My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince Miner
Giant Snowball
Minion Horde Baby Dragon Miner
Zap
Minion Horde Prince
Barbarian Barrel
Ice Wizard
The Log
Mini P.E.K.K.A Prince
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Mini P.E.K.K.A Baby Dragon Prince Miner Ice Wizard
Fireball
Minion Horde Baby Dragon Ice Wizard
Poison
Minion Horde Ice Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Prince Ice Wizard
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Baby Dragon Prince Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Miner Ice Wizard Mini P.E.K.K.A Baby Dragon Minion Horde Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Miner Ice Wizard

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Miner Minion Horde Mini P.E.K.K.A Baby Dragon Ice Wizard
Minion Horde
Rage Miner Zap Prince
Mini P.E.K.K.A
Zap Rage Baby Dragon Ice Wizard
Rage
Minion Horde Mini P.E.K.K.A Prince
Baby Dragon
Zap Mini P.E.K.K.A Prince Miner Ice Wizard
Prince
Zap Minion Horde Rage Baby Dragon Miner Ice Wizard
Miner
Zap Minion Horde Baby Dragon Prince
Ice Wizard
Zap Mini P.E.K.K.A Baby Dragon Prince

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Minion Horde Baby Dragon Prince Miner Ice Wizard
Minion Horde
Zap Ice Wizard
Mini P.E.K.K.A
Zap Baby Dragon Ice Wizard
Rage
Baby Dragon
Ice Wizard Zap Mini P.E.K.K.A Prince
Prince
Zap Baby Dragon Ice Wizard
Miner
Zap
Ice Wizard
Baby Dragon Zap Minion Horde Mini P.E.K.K.A Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Baby Dragon
Minion Horde Mini P.E.K.K.A Zap Prince Ice Wizard
Minion Horde Mini P.E.K.K.A Prince Ice Wizard
Minion Horde Mini P.E.K.K.A Prince Ice Wizard
Mini P.E.K.K.A Prince
Zap Baby Dragon Ice Wizard
Minion Horde Zap Baby Dragon Ice Wizard
Zap Baby Dragon
Minion Horde Mini P.E.K.K.A Prince Ice Wizard
Minion Horde Mini P.E.K.K.A Prince Miner Ice Wizard
Minion Horde Ice Wizard Zap Baby Dragon
Minion Horde Zap Baby Dragon Ice Wizard
Minion Horde Mini P.E.K.K.A Prince Zap Ice Wizard
Zap Minion Horde Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A Minion Horde Prince
Minion Horde Zap Mini P.E.K.K.A Prince
Minion Horde Mini P.E.K.K.A Prince
Zap Minion Horde Baby Dragon Prince Ice Wizard
Zap Baby Dragon Ice Wizard
Mini P.E.K.K.A Prince
Minion Horde Mini P.E.K.K.A Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Prince
Zap Mini P.E.K.K.A Baby Dragon Prince Miner
Zap Minion Horde Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Zap Minion Horde
Minion Horde Mini P.E.K.K.A Prince
Zap Minion Horde Baby Dragon Ice Wizard
Mini P.E.K.K.A Prince Minion Horde Ice Wizard
Mini P.E.K.K.A Minion Horde Prince
Zap Minion Horde Mini P.E.K.K.A Baby Dragon Prince
Minion Horde
Minion Horde Mini P.E.K.K.A Prince
Zap Prince
Mini P.E.K.K.A Prince Minion Horde
Minion Horde Baby Dragon
Zap Minion Horde Mini P.E.K.K.A Baby Dragon Prince
Zap Minion Horde Mini P.E.K.K.A Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon
Zap Baby Dragon Miner Ice Wizard
Minion Horde Baby Dragon Miner
Prince
Zap Minion Horde Baby Dragon
Zap Minion Horde Baby Dragon Ice Wizard
Minion Horde Baby Dragon
Zap Baby Dragon Ice Wizard
Miner Zap
Minion Horde Mini P.E.K.K.A Prince
Miner Zap Minion Horde Prince
Zap Baby Dragon
Baby Dragon Miner
Minion Horde Baby Dragon
Zap Baby Dragon Prince
Zap Minion Horde Baby Dragon
Minion Horde Baby Dragon
Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Prince
Zap Baby Dragon Miner
Minion Horde Baby Dragon Prince
Prince
Zap Minion Horde Baby Dragon
Zap Baby Dragon Ice Wizard
Minion Horde
Miner Zap Baby Dragon Ice Wizard
Zap Baby Dragon Prince Miner
Miner Zap Baby Dragon
Zap Minion Horde Baby Dragon Ice Wizard
Zap Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Miner
Zap Minion Horde
Minion Horde Prince
Zap Minion Horde Prince
Zap Baby Dragon Ice Wizard
Miner Minion Horde Mini P.E.K.K.A Baby Dragon Prince
Zap Baby Dragon
Zap
Minion Horde Prince
Zap Minion Horde Baby Dragon
Zap
Zap Baby Dragon Prince Miner

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