My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Goblin Giant Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Musketeer Hog Rider Miner
Zap
Barbarian Barrel
Musketeer Executioner
The Log
Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Musketeer Hog Rider Executioner Miner
Fireball
Musketeer Hog Rider Executioner
Poison
Musketeer Executioner
Lightning
Mini P.E.K.K.A Musketeer Executioner
Rocket
Musketeer Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Miner Fireball Mini P.E.K.K.A Musketeer Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Miner Fireball

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Mirror The Log Miner
Mini P.E.K.K.A
Musketeer Hog Rider Mirror The Log
Musketeer
Hog Rider Mini P.E.K.K.A Mirror The Log Miner
Hog Rider
Fireball Musketeer The Log Mini P.E.K.K.A Mirror Executioner
Mirror
Fireball The Log Miner Mini P.E.K.K.A Musketeer Hog Rider
Executioner
Hog Rider The Log Miner
The Log
Hog Rider Mirror Fireball Mini P.E.K.K.A Musketeer Executioner Miner
Miner
Mirror Fireball Musketeer Executioner The Log

Defense Synergies 4 12

Fireball
Mirror The Log Mini P.E.K.K.A Musketeer Miner
Mini P.E.K.K.A
The Log Fireball Musketeer Mirror Executioner
Musketeer
The Log Fireball Mini P.E.K.K.A Mirror Miner
Hog Rider
Mirror
Fireball Mini P.E.K.K.A Musketeer Executioner The Log
Executioner
Mini P.E.K.K.A Mirror The Log
The Log
Fireball Mini P.E.K.K.A Musketeer Mirror Executioner Miner
Miner
Fireball Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Executioner The Log
Mini P.E.K.K.A Musketeer Executioner The Log
Mini P.E.K.K.A Musketeer Executioner
Mini P.E.K.K.A Musketeer
Fireball Mini P.E.K.K.A The Log
Fireball The Log Musketeer Executioner
Musketeer Fireball Executioner
Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Miner
Executioner Fireball Musketeer The Log
Musketeer Executioner Fireball
Mini P.E.K.K.A Fireball Musketeer The Log
Fireball Executioner Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Fireball Mini P.E.K.K.A Musketeer Executioner
Fireball Musketeer Executioner The Log
Executioner The Log Fireball Musketeer
Mini P.E.K.K.A Musketeer
Fireball Mini P.E.K.K.A Musketeer Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Mini P.E.K.K.A Musketeer Executioner The Log Miner
Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer Executioner
Fireball Executioner Musketeer
Mini P.E.K.K.A Fireball Musketeer
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Musketeer
Mini P.E.K.K.A Musketeer
Fireball The Log
Mini P.E.K.K.A Fireball Executioner
Fireball Musketeer Executioner
Fireball Mini P.E.K.K.A Musketeer Executioner The Log
Executioner Fireball Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Musketeer Executioner The Log Miner
Fireball The Log Miner
Fireball Musketeer The Log
Fireball Executioner The Log
Fireball Executioner Musketeer
Musketeer Executioner The Log
Fireball The Log Executioner
Fireball The Log Miner
Fireball Mini P.E.K.K.A Musketeer
Miner Fireball Musketeer The Log
Fireball Musketeer Executioner
Fireball Musketeer Executioner The Log Miner
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer Executioner The Log
Fireball Musketeer Executioner The Log
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Executioner The Log
Fireball The Log Miner
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Executioner
Fireball The Log Miner Musketeer Executioner
Fireball Musketeer The Log Miner
Fireball Miner Musketeer The Log
Fireball Musketeer Executioner
Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer The Log Miner
Fireball
Fireball The Log
Fireball Musketeer
Fireball Musketeer Executioner
The Log Fireball
Fireball Miner Mini P.E.K.K.A Musketeer Executioner
The Log Fireball Musketeer Executioner
Fireball
Musketeer Executioner
Fireball Musketeer The Log
Fireball Musketeer Executioner
Fireball Musketeer Executioner The Log Miner

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