My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Royal Giant Miner Inferno Dragon
Giant Snowball
Bats Minions Goblin Gang Miner Inferno Dragon
Zap
Bats Minions Goblin Gang Royal Giant Inferno Dragon
Barbarian Barrel
Goblin Gang
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Bats Minions Goblin Gang
Royal Delivery
Bats Minions Goblin Gang Mini P.E.K.K.A Miner Inferno Dragon
Fireball
Minions Goblin Gang Inferno Dragon
Poison
Bats Minions Goblin Gang
Lightning
Mini P.E.K.K.A Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Minions Goblin Gang Miner Mini P.E.K.K.A Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Minions Goblin Gang

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Miner Zap Minions Mini P.E.K.K.A Inferno Dragon
Zap
Miner Bats Minions Royal Giant Mini P.E.K.K.A
Minions
Royal Giant Miner Bats Zap Mini P.E.K.K.A Inferno Dragon
Goblin Gang
Miner Royal Giant Mini P.E.K.K.A
Royal Giant
Bats Minions Miner Zap Goblin Gang
Mini P.E.K.K.A
Bats Zap Minions Goblin Gang
Miner
Bats Zap Minions Goblin Gang Royal Giant Inferno Dragon
Inferno Dragon
Bats Minions Miner

Defense Synergies 1 11

Bats
Zap Minions Mini P.E.K.K.A Inferno Dragon
Zap
Mini P.E.K.K.A Bats Minions Goblin Gang Miner Inferno Dragon
Minions
Bats Zap
Goblin Gang
Zap Mini P.E.K.K.A Miner Inferno Dragon
Royal Giant
Mini P.E.K.K.A
Zap Bats Goblin Gang
Miner
Zap Goblin Gang
Inferno Dragon
Bats Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Mini P.E.K.K.A Inferno Dragon Bats Zap Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Minions Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bats Minions Goblin Gang
Mini P.E.K.K.A
Goblin Gang Bats Zap Minions
Bats Minions Inferno Dragon Zap Goblin Gang
Zap
Mini P.E.K.K.A Inferno Dragon Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Miner
Bats Minions Goblin Gang Zap
Minions Inferno Dragon Bats Zap Goblin Gang
Mini P.E.K.K.A Bats Zap Minions Goblin Gang
Bats Zap Minions Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A Inferno Dragon
Bats Minions Goblin Gang Mini P.E.K.K.A
Bats Zap Minions Goblin Gang
Zap Bats Minions Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Goblin Gang Bats Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap
Zap Goblin Gang Mini P.E.K.K.A Miner Inferno Dragon
Goblin Gang Bats Zap Minions Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Bats Zap
Goblin Gang Mini P.E.K.K.A Inferno Dragon
Bats Zap Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Minions
Mini P.E.K.K.A Inferno Dragon
Zap Bats Minions Mini P.E.K.K.A Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats Minions Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Goblin Gang
Goblin Gang Bats Zap Minions Mini P.E.K.K.A Inferno Dragon
Bats Minions Zap Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Miner
Miner
Zap
Bats Zap Minions
Zap
Miner Zap
Bats Minions Goblin Gang Mini P.E.K.K.A
Miner Zap
Zap
Miner
Minions
Zap
Zap
Bats Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Zap Miner
Minions
Zap
Zap
Inferno Dragon
Miner Zap
Zap Miner
Miner Zap
Bats Zap
Zap Bats Minions
Mini P.E.K.K.A
Zap Miner
Zap
Zap Bats Minions Goblin Gang
Zap
Miner Goblin Gang Mini P.E.K.K.A
Zap
Zap
Zap Bats Minions Goblin Gang
Bats Zap
Zap Miner

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