My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Giant Elixir Collector Hunter Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Flying Machine Witch
Zap
Flying Machine Witch
Barbarian Barrel
Knight Hunter Witch
The Log
Hunter Witch
Earthquake
Elixir Collector Witch
Arrows
Flying Machine Witch
Royal Delivery
Knight Flying Machine Hunter Witch
Fireball
Flying Machine Elixir Collector Hunter Witch
Poison
Flying Machine Elixir Collector Hunter Witch
Lightning
Knight Elixir Collector Hunter Witch
Rocket
Elixir Collector Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Fireball Flying Machine Hunter Giant Witch Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Fireball Flying Machine

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Fireball Flying Machine Hunter Witch The Log
Fireball
Knight Giant The Log
Flying Machine
Knight Giant
Giant
Hunter Fireball Flying Machine Witch The Log
Elixir Collector
Hunter
Giant Knight
Witch
Knight Giant
The Log
Knight Fireball Giant

Defense Synergies 2 8

Knight
Hunter Fireball Flying Machine Witch The Log
Fireball
The Log Knight
Flying Machine
Knight Hunter The Log
Giant
Elixir Collector
Hunter
Knight Flying Machine The Log
Witch
Knight The Log
The Log
Fireball Knight Flying Machine Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Flying Machine The Log
Hunter Knight Flying Machine Witch The Log
Hunter Witch Knight
Hunter Witch Knight
Fireball The Log
Fireball The Log Flying Machine Hunter
Hunter Fireball Flying Machine Witch
Fireball Flying Machine The Log
Hunter Witch
Knight Hunter
Witch Knight Fireball Flying Machine Hunter The Log
Hunter Fireball Flying Machine Witch
Hunter Knight Fireball Flying Machine Witch The Log
Fireball Hunter Witch The Log
Knight Hunter
Fireball Hunter The Log
Knight Fireball Hunter Witch
Fireball Knight Flying Machine Hunter Witch The Log
Hunter Witch The Log Knight Fireball Flying Machine
Hunter
Knight Fireball Flying Machine Hunter Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Witch
Fireball Knight Flying Machine Hunter The Log
Knight Hunter Witch The Log
Hunter Knight Fireball The Log
Knight Hunter Witch
Fireball Flying Machine Hunter Witch
Knight Fireball Flying Machine Hunter Witch
Knight Hunter
Knight Fireball Flying Machine Witch The Log
Witch
Knight Flying Machine Hunter Witch
Fireball The Log
Knight Fireball Hunter Witch
Fireball Flying Machine Witch
Witch Knight Fireball Flying Machine Hunter The Log
Fireball Flying Machine Hunter Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine The Log
Fireball Flying Machine The Log
Fireball Flying Machine The Log
Knight Fireball Flying Machine The Log
Fireball The Log
Fireball Flying Machine Hunter Witch
Flying Machine Witch The Log
Fireball The Log Flying Machine Hunter
Fireball The Log Flying Machine
Fireball
Knight Fireball Flying Machine The Log
Fireball Flying Machine
Flying Machine Knight Fireball Hunter The Log
Fireball Flying Machine
Fireball Flying Machine The Log
Fireball Flying Machine Hunter Witch The Log
Fireball Flying Machine The Log
Fireball
Fireball Flying Machine Hunter The Log
Fireball Flying Machine Witch The Log
Fireball The Log
Fireball
The Log
Fireball Flying Machine The Log
The Log Fireball Hunter Witch
Witch
Fireball The Log Flying Machine Hunter Witch
Fireball Flying Machine Witch The Log
Fireball The Log
Fireball Flying Machine Hunter Witch
Fireball Flying Machine Witch
Fireball
Fireball Hunter The Log
Fireball
Fireball The Log
Fireball Flying Machine Witch
Fireball Flying Machine Hunter Witch
The Log Fireball
Fireball Knight Flying Machine Hunter
The Log Fireball Flying Machine
Fireball
Flying Machine
Fireball Flying Machine Witch The Log
Fireball Flying Machine Witch
Fireball Flying Machine Witch The Log

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