My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Goblin Cage Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Wizard P.E.K.K.A Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Mega Minion Hog Rider Lumberjack
Zap
Bandit
Barbarian Barrel
Valkyrie Wizard Bandit Lumberjack
The Log
Hog Rider Bandit Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Mega Minion Valkyrie Hog Rider Wizard P.E.K.K.A Bandit Lumberjack
Fireball
Mega Minion Hog Rider Wizard Bandit Lumberjack
Poison
Mega Minion Wizard
Lightning
Mega Minion Valkyrie Wizard Bandit Lumberjack
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Bandit Valkyrie Hog Rider Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Mega Minion Bandit Valkyrie

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Valkyrie
Valkyrie
Hog Rider Lumberjack Mega Minion Wizard P.E.K.K.A Bandit
Hog Rider
Valkyrie The Log Wizard Bandit Lumberjack
Wizard
Valkyrie Hog Rider P.E.K.K.A Bandit Lumberjack
P.E.K.K.A
Valkyrie Wizard The Log Lumberjack
The Log
Hog Rider P.E.K.K.A Bandit Lumberjack
Bandit
Valkyrie Hog Rider Wizard The Log Lumberjack
Lumberjack
Valkyrie Hog Rider Wizard P.E.K.K.A The Log Bandit

Defense Synergies 1 17

Mega Minion
Valkyrie Wizard The Log Bandit Lumberjack
Valkyrie
Mega Minion Wizard P.E.K.K.A The Log Bandit Lumberjack
Hog Rider
Wizard
Mega Minion Valkyrie P.E.K.K.A The Log Bandit Lumberjack
P.E.K.K.A
The Log Valkyrie Wizard
The Log
P.E.K.K.A Mega Minion Valkyrie Wizard Bandit Lumberjack
Bandit
Mega Minion Valkyrie Wizard The Log Lumberjack
Lumberjack
Mega Minion Valkyrie Wizard The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie Wizard The Log
P.E.K.K.A Lumberjack Mega Minion Valkyrie The Log Bandit
P.E.K.K.A Lumberjack Mega Minion Valkyrie Bandit
P.E.K.K.A Lumberjack Mega Minion Valkyrie Bandit
Valkyrie P.E.K.K.A The Log Lumberjack
The Log Mega Minion Valkyrie Bandit Lumberjack
Mega Minion Wizard
Valkyrie P.E.K.K.A The Log Bandit
P.E.K.K.A Lumberjack
Valkyrie Bandit Lumberjack
Valkyrie Mega Minion Wizard The Log Bandit Lumberjack
Mega Minion Wizard
P.E.K.K.A Lumberjack Valkyrie Wizard The Log Bandit
Valkyrie Wizard Mega Minion P.E.K.K.A The Log Lumberjack
P.E.K.K.A Bandit Lumberjack
P.E.K.K.A The Log Bandit Lumberjack
Wizard Valkyrie P.E.K.K.A Lumberjack
Mega Minion Valkyrie Wizard The Log Bandit Lumberjack
Valkyrie Wizard The Log Mega Minion Bandit Lumberjack
P.E.K.K.A Lumberjack
Valkyrie Wizard P.E.K.K.A The Log Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack P.E.K.K.A Bandit
Bandit Mega Minion Valkyrie Wizard The Log Lumberjack
P.E.K.K.A Bandit Lumberjack Valkyrie The Log
Valkyrie P.E.K.K.A Lumberjack The Log Bandit
P.E.K.K.A Valkyrie Bandit Lumberjack
Wizard
P.E.K.K.A Mega Minion Valkyrie Bandit Lumberjack
P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Mega Minion Valkyrie The Log Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Valkyrie Lumberjack
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Valkyrie Wizard Bandit Lumberjack
Wizard Valkyrie
Mega Minion Valkyrie P.E.K.K.A The Log Lumberjack
Valkyrie Mega Minion Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Bandit
The Log Bandit
The Log Bandit
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Mega Minion
Wizard The Log
The Log Wizard
The Log Wizard Bandit
Lumberjack
Valkyrie Wizard The Log Bandit
Wizard
The Log Bandit
Bandit
The Log
Wizard The Log Bandit
Wizard The Log Bandit
Mega Minion Wizard The Log Bandit
Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard
Mega Minion
The Log Wizard Bandit
Wizard The Log Bandit
The Log Bandit
Wizard
Mega Minion Wizard
Mega Minion
Wizard The Log Bandit
P.E.K.K.A
Wizard The Log
Bandit
Mega Minion Wizard
The Log
Mega Minion Valkyrie Wizard Lumberjack
The Log Wizard
Mega Minion P.E.K.K.A
The Log
The Log Bandit

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