My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Fire Spirit Cannon Musketeer Hog Rider Guards
Zap
Fire Spirit Cannon Guards
Barbarian Barrel
Fire Spirit Cannon Musketeer Valkyrie Guards
The Log
Fire Spirit Cannon Musketeer Hog Rider Guards
Earthquake
Cannon Hog Rider Guards
Arrows
Fire Spirit Guards
Royal Delivery
Fire Spirit Musketeer Valkyrie Hog Rider Guards
Fireball
Cannon Musketeer Hog Rider
Poison
Cannon Musketeer Guards
Lightning
Cannon Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Cannon Guards Fireball Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Cannon Guards

Attack Synergies 8 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Zap
Fireball Hog Rider Fire Spirit Musketeer Valkyrie Guards
Cannon
Fireball
Zap Hog Rider
Musketeer
Valkyrie Hog Rider Zap
Valkyrie
Fire Spirit Musketeer Hog Rider Zap
Hog Rider
Fire Spirit Zap Fireball Musketeer Valkyrie Guards
Guards
Zap Hog Rider

Defense Synergies 5 10

Fire Spirit
Zap Valkyrie
Zap
Cannon Fireball Fire Spirit Musketeer Valkyrie Guards
Cannon
Zap Musketeer Fireball Valkyrie Guards
Fireball
Zap Cannon Musketeer Valkyrie
Musketeer
Cannon Valkyrie Guards Zap Fireball
Valkyrie
Musketeer Fire Spirit Zap Cannon Fireball
Hog Rider
Guards
Musketeer Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Musketeer Valkyrie
Zap Cannon Musketeer Valkyrie
Cannon Fire Spirit Musketeer Valkyrie
Cannon Musketeer Valkyrie Guards
Fireball Valkyrie
Fireball Fire Spirit Zap Cannon Musketeer Valkyrie Guards
Musketeer Fire Spirit Zap Cannon Fireball
Zap Cannon Fireball Musketeer Valkyrie
Cannon Musketeer
Guards Fire Spirit Cannon Musketeer Valkyrie
Valkyrie Guards Zap Cannon Fireball Musketeer
Musketeer Zap Fireball
Cannon Fire Spirit Zap Fireball Musketeer Valkyrie Guards
Fire Spirit Fireball Valkyrie Zap Cannon Guards
Cannon
Zap Cannon Fireball
Cannon Fireball Musketeer Valkyrie
Fire Spirit Cannon Fireball Zap Musketeer Valkyrie Guards
Zap Valkyrie Fire Spirit Cannon Fireball Musketeer Guards
Cannon Musketeer
Valkyrie Fire Spirit Cannon Fireball Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Fireball
Fireball Zap Musketeer Valkyrie
Guards Zap Musketeer Valkyrie
Valkyrie Guards Zap Fireball Musketeer
Cannon Musketeer Valkyrie Guards
Fire Spirit Fireball Zap Musketeer
Guards Fireball Musketeer Valkyrie
Valkyrie
Zap Fireball Valkyrie
Cannon Musketeer Guards
Musketeer Valkyrie Guards
Zap Fireball Valkyrie Guards
Cannon Fireball Valkyrie Guards
Cannon Fireball Musketeer Valkyrie
Guards Zap Fireball Musketeer Valkyrie
Valkyrie Zap Cannon Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Guards
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie Guards
Fireball Fire Spirit Zap Valkyrie
Fireball Fire Spirit Zap Musketeer
Fire Spirit Musketeer
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Fireball Musketeer Guards
Zap Fireball Musketeer Valkyrie
Fireball Fire Spirit Zap Musketeer
Fire Spirit Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Fire Spirit Zap Fireball Musketeer
Fire Spirit Zap Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fire Spirit Fireball Valkyrie
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Fire Spirit Zap Fireball Musketeer
Zap Fireball Musketeer Guards
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Fire Spirit Fireball Musketeer Guards
Fireball Fire Spirit Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer Guards
Zap Fireball Musketeer
Zap Fireball Musketeer

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