My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Bats Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Miner
Giant Snowball
Spear Goblins Bats Goblin Gang Miner
Zap
Spear Goblins Bats Goblin Gang
Barbarian Barrel
Ice Spirit Spear Goblins Knight Goblin Gang Tesla
The Log
Ice Spirit Spear Goblins Goblin Gang
Earthquake
Spear Goblins Goblin Gang Tesla
Arrows
Ice Spirit Spear Goblins Bats Goblin Gang
Royal Delivery
Ice Spirit Spear Goblins Bats Knight Goblin Gang Miner
Fireball
Goblin Gang Tesla
Poison
Spear Goblins Bats Goblin Gang
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Bats Knight Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Bats Zap Knight Goblin Gang Miner Tesla

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Spear Goblins Bats Zap

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Spear Goblins Bats Miner
Spear Goblins
Knight Miner Ice Spirit Zap Goblin Gang
Bats
Knight Miner Ice Spirit Zap
Zap
Ice Spirit Miner Spear Goblins Bats Knight
Knight
Ice Spirit Spear Goblins Bats Goblin Gang Zap Miner
Goblin Gang
Knight Miner Spear Goblins
Tesla
Miner
Spear Goblins Bats Zap Goblin Gang Ice Spirit Knight

Defense Synergies 8 15

Ice Spirit
Zap Goblin Gang Spear Goblins Bats Knight Tesla Miner
Spear Goblins
Knight Tesla Ice Spirit Bats Zap Goblin Gang
Bats
Knight Ice Spirit Spear Goblins Zap Tesla
Zap
Ice Spirit Spear Goblins Bats Knight Goblin Gang Tesla Miner
Knight
Spear Goblins Bats Goblin Gang Tesla Ice Spirit Zap
Goblin Gang
Ice Spirit Knight Tesla Spear Goblins Zap Miner
Tesla
Spear Goblins Knight Goblin Gang Ice Spirit Bats Zap
Miner
Ice Spirit Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Tesla
Ice Spirit Bats Zap Knight Goblin Gang Tesla
Goblin Gang Tesla Bats Knight
Tesla Bats Knight Goblin Gang
Goblin Gang Spear Goblins Bats Zap Tesla
Bats Tesla Ice Spirit Spear Goblins Zap Goblin Gang
Zap Tesla
Tesla Goblin Gang
Knight Goblin Gang Ice Spirit Spear Goblins Tesla Miner
Bats Goblin Gang Spear Goblins Zap Knight Tesla
Tesla Spear Goblins Bats Zap Goblin Gang
Tesla Ice Spirit Bats Zap Knight Goblin Gang
Ice Spirit Bats Zap Goblin Gang Tesla
Knight Goblin Gang Tesla
Ice Spirit Zap Goblin Gang Tesla
Tesla Bats Knight Goblin Gang
Ice Spirit Tesla Spear Goblins Bats Zap Knight Goblin Gang
Zap Ice Spirit Spear Goblins Bats Knight Tesla
Tesla
Goblin Gang Spear Goblins Bats Knight Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Zap Tesla
Zap Knight Goblin Gang Tesla Miner
Goblin Gang Ice Spirit Spear Goblins Bats Zap Knight
Goblin Gang Bats Zap Knight Tesla
Knight Goblin Gang Tesla
Ice Spirit Bats Zap Goblin Gang Tesla
Goblin Gang Spear Goblins Bats Knight Tesla
Knight Tesla
Zap Ice Spirit Spear Goblins Bats Knight
Goblin Gang Tesla
Bats Knight Tesla
Zap
Knight Goblin Gang Tesla
Tesla
Goblin Gang Tesla Ice Spirit Spear Goblins Bats Zap Knight
Bats Zap Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Miner
Miner
Knight
Zap
Ice Spirit Spear Goblins Bats Zap
Ice Spirit Zap
Miner Zap
Bats Goblin Gang
Miner Zap Knight
Zap
Knight Miner
Zap
Spear Goblins Zap
Bats
Zap
Zap Miner
Zap
Zap Ice Spirit
Miner Zap
Zap Miner
Miner Zap
Bats Zap
Zap Ice Spirit Bats
Zap Miner
Zap Ice Spirit
Zap Ice Spirit Spear Goblins Bats Goblin Gang
Zap
Miner Knight Goblin Gang
Zap
Zap
Zap Ice Spirit Bats Goblin Gang
Bats Zap
Zap Miner

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