My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Furnace
Zap
Furnace
Barbarian Barrel
Elite Barbarians Furnace Wizard Electro Wizard
The Log
Elite Barbarians Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Elite Barbarians Wizard Bowler Electro Wizard
Fireball
Elite Barbarians Furnace Wizard Bowler Electro Wizard
Poison
Furnace Wizard Electro Wizard
Lightning
Elite Barbarians Furnace Wizard Bowler Electro Wizard
Rocket
Elite Barbarians Furnace Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Fireball Furnace Electro Wizard Wizard Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Fireball Furnace

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Furnace Wizard
Fireball
Mirror Tornado Elite Barbarians Electro Wizard
Furnace
Elite Barbarians Mirror Bowler
Wizard
Tornado Elite Barbarians
Mirror
Fireball Furnace Tornado
Tornado
Fireball Wizard Mirror Bowler
Bowler
Furnace Tornado Electro Wizard
Electro Wizard
Fireball Bowler

Defense Synergies 6 10

Elite Barbarians
Wizard
Fireball
Mirror Tornado Electro Wizard
Furnace
Mirror Tornado Bowler Electro Wizard
Wizard
Tornado Elite Barbarians Electro Wizard
Mirror
Fireball Furnace Tornado Bowler Electro Wizard
Tornado
Fireball Wizard Mirror Bowler Furnace Electro Wizard
Bowler
Tornado Furnace Mirror Electro Wizard
Electro Wizard
Fireball Furnace Wizard Mirror Tornado Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Wizard Electro Wizard
Elite Barbarians Furnace Electro Wizard
Furnace Tornado Bowler Elite Barbarians Electro Wizard
Elite Barbarians Furnace Bowler Electro Wizard
Elite Barbarians Fireball Tornado Bowler
Fireball Tornado Bowler Furnace Electro Wizard
Furnace Tornado Electro Wizard Fireball Wizard
Bowler Fireball Electro Wizard
Elite Barbarians Furnace Tornado
Elite Barbarians Tornado Bowler Electro Wizard
Electro Wizard Fireball Furnace Wizard Tornado Bowler
Fireball Furnace Wizard Tornado Electro Wizard
Furnace Bowler Elite Barbarians Fireball Wizard Electro Wizard
Fireball Wizard Bowler Furnace Tornado Electro Wizard
Elite Barbarians Furnace Electro Wizard
Tornado Elite Barbarians Fireball Furnace Bowler Electro Wizard
Wizard Elite Barbarians Fireball Furnace Tornado Bowler Electro Wizard
Fireball Elite Barbarians Furnace Wizard Tornado Bowler Electro Wizard
Furnace Wizard Tornado Fireball Bowler Electro Wizard
Elite Barbarians Tornado Electro Wizard
Wizard Bowler Elite Barbarians Fireball Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Furnace Bowler Electro Wizard
Fireball Electro Wizard Elite Barbarians Wizard Bowler
Elite Barbarians Furnace Bowler Electro Wizard
Bowler Elite Barbarians Fireball Tornado Electro Wizard
Elite Barbarians Bowler
Fireball Furnace Wizard Tornado Electro Wizard
Elite Barbarians Fireball Furnace Bowler Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians Fireball Tornado
Elite Barbarians Bowler
Elite Barbarians Fireball Tornado Bowler Electro Wizard
Elite Barbarians Bowler Fireball Wizard
Wizard Fireball Furnace Bowler
Elite Barbarians Electro Wizard Fireball Furnace Tornado Bowler
Bowler Elite Barbarians Fireball Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Tornado Bowler Electro Wizard
Fireball
Fireball
Fireball Wizard Furnace Bowler
Fireball Wizard Furnace Tornado
Furnace Wizard Tornado Bowler
Fireball Wizard Tornado Bowler
Fireball Wizard Tornado
Elite Barbarians Fireball Tornado Bowler Electro Wizard
Fireball Wizard Tornado Bowler Electro Wizard
Fireball Wizard Tornado
Elite Barbarians Fireball Bowler
Fireball
Elite Barbarians Fireball Furnace
Fireball Furnace Wizard Bowler
Fireball Furnace Wizard Bowler
Fireball Tornado
Fireball Wizard Bowler Electro Wizard
Fireball Wizard Tornado Bowler
Fireball Bowler
Fireball Wizard Tornado
Tornado Bowler
Fireball
Tornado Fireball Furnace Wizard Bowler
Fireball Wizard Tornado Bowler Electro Wizard
Fireball Wizard Tornado Bowler
Fireball Tornado
Elite Barbarians Fireball Furnace Wizard Tornado Electro Wizard
Electro Wizard Fireball Wizard
Elite Barbarians Fireball Bowler
Fireball Wizard
Fireball Electro Wizard
Fireball Wizard Bowler
Electro Wizard Fireball
Fireball Wizard Tornado Electro Wizard
Fireball
Fireball Wizard Bowler Electro Wizard
Fireball Wizard Bowler
Fireball Tornado
Elite Barbarians
Elite Barbarians Fireball Tornado Bowler Electro Wizard
Fireball Tornado Electro Wizard
Fireball Tornado Bowler Electro Wizard

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