My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Dark Prince Magic Archer Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Giant Dark Prince Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Dark Prince
Giant Snowball
Goblins Lumberjack Little Prince
Zap
Goblins Dark Prince Little Prince
Barbarian Barrel
Goblins Dark Prince Magic Archer Lumberjack Little Prince
The Log
Goblins Dark Prince Lumberjack Little Prince
Earthquake
Arrows
Goblins Little Prince
Royal Delivery
Goblins Dark Prince Magic Archer Lumberjack Little Prince
Fireball
Magic Archer Lumberjack Little Prince
Poison
Magic Archer Little Prince
Lightning
Dark Prince Magic Archer Lumberjack Little Prince
Rocket
Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Little Prince Dark Prince Poison Magic Archer Lumberjack Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Little Prince Dark Prince

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Giant
Dark Prince Poison Goblins The Log Magic Archer Lumberjack Little Prince
Dark Prince
Giant Poison Magic Archer Lumberjack Little Prince
Poison
Giant Dark Prince The Log
The Log
Giant Poison Magic Archer Lumberjack Little Prince
Magic Archer
Giant Dark Prince The Log Lumberjack
Lumberjack
Giant Dark Prince The Log Magic Archer
Little Prince
Giant Dark Prince The Log

Defense Synergies 0 14

Goblins
Poison The Log Magic Archer Little Prince
Giant
Dark Prince
Poison The Log Magic Archer Little Prince
Poison
Goblins Dark Prince The Log
The Log
Goblins Dark Prince Poison Magic Archer Lumberjack Little Prince
Magic Archer
Goblins Dark Prince The Log Lumberjack
Lumberjack
The Log Magic Archer Little Prince
Little Prince
Goblins Dark Prince The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer
Lumberjack Goblins Dark Prince The Log
Lumberjack Goblins Dark Prince
Lumberjack Goblins Dark Prince
Dark Prince Poison The Log Lumberjack
The Log Goblins Dark Prince Magic Archer Lumberjack
Poison Magic Archer Little Prince
Poison The Log Magic Archer
Goblins Lumberjack
Goblins Dark Prince Lumberjack Little Prince
Goblins Poison Dark Prince The Log Magic Archer Lumberjack
Poison Magic Archer
Lumberjack Dark Prince The Log
Goblins Dark Prince Poison The Log Magic Archer Lumberjack
Lumberjack
The Log Lumberjack
Goblins Dark Prince Poison Lumberjack
Goblins Dark Prince The Log Magic Archer Lumberjack Little Prince
Poison The Log Dark Prince Magic Archer Lumberjack Little Prince
Lumberjack
Dark Prince Goblins Poison The Log Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Dark Prince
Poison The Log Magic Archer Lumberjack
Lumberjack Goblins Dark Prince The Log
Dark Prince Lumberjack The Log
Dark Prince Lumberjack
Poison Magic Archer
Dark Prince Goblins Lumberjack
Dark Prince Lumberjack
Goblins Dark Prince Poison The Log Magic Archer
Dark Prince Lumberjack
Dark Prince Poison The Log
Dark Prince Lumberjack
Magic Archer
Goblins Dark Prince Poison The Log Magic Archer Lumberjack Little Prince
Poison Dark Prince The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer The Log
Poison The Log Magic Archer
Poison The Log Magic Archer
Dark Prince Poison The Log
Poison Dark Prince The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log
Goblins Poison Lumberjack
Poison Dark Prince The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Magic Archer Poison The Log
Poison
Dark Prince Poison The Log Magic Archer
Poison The Log Magic Archer Little Prince
Poison The Log Magic Archer
Poison
The Log
Poison The Log
Poison The Log Dark Prince Magic Archer Little Prince
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison Magic Archer Little Prince
Poison
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Dark Prince Magic Archer
Poison Magic Archer
The Log
Poison Dark Prince Magic Archer Lumberjack
The Log Poison Magic Archer
Poison
Dark Prince
Poison The Log Magic Archer
Poison Magic Archer
Poison Dark Prince The Log Magic Archer Little Prince

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