My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Miner
Giant Snowball
Goblins Spear Goblins Bats Goblin Gang Miner
Zap
Goblins Spear Goblins Bats Goblin Gang
Barbarian Barrel
Goblins Spear Goblins Goblin Gang
The Log
Goblins Spear Goblins Goblin Gang Mini P.E.K.K.A
Earthquake
Spear Goblins Goblin Gang
Arrows
Goblins Spear Goblins Bats Goblin Gang
Royal Delivery
Goblins Spear Goblins Bats Goblin Gang Mini P.E.K.K.A Miner
Fireball
Goblin Gang
Poison
Spear Goblins Bats Goblin Gang
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Bats Zap Goblin Gang Miner Fireball Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Spear Goblins Bats Zap

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Spear Goblins
Miner Zap Goblin Gang Mini P.E.K.K.A
Bats
Miner Zap Mini P.E.K.K.A
Zap
Fireball Miner Goblins Spear Goblins Bats Mini P.E.K.K.A
Goblin Gang
Miner Spear Goblins Mini P.E.K.K.A
Fireball
Zap Miner
Mini P.E.K.K.A
Spear Goblins Bats Zap Goblin Gang
Miner
Goblins Spear Goblins Bats Zap Goblin Gang Fireball

Defense Synergies 2 13

Goblins
Zap
Spear Goblins
Bats Zap Goblin Gang Mini P.E.K.K.A
Bats
Spear Goblins Zap Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Goblins Spear Goblins Bats Goblin Gang Miner
Goblin Gang
Spear Goblins Zap Mini P.E.K.K.A Miner
Fireball
Zap Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Zap Spear Goblins Bats Goblin Gang Fireball
Miner
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Fireball
Mini P.E.K.K.A Goblins Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Goblins Bats
Mini P.E.K.K.A Goblins Bats Goblin Gang
Fireball Mini P.E.K.K.A
Goblin Gang Fireball Goblins Spear Goblins Bats Zap
Bats Spear Goblins Zap Goblin Gang Fireball
Zap Fireball
Mini P.E.K.K.A Goblins Goblin Gang
Goblin Gang Goblins Spear Goblins Mini P.E.K.K.A Miner
Goblins Bats Goblin Gang Spear Goblins Zap Fireball
Spear Goblins Bats Zap Goblin Gang Fireball
Mini P.E.K.K.A Bats Zap Goblin Gang Fireball
Fireball Goblins Bats Zap Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Fireball Mini P.E.K.K.A
Goblins Bats Goblin Gang Fireball Mini P.E.K.K.A
Fireball Goblins Spear Goblins Bats Zap Goblin Gang
Zap Spear Goblins Bats Fireball
Mini P.E.K.K.A
Goblin Gang Goblins Spear Goblins Bats Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Goblins Spear Goblins Zap Fireball
Fireball Zap Goblin Gang Mini P.E.K.K.A Miner
Goblin Gang Goblins Spear Goblins Bats Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Bats Zap Fireball
Goblin Gang Mini P.E.K.K.A
Fireball Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Goblins Spear Goblins Bats Fireball
Mini P.E.K.K.A
Zap Goblins Spear Goblins Bats Fireball Mini P.E.K.K.A
Goblin Gang
Bats Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Goblin Gang Fireball
Fireball
Goblin Gang Goblins Spear Goblins Bats Zap Fireball Mini P.E.K.K.A
Bats Zap Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner
Fireball Miner
Fireball
Fireball Zap
Fireball Spear Goblins Bats Zap
Fireball Zap
Fireball Miner Zap
Goblins Bats Goblin Gang Fireball Mini P.E.K.K.A
Miner Zap Fireball
Fireball Zap
Fireball Miner
Fireball
Zap Fireball
Spear Goblins Zap Fireball
Fireball
Fireball
Bats Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball Miner
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Bats Zap Fireball
Zap Bats Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Miner
Zap Fireball
Fireball
Zap Spear Goblins Bats Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Miner Goblin Gang Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Bats Goblin Gang Fireball
Bats Zap Fireball
Zap Fireball Miner

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