My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Rascals Mega Minion Wizard Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Mega Minion Witch Lumberjack
Zap
Skeletons Witch
Barbarian Barrel
Skeletons Rascals Wizard Witch Lumberjack
The Log
Skeletons Rascals Witch Lumberjack
Earthquake
Skeletons Witch
Arrows
Skeletons Rascals Witch
Royal Delivery
Skeletons Rascals Mega Minion Wizard Witch Lumberjack
Fireball
Rascals Mega Minion Wizard Witch Lumberjack
Poison
Rascals Mega Minion Wizard Witch
Lightning
Mega Minion Wizard Witch Lumberjack
Rocket
Rascals Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Mega Minion Tornado Fireball Lumberjack Rascals Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Mega Minion Tornado Fireball

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Rascals
Mega Minion Lumberjack
Mega Minion
Rascals Fireball
Fireball
Tornado Mega Minion
Wizard
Tornado Lumberjack
Tornado
Fireball Wizard Witch
Witch
Tornado Lumberjack
Lumberjack
Rascals Wizard Witch

Defense Synergies 2 14

Skeletons
Mega Minion Wizard Tornado Witch Lumberjack
Rascals
Tornado
Mega Minion
Skeletons Wizard Tornado Witch Lumberjack
Fireball
Tornado Lumberjack
Wizard
Tornado Skeletons Mega Minion Lumberjack
Tornado
Fireball Wizard Skeletons Rascals Mega Minion Witch
Witch
Skeletons Mega Minion Tornado Lumberjack
Lumberjack
Skeletons Mega Minion Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Wizard
Lumberjack Skeletons Rascals Mega Minion Witch
Tornado Witch Lumberjack Skeletons Rascals Mega Minion
Witch Lumberjack Skeletons Rascals Mega Minion
Fireball Tornado Lumberjack
Fireball Tornado Skeletons Rascals Mega Minion Lumberjack
Mega Minion Tornado Rascals Fireball Wizard Witch
Rascals Fireball
Witch Skeletons Rascals Tornado Lumberjack
Tornado Skeletons Rascals Lumberjack
Witch Skeletons Rascals Mega Minion Fireball Wizard Tornado Lumberjack
Mega Minion Rascals Fireball Wizard Tornado Witch
Lumberjack Skeletons Rascals Fireball Wizard Witch
Fireball Wizard Rascals Mega Minion Tornado Witch Lumberjack
Rascals Lumberjack
Tornado Rascals Fireball Lumberjack
Wizard Skeletons Rascals Fireball Tornado Witch Lumberjack
Fireball Rascals Mega Minion Wizard Tornado Witch Lumberjack
Wizard Tornado Witch Rascals Mega Minion Fireball Lumberjack
Tornado Lumberjack
Rascals Wizard Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Lumberjack Skeletons Fireball Witch
Fireball Mega Minion Wizard Lumberjack
Lumberjack Skeletons Rascals Witch
Lumberjack Rascals Fireball Tornado
Skeletons Rascals Witch Lumberjack
Fireball Wizard Skeletons Rascals Tornado Witch
Rascals Skeletons Mega Minion Fireball Witch Lumberjack
Rascals Lumberjack
Skeletons Mega Minion Fireball Tornado Witch
Witch Skeletons Mega Minion
Rascals Mega Minion Witch Lumberjack
Fireball Tornado
Rascals Skeletons Fireball Wizard Witch Lumberjack
Wizard Rascals Fireball Witch
Rascals Witch Skeletons Mega Minion Fireball Tornado Lumberjack
Rascals Mega Minion Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals
Fireball Tornado
Fireball
Rascals Fireball
Fireball Wizard
Fireball Wizard Mega Minion Tornado Witch
Wizard Tornado Witch
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado Lumberjack
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard
Fireball Tornado
Mega Minion Fireball Wizard
Fireball Wizard Tornado Witch
Fireball
Fireball Wizard Tornado
Tornado
Fireball
Tornado Fireball Wizard Witch
Mega Minion Witch
Fireball Wizard Tornado Witch
Fireball Wizard Tornado Witch
Fireball Tornado
Fireball Wizard Tornado Witch
Mega Minion Fireball Wizard Witch
Mega Minion Fireball
Fireball Wizard
Fireball
Fireball Wizard
Fireball Witch
Fireball Mega Minion Wizard Tornado Witch
Fireball
Fireball Rascals Mega Minion Wizard Lumberjack
Fireball Wizard
Fireball Tornado
Mega Minion
Rascals Fireball Tornado Witch
Fireball Tornado Witch
Fireball Tornado Witch

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