My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Mediocre
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Barrel Royal Giant Ice Golem Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Skeleton Barrel Royal Giant Ice Golem Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Barrel Royal Giant Goblin Barrel Phoenix
Giant Snowball
Goblins Spear Goblins Skeleton Barrel Goblin Barrel
Zap
Goblins Spear Goblins Skeleton Barrel Royal Giant Goblin Barrel
Barbarian Barrel
Goblins Spear Goblins Skeleton Barrel Goblin Barrel
The Log
Goblins Spear Goblins Skeleton Barrel Royal Giant Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Goblins Spear Goblins Skeleton Barrel Goblin Barrel
Royal Delivery
Goblins Spear Goblins Skeleton Barrel Goblin Barrel
Fireball
Skeleton Barrel Goblin Barrel
Poison
Spear Goblins Skeleton Barrel Phoenix
Lightning
Ice Golem Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Barrel Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Giant Snowball Ice Golem Skeleton Barrel Goblin Barrel Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Spear Goblins Giant Snowball Ice Golem

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant Ice Golem
Spear Goblins
Skeleton Barrel Ice Golem Goblin Barrel Giant Snowball Royal Giant
Giant Snowball
Spear Goblins Skeleton Barrel Royal Giant Ice Golem Goblin Barrel Phoenix
Skeleton Barrel
Spear Goblins Royal Giant Goblin Barrel Giant Snowball Ice Golem
Royal Giant
Skeleton Barrel Goblin Barrel Goblins Spear Goblins Giant Snowball Ice Golem
Ice Golem
Spear Goblins Goblin Barrel Goblins Giant Snowball Skeleton Barrel Royal Giant
Goblin Barrel
Spear Goblins Skeleton Barrel Royal Giant Ice Golem Giant Snowball
Phoenix
Giant Snowball

Defense Synergies 1 8

Goblins
Giant Snowball Ice Golem Phoenix
Spear Goblins
Ice Golem Giant Snowball
Giant Snowball
Goblins Spear Goblins Skeleton Barrel Ice Golem Phoenix
Skeleton Barrel
Giant Snowball
Royal Giant
Ice Golem
Spear Goblins Goblins Giant Snowball Phoenix
Goblin Barrel
Phoenix
Goblins Giant Snowball Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Ice Golem
Goblins Phoenix
Goblins Giant Snowball
Goblins Phoenix
Goblins Spear Goblins Giant Snowball
Giant Snowball Spear Goblins Phoenix
Skeleton Barrel Ice Golem Phoenix
Goblins Phoenix
Goblins Spear Goblins Giant Snowball Ice Golem Phoenix
Goblins Spear Goblins Giant Snowball Ice Golem
Spear Goblins Giant Snowball Phoenix
Giant Snowball
Goblins Giant Snowball
Phoenix
Giant Snowball
Goblins
Goblins Spear Goblins Giant Snowball
Giant Snowball Spear Goblins Ice Golem
Phoenix
Goblins Spear Goblins Giant Snowball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Giant Snowball Ice Golem
Giant Snowball Skeleton Barrel Ice Golem Phoenix
Goblins Spear Goblins Ice Golem
Ice Golem Phoenix
Phoenix
Giant Snowball Skeleton Barrel Ice Golem
Goblins Spear Goblins Ice Golem Phoenix
Phoenix
Goblins Spear Goblins Giant Snowball Ice Golem Phoenix
Phoenix
Phoenix
Giant Snowball Phoenix
Ice Golem
Phoenix Goblins Spear Goblins Ice Golem
Giant Snowball Ice Golem Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Ice Golem
Giant Snowball Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Ice Golem
Giant Snowball
Spear Goblins Giant Snowball Skeleton Barrel Ice Golem
Giant Snowball Skeleton Barrel Ice Golem
Giant Snowball Skeleton Barrel
Goblins Giant Snowball
Skeleton Barrel
Giant Snowball
Giant Snowball Skeleton Barrel Ice Golem
Skeleton Barrel
Giant Snowball Skeleton Barrel Ice Golem
Spear Goblins Giant Snowball Skeleton Barrel
Skeleton Barrel
Giant Snowball
Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel
Giant Snowball
Giant Snowball Skeleton Barrel
Giant Snowball Ice Golem
Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel
Skeleton Barrel
Giant Snowball Ice Golem
Giant Snowball Skeleton Barrel
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Skeleton Barrel Spear Goblins
Giant Snowball
Giant Snowball Skeleton Barrel Ice Golem
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Skeleton Barrel

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