My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Hog Rider
Giant Snowball
Spear Goblins Bats Cannon Barbarians Hog Rider
Zap
Spear Goblins Bats Cannon
Barbarian Barrel
Spear Goblins Knight Cannon Barbarians
The Log
Spear Goblins Cannon Barbarians Hog Rider
Earthquake
Spear Goblins Cannon Barbarians Hog Rider
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Knight Barbarians Hog Rider
Fireball
Cannon Barbarians Hog Rider
Poison
Spear Goblins Bats Cannon Barbarians
Lightning
Knight Cannon
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Knight Cannon Fireball Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Knight

Attack Synergies 8 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Zap
Bats
Knight Hog Rider Zap
Zap
Fireball Hog Rider Spear Goblins Bats Knight
Knight
Spear Goblins Bats Hog Rider Zap Fireball
Cannon
Barbarians
Hog Rider
Fireball
Zap Hog Rider Knight
Hog Rider
Spear Goblins Bats Zap Knight Fireball Barbarians

Defense Synergies 5 10

Spear Goblins
Knight Bats Zap Cannon Barbarians
Bats
Knight Spear Goblins Zap Cannon
Zap
Cannon Fireball Spear Goblins Bats Knight Barbarians
Knight
Spear Goblins Bats Cannon Zap Fireball
Cannon
Zap Knight Spear Goblins Bats Fireball
Barbarians
Spear Goblins Zap
Fireball
Zap Knight Cannon
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Cannon Fireball
Barbarians Bats Zap Knight Cannon
Cannon Barbarians Bats Knight
Cannon Barbarians Bats Knight
Barbarians Fireball
Fireball Spear Goblins Bats Zap Cannon
Bats Spear Goblins Zap Cannon Fireball
Zap Cannon Barbarians Fireball
Cannon Barbarians
Knight Spear Goblins Cannon Barbarians
Bats Barbarians Spear Goblins Zap Knight Cannon Fireball
Spear Goblins Bats Zap Fireball
Cannon Barbarians Bats Zap Knight Fireball
Fireball Bats Zap Cannon Barbarians
Barbarians Knight Cannon
Barbarians Zap Cannon Fireball
Barbarians Bats Knight Cannon Fireball
Cannon Fireball Spear Goblins Bats Zap Knight Barbarians
Zap Spear Goblins Bats Knight Cannon Barbarians Fireball
Barbarians Cannon
Spear Goblins Bats Knight Cannon Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Spear Goblins Zap Fireball
Fireball Zap Knight
Barbarians Spear Goblins Bats Zap Knight
Bats Zap Knight Barbarians Fireball
Barbarians Knight Cannon
Fireball Bats Zap
Spear Goblins Bats Knight Barbarians Fireball
Knight Barbarians
Zap Spear Goblins Bats Knight Barbarians Fireball
Cannon Barbarians
Bats Knight Barbarians
Zap Barbarians Fireball
Barbarians Knight Cannon Fireball
Cannon Barbarians Fireball
Barbarians Spear Goblins Bats Zap Knight Fireball
Bats Zap Cannon Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Barbarians Fireball
Fireball Zap
Fireball Spear Goblins Bats Zap
Fireball Zap
Fireball Zap
Bats Fireball
Zap Knight Fireball
Fireball Zap
Knight Fireball
Fireball
Zap Fireball
Spear Goblins Zap Fireball
Fireball
Fireball
Bats
Zap Fireball
Zap Fireball
Fireball
Fireball
Zap Barbarians Fireball
Zap Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Bats Zap Fireball
Zap Bats Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Spear Goblins Bats Barbarians Fireball
Fireball Zap
Fireball
Fireball Knight
Zap Fireball
Zap Fireball
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball

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