My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Skeleton Army
Giant Snowball
Minions Battle Ram Skeleton Army Baby Dragon Lumberjack
Zap
Minions Battle Ram Skeleton Army
Barbarian Barrel
Battle Ram Wizard Skeleton Army Lumberjack
The Log
Battle Ram Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Battle Ram Wizard Skeleton Army Baby Dragon Lumberjack
Fireball
Minions Battle Ram Wizard Skeleton Army Baby Dragon Lumberjack
Poison
Minions Wizard Skeleton Army
Lightning
Battle Ram Wizard Baby Dragon Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Minions Skeleton Army Battle Ram Baby Dragon Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Minions Skeleton Army

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Minions Barbarian Barrel Baby Dragon Lumberjack
Minions
Zap Battle Ram Barbarian Barrel Baby Dragon Lumberjack
Battle Ram
Zap Minions Barbarian Barrel Baby Dragon Lumberjack
Wizard
Lumberjack
Barbarian Barrel
Zap Minions Battle Ram Baby Dragon Lumberjack
Skeleton Army
Baby Dragon
Zap Minions Battle Ram Barbarian Barrel Lumberjack
Lumberjack
Zap Minions Battle Ram Wizard Barbarian Barrel Baby Dragon

Defense Synergies 0 15

Zap
Minions Barbarian Barrel Skeleton Army Baby Dragon Lumberjack
Minions
Zap Barbarian Barrel Baby Dragon Lumberjack
Battle Ram
Wizard
Barbarian Barrel Skeleton Army Lumberjack
Barbarian Barrel
Zap Minions Wizard Baby Dragon Lumberjack
Skeleton Army
Zap Wizard Lumberjack
Baby Dragon
Zap Minions Barbarian Barrel Lumberjack
Lumberjack
Zap Minions Wizard Barbarian Barrel Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard Barbarian Barrel Baby Dragon
Skeleton Army Lumberjack Zap Minions
Skeleton Army Lumberjack Minions
Skeleton Army Lumberjack Minions
Barbarian Barrel Skeleton Army Lumberjack
Barbarian Barrel Skeleton Army Zap Minions Baby Dragon Lumberjack
Minions Zap Wizard Baby Dragon
Zap Barbarian Barrel Baby Dragon
Minions Skeleton Army Lumberjack
Skeleton Army Barbarian Barrel Lumberjack
Minions Skeleton Army Zap Wizard Barbarian Barrel Baby Dragon Lumberjack
Minions Zap Wizard Baby Dragon
Skeleton Army Lumberjack Zap Minions Wizard
Wizard Skeleton Army Zap Minions Barbarian Barrel Baby Dragon Lumberjack
Skeleton Army Lumberjack
Skeleton Army Zap Lumberjack
Wizard Minions Skeleton Army Lumberjack
Zap Minions Wizard Barbarian Barrel Skeleton Army Baby Dragon Lumberjack
Zap Wizard Barbarian Barrel Baby Dragon Minions Lumberjack
Lumberjack
Wizard Skeleton Army Minions Barbarian Barrel Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Barbarian Barrel
Zap Wizard Barbarian Barrel Baby Dragon Lumberjack
Skeleton Army Lumberjack Zap Minions
Skeleton Army Lumberjack Zap Barbarian Barrel
Skeleton Army Lumberjack
Wizard Zap Minions Baby Dragon
Skeleton Army Minions Lumberjack
Skeleton Army Lumberjack
Zap Minions Barbarian Barrel Skeleton Army Baby Dragon
Skeleton Army
Minions Lumberjack
Skeleton Army Zap
Skeleton Army Wizard Lumberjack
Wizard Skeleton Army Baby Dragon
Skeleton Army Zap Minions Barbarian Barrel Baby Dragon Lumberjack
Minions Zap Wizard Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel
Wizard Zap Barbarian Barrel Baby Dragon
Wizard Zap Minions Baby Dragon
Wizard Baby Dragon
Zap Wizard Barbarian Barrel Baby Dragon
Zap Wizard
Minions Lumberjack
Zap Wizard Barbarian Barrel
Zap Wizard Baby Dragon
Barbarian Barrel Baby Dragon
Minions Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon
Zap Wizard Barbarian Barrel Baby Dragon
Wizard Barbarian Barrel Baby Dragon
Barbarian Barrel
Minions
Zap Wizard Barbarian Barrel Baby Dragon
Zap Wizard Barbarian Barrel Baby Dragon
Minions Baby Dragon
Wizard
Zap Barbarian Barrel Baby Dragon
Zap Wizard Barbarian Barrel Baby Dragon
Zap Wizard Barbarian Barrel Baby Dragon
Zap Wizard Baby Dragon
Zap Barbarian Barrel Baby Dragon
Zap Wizard Baby Dragon
Zap Minions Wizard
Zap Wizard
Zap
Wizard
Zap Minions Barbarian Barrel Skeleton Army
Zap Wizard Baby Dragon
Barbarian Barrel
Wizard Baby Dragon Lumberjack
Zap Wizard Baby Dragon
Zap
Zap Minions Baby Dragon
Zap
Zap Barbarian Barrel Baby Dragon

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