My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Balloon Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Inferno Dragon
Giant Snowball
Bats Furnace Balloon Inferno Dragon
Zap
Bats Furnace Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Furnace Electro Wizard
The Log
Furnace
Earthquake
Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Valkyrie Balloon Electro Wizard Inferno Dragon
Fireball
Furnace Balloon Electro Wizard Inferno Dragon
Poison
Bats Furnace Balloon Electro Wizard
Lightning
Valkyrie Furnace Balloon Electro Wizard Inferno Dragon
Rocket
Valkyrie Furnace Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Valkyrie Furnace Freeze Electro Wizard Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Valkyrie Furnace

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Inferno Dragon
Arrows
Balloon Freeze
Valkyrie
Bats Balloon Furnace Electro Wizard
Furnace
Valkyrie Balloon
Freeze
Balloon Arrows
Balloon
Bats Arrows Valkyrie Freeze Furnace Electro Wizard
Electro Wizard
Valkyrie Balloon
Inferno Dragon
Bats

Defense Synergies 0 12

Bats
Valkyrie Freeze Electro Wizard Inferno Dragon
Arrows
Valkyrie Furnace
Valkyrie
Bats Arrows Furnace Freeze Electro Wizard
Furnace
Arrows Valkyrie Electro Wizard
Freeze
Bats Valkyrie Electro Wizard
Balloon
Electro Wizard
Bats Valkyrie Furnace Freeze Inferno Dragon
Inferno Dragon
Bats Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
Inferno Dragon Bats Valkyrie Furnace Electro Wizard
Furnace Bats Valkyrie Freeze Electro Wizard Inferno Dragon
Inferno Dragon Bats Valkyrie Furnace Electro Wizard
Arrows Valkyrie
Arrows Freeze Bats Valkyrie Furnace Electro Wizard
Bats Furnace Electro Wizard Inferno Dragon Arrows Freeze
Arrows Valkyrie Electro Wizard
Inferno Dragon Furnace
Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Arrows Furnace Freeze
Arrows Inferno Dragon Bats Furnace Electro Wizard
Furnace Bats Valkyrie Freeze Electro Wizard
Valkyrie Bats Arrows Furnace Freeze Electro Wizard
Inferno Dragon Furnace Electro Wizard
Furnace Freeze Electro Wizard Inferno Dragon
Bats Arrows Valkyrie Furnace Electro Wizard
Arrows Bats Valkyrie Furnace Electro Wizard
Arrows Valkyrie Furnace Freeze Bats Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Valkyrie Bats Arrows Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Electro Wizard
Electro Wizard Arrows Valkyrie Inferno Dragon
Bats Valkyrie Furnace Electro Wizard
Valkyrie Bats Electro Wizard
Valkyrie Inferno Dragon
Arrows Furnace Bats Freeze Electro Wizard
Bats Valkyrie Furnace Electro Wizard
Valkyrie Inferno Dragon
Freeze Electro Wizard Bats Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Valkyrie
Arrows Valkyrie Electro Wizard
Valkyrie
Valkyrie Furnace
Electro Wizard Bats Valkyrie Furnace Freeze Inferno Dragon
Bats Arrows Valkyrie Freeze Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows Electro Wizard
Arrows
Arrows Valkyrie Freeze
Arrows Valkyrie Furnace
Arrows Bats Furnace Freeze
Arrows Furnace
Arrows Freeze
Arrows
Bats Electro Wizard
Arrows Valkyrie Electro Wizard
Arrows
Arrows Freeze
Arrows Furnace
Arrows Furnace
Arrows Furnace
Arrows Freeze
Bats
Arrows Electro Wizard
Arrows Valkyrie
Arrows
Arrows
Arrows Freeze Valkyrie Furnace
Inferno Dragon
Arrows Electro Wizard
Arrows
Arrows
Bats Arrows Furnace Electro Wizard
Electro Wizard Bats Freeze
Arrows
Arrows Freeze Electro Wizard
Arrows
Electro Wizard Bats Freeze
Arrows Electro Wizard
Freeze
Arrows
Valkyrie Electro Wizard
Arrows
Arrows
Bats Freeze Electro Wizard
Bats Electro Wizard
Freeze Electro Wizard

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