spirit Goblin Drill
The Log
Spear Goblins Heal Spirit Hog Rider Goblin Drill
Earthquake
Spear Goblins Hog Rider Goblin Drill
Arrows
Spear Goblins Bats Heal Spirit Goblin Drill
Royal Delivery
Spear Goblins Bats Heal Spirit Hog Rider Battle Healer Goblin Drill Electro Dragon
Fireball
Hog Rider Battle Healer Goblin Drill Electro Dragon
Poison
Spear Goblins Bats Battle Healer Goblin Drill Electro Dragon
Lightning
Battle Healer Electro Dragon
Rocket
Hog Rider Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Heal Spirit Battle Healer Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Spear Goblins Bats Hog Rider Battle Healer Goblin Drill Electro Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Spear Goblins Bats Hog Rider

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Heal Spirit Battle Healer Goblin Drill
Bats
Hog Rider Battle Healer Goblin Drill
Heal Spirit
Battle Healer Spear Goblins Hog Rider Goblin Drill Electro Dragon
Hog Rider
Spear Goblins Bats Lightning Heal Spirit Battle Healer
Battle Healer
Heal Spirit Electro Dragon Spear Goblins Bats Hog Rider
Goblin Drill
Spear Goblins Bats Heal Spirit
Electro Dragon
Battle Healer Heal Spirit
Lightning
Hog Rider

Defense Synergies 1 7

Spear Goblins
Bats Battle Healer Goblin Drill Electro Dragon
Bats
Spear Goblins Battle Healer Goblin Drill
Heal Spirit
Hog Rider
Battle Healer
Electro Dragon Spear Goblins Bats
Goblin Drill
Spear Goblins Bats Electro Dragon
Electro Dragon
Battle Healer Spear Goblins Goblin Drill
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Electro Dragon
Bats Battle Healer Goblin Drill Electro Dragon
Bats Goblin Drill Electro Dragon Lightning
Bats Goblin Drill Electro Dragon
Lightning Battle Healer
Spear Goblins Bats Electro Dragon
Bats Lightning Spear Goblins Electro Dragon
Lightning Battle Healer Electro Dragon
Goblin Drill
Spear Goblins Battle Healer
Bats Spear Goblins Goblin Drill Electro Dragon
Spear Goblins Bats Electro Dragon
Goblin Drill Bats Battle Healer Electro Dragon Lightning
Bats Goblin Drill Electro Dragon
Goblin Drill
Goblin Drill Lightning
Bats Goblin Drill Electro Dragon
Spear Goblins Bats Battle Healer Goblin Drill Electro Dragon
Goblin Drill Spear Goblins Bats Battle Healer Electro Dragon
Goblin Drill
Spear Goblins Bats Battle Healer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Battle Healer
Battle Healer Electro Dragon Lightning
Spear Goblins Bats Battle Healer Electro Dragon Lightning
Lightning Bats Battle Healer
Battle Healer Goblin Drill
Bats Electro Dragon
Spear Goblins Bats Battle Healer Lightning
Battle Healer
Electro Dragon Lightning Spear Goblins Bats
Goblin Drill
Bats Electro Dragon
Lightning
Lightning
Electro Dragon
Electro Dragon Spear Goblins Bats Battle Healer Goblin Drill Lightning
Bats Battle Healer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Goblin Drill Electro Dragon
Electro Dragon
Lightning Goblin Drill Electro Dragon
Lightning
Spear Goblins Bats Electro Dragon
Electro Dragon Lightning
Electro Dragon Lightning
Lightning Bats Electro Dragon
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Electro Dragon
Lightning
Lightning Spear Goblins Goblin Drill Electro Dragon
Lightning Electro Dragon
Lightning
Bats Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning
Lightning
Lightning Goblin Drill Electro Dragon
Electro Dragon
Electro Dragon Lightning
Lightning Electro Dragon
Lightning
Lightning Bats Electro Dragon
Electro Dragon Lightning Bats
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Spear Goblins Bats Electro Dragon
Lightning Electro Dragon
Lightning Electro Dragon
Electro Dragon Lightning
Lightning
Electro Dragon
Electro Dragon Bats Lightning
Bats Electro Dragon Lightning
Electro Dragon Lightning

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