My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Dark Prince Hunter Electro Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Dark Prince Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Dark Prince Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Dark Prince Miner
Giant Snowball
Goblin Gang Battle Ram Miner Lumberjack
Zap
Goblin Gang Battle Ram Dark Prince
Barbarian Barrel
Goblin Gang Battle Ram Dark Prince Hunter Lumberjack
The Log
Goblin Gang Battle Ram Dark Prince Hunter Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Ram Dark Prince Hunter Miner Lumberjack
Fireball
Goblin Gang Battle Ram Hunter Lumberjack
Poison
Goblin Gang Hunter
Lightning
Battle Ram Dark Prince Hunter Lumberjack
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Hunter Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Dark Prince Electro Giant Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Miner Battle Ram Dark Prince Hunter Lumberjack Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Goblin Gang Miner Battle Ram

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Battle Ram Dark Prince
Battle Ram
Goblin Gang Hunter Lumberjack
Rage
Dark Prince
Dark Prince
Electro Giant Goblin Gang Rage Miner Lumberjack
Hunter
Battle Ram Lumberjack
Electro Giant
Dark Prince Lumberjack
Miner
Goblin Gang Dark Prince Lumberjack
Lumberjack
Battle Ram Dark Prince Hunter Electro Giant Miner

Defense Synergies 0 5

Goblin Gang
Dark Prince Miner Lumberjack
Battle Ram
Rage
Dark Prince
Goblin Gang Hunter
Hunter
Dark Prince Lumberjack
Electro Giant
Miner
Goblin Gang
Lumberjack
Goblin Gang Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Hunter Lumberjack Goblin Gang Dark Prince
Goblin Gang Hunter Lumberjack Dark Prince
Hunter Lumberjack Goblin Gang Dark Prince
Dark Prince Lumberjack
Goblin Gang Dark Prince Hunter Lumberjack
Hunter Goblin Gang
Electro Giant
Hunter Goblin Gang Lumberjack
Goblin Gang Dark Prince Hunter Miner Lumberjack
Goblin Gang Dark Prince Hunter Electro Giant Lumberjack
Hunter Goblin Gang
Hunter Lumberjack Goblin Gang Dark Prince
Goblin Gang Dark Prince Hunter Lumberjack
Goblin Gang Hunter Lumberjack
Goblin Gang Hunter Electro Giant Lumberjack
Goblin Gang Dark Prince Hunter Lumberjack
Goblin Gang Dark Prince Hunter Lumberjack
Hunter Dark Prince Lumberjack
Hunter Lumberjack
Goblin Gang Dark Prince Hunter Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Dark Prince Electro Giant
Goblin Gang Hunter Miner Lumberjack
Goblin Gang Lumberjack Dark Prince Hunter
Goblin Gang Dark Prince Hunter Lumberjack
Goblin Gang Dark Prince Hunter Lumberjack
Electro Giant Goblin Gang Hunter
Goblin Gang Dark Prince Hunter Lumberjack
Dark Prince Hunter Lumberjack
Dark Prince
Goblin Gang
Dark Prince Hunter Lumberjack
Dark Prince Electro Giant
Dark Prince Goblin Gang Hunter Lumberjack
Electro Giant
Goblin Gang Electro Giant Dark Prince Hunter Lumberjack
Dark Prince Hunter Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Miner
Miner
Dark Prince
Dark Prince
Electro Giant Hunter
Hunter
Miner
Goblin Gang Lumberjack
Miner Dark Prince
Hunter Miner
Hunter
Dark Prince Hunter
Electro Giant Miner
Electro Giant Dark Prince Hunter
Miner Hunter
Miner
Miner
Hunter Electro Giant
Electro Giant
Hunter Miner
Goblin Gang Dark Prince
Hunter
Miner Goblin Gang Dark Prince Hunter Lumberjack
Electro Giant
Dark Prince
Electro Giant Goblin Gang
Dark Prince Electro Giant Miner

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