My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Cage Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Miner
Giant Snowball
Minion Horde Hog Rider Miner
Zap
Minion Horde Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Wizard
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Hog Rider Wizard Miner
Fireball
Minion Horde Hog Rider Inferno Tower Wizard
Poison
Minion Horde Inferno Tower Wizard
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Minion Horde Valkyrie Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Miner Valkyrie Hog Rider Minion Horde Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Miner Valkyrie

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Miner
Minion Horde
Miner Hog Rider
Valkyrie
Hog Rider Wizard
Hog Rider
Arrows Valkyrie The Log Minion Horde Wizard
Inferno Tower
Wizard
Valkyrie Hog Rider Miner
The Log
Hog Rider Miner
Miner
Minion Horde Arrows Wizard The Log

Defense Synergies 1 9

Arrows
Valkyrie Inferno Tower
Minion Horde
Inferno Tower The Log
Valkyrie
Arrows Inferno Tower Wizard The Log
Hog Rider
Inferno Tower
The Log Arrows Minion Horde Valkyrie
Wizard
Valkyrie The Log
The Log
Inferno Tower Minion Horde Valkyrie Wizard Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Inferno Tower Wizard The Log
Minion Horde Inferno Tower Valkyrie The Log
Minion Horde Inferno Tower Valkyrie
Minion Horde Inferno Tower Valkyrie
Arrows Valkyrie The Log
Arrows The Log Valkyrie
Minion Horde Inferno Tower Arrows Wizard
Arrows Valkyrie Inferno Tower The Log
Minion Horde Inferno Tower
Minion Horde Valkyrie Inferno Tower Miner
Minion Horde Valkyrie Arrows Wizard The Log
Arrows Minion Horde Inferno Tower Wizard
Minion Horde Inferno Tower Valkyrie Wizard The Log
Valkyrie Wizard Arrows Minion Horde The Log
Inferno Tower Minion Horde
Minion Horde Inferno Tower The Log
Minion Horde Wizard Arrows Valkyrie Inferno Tower
Arrows Minion Horde Valkyrie Wizard The Log
Arrows Valkyrie Wizard The Log
Inferno Tower
Valkyrie Wizard Arrows Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower
Arrows Valkyrie Wizard The Log Miner
Minion Horde Valkyrie Inferno Tower The Log
Valkyrie Minion Horde Inferno Tower The Log
Inferno Tower Minion Horde Valkyrie
Arrows Wizard Minion Horde
Minion Horde Valkyrie Inferno Tower
Inferno Tower Minion Horde Valkyrie
Minion Horde Valkyrie Inferno Tower The Log
Inferno Tower Minion Horde
Minion Horde Valkyrie Inferno Tower
Arrows Valkyrie The Log
Minion Horde Valkyrie Inferno Tower Wizard
Wizard Minion Horde Valkyrie
Inferno Tower Minion Horde Valkyrie The Log
Arrows Valkyrie Minion Horde Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie The Log
Arrows The Log Miner
Arrows Minion Horde The Log Miner
Arrows Valkyrie The Log
Wizard Arrows Minion Horde Valkyrie The Log
Arrows Wizard Minion Horde
Arrows Minion Horde Wizard The Log
Arrows The Log Wizard
Arrows The Log Miner Wizard
Minion Horde
Miner Arrows Minion Horde Valkyrie Wizard The Log
Arrows Wizard
The Log Miner
Arrows Minion Horde
Arrows The Log
Arrows Minion Horde Wizard The Log
Arrows Minion Horde Wizard The Log
Arrows
Minion Horde
Arrows Wizard The Log
Arrows Valkyrie Wizard The Log Miner
Minion Horde The Log
Arrows Wizard
The Log
Arrows Minion Horde The Log
Arrows The Log Valkyrie Wizard
Minion Horde
Arrows The Log Miner Wizard
Arrows Wizard The Log Miner
Miner Arrows The Log
Arrows Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard The Log Miner
Arrows Minion Horde
Minion Horde
Arrows Wizard The Log
Minion Horde
Arrows Wizard
Arrows The Log
Miner Minion Horde Valkyrie Wizard
Arrows The Log Wizard
Arrows
Minion Horde
Minion Horde The Log
The Log Miner

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