My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Graveyard
Giant Snowball
Fire Spirit Minions Lumberjack Graveyard
Zap
Fire Spirit Minions Graveyard
Barbarian Barrel
Fire Spirit Wizard Lumberjack Graveyard
The Log
Fire Spirit Lumberjack Graveyard
Earthquake
Graveyard
Arrows
Fire Spirit Minions Graveyard
Royal Delivery
Fire Spirit Minions Wizard Lumberjack Graveyard
Fireball
Minions Wizard Lumberjack
Poison
Minions Wizard Graveyard
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Minions Freeze Lumberjack Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Minions

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Lumberjack
Zap
Graveyard Fire Spirit Minions Freeze The Log Lumberjack
Minions
Zap Lumberjack Graveyard
Wizard
Lumberjack
Freeze
Graveyard Zap
The Log
Zap Lumberjack Graveyard
Lumberjack
Fire Spirit Zap Minions Wizard The Log Graveyard
Graveyard
Zap Freeze Minions The Log Lumberjack

Defense Synergies 0 13

Fire Spirit
Zap The Log
Zap
Fire Spirit Minions The Log Lumberjack
Minions
Zap Freeze The Log Lumberjack
Wizard
Freeze The Log Lumberjack
Freeze
Minions Wizard Lumberjack
The Log
Fire Spirit Zap Minions Wizard Lumberjack
Lumberjack
Zap Minions Wizard Freeze The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard The Log
Lumberjack Zap Minions The Log
Lumberjack Fire Spirit Minions Freeze
Lumberjack Minions
The Log Lumberjack
Freeze The Log Fire Spirit Zap Minions Lumberjack
Minions Fire Spirit Zap Wizard Freeze
Zap The Log
Minions Lumberjack
Fire Spirit Lumberjack
Minions Zap Wizard Freeze The Log Lumberjack
Minions Zap Wizard
Lumberjack Fire Spirit Zap Minions Wizard Freeze The Log
Fire Spirit Wizard Zap Minions Freeze The Log Lumberjack
Lumberjack
Zap Freeze The Log Lumberjack
Wizard Minions Lumberjack
Fire Spirit Zap Minions Wizard The Log Lumberjack
Zap Wizard Freeze The Log Fire Spirit Minions Lumberjack
Lumberjack
Wizard Fire Spirit Minions The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap
Zap Wizard The Log Lumberjack
Lumberjack Zap Minions The Log
Lumberjack Zap The Log
Lumberjack
Fire Spirit Wizard Zap Minions Freeze
Minions Lumberjack
Lumberjack
Zap Freeze Minions The Log
Minions Lumberjack
Zap The Log
Wizard Lumberjack
Wizard
Zap Minions Freeze The Log Lumberjack
Minions Zap Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Zap The Log
The Log
Freeze The Log
Wizard Fire Spirit Zap The Log
Wizard Fire Spirit Zap Minions Freeze
Fire Spirit Wizard The Log
The Log Fire Spirit Zap Wizard Freeze
The Log Zap Wizard
Fire Spirit Minions Lumberjack
Zap Wizard The Log
Fire Spirit Zap Wizard
Fire Spirit The Log
Minions Freeze
Zap The Log
Zap Wizard The Log
Wizard The Log
Freeze
Minions
Fire Spirit Zap Wizard The Log
Fire Spirit Zap Wizard The Log
Minions The Log
Wizard
The Log
Zap The Log
Zap Freeze The Log Fire Spirit Wizard
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Fire Spirit Zap Wizard
Zap Minions Wizard Freeze
Zap Wizard The Log
Zap Freeze
Wizard The Log
Zap Fire Spirit Minions Freeze
Fire Spirit Zap Wizard
Freeze
The Log
Wizard Lumberjack
The Log Zap Wizard
Zap
Zap Minions Freeze The Log
Zap
Zap Freeze The Log

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