My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Wizard Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Sparky
Giant Snowball
Fire Spirit Bomber
Zap
Fire Spirit Bomber Sparky
Barbarian Barrel
Fire Spirit Bomber Wizard Magic Archer Sparky
The Log
Fire Spirit Bomber Sparky
Earthquake
Bomber
Arrows
Fire Spirit Bomber
Royal Delivery
Fire Spirit Bomber Wizard Magic Archer Sparky
Fireball
Bomber Wizard Magic Archer Sparky
Poison
Bomber Wizard Magic Archer Sparky
Lightning
Wizard Magic Archer Sparky
Rocket
Wizard Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Wizard Poison The Log Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber The Log Poison Magic Archer Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber The Log Poison

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Sparky
Bomber
Giant Sparky
Giant
Bomber Poison Sparky Fire Spirit Wizard The Log Magic Archer
Wizard
Giant Sparky
Poison
Giant The Log
The Log
Giant Poison Magic Archer Sparky
Magic Archer
Giant The Log
Sparky
Giant Fire Spirit Bomber Wizard The Log

Defense Synergies 0 8

Fire Spirit
The Log Sparky
Bomber
The Log
Giant
Wizard
The Log
Poison
The Log Sparky
The Log
Fire Spirit Bomber Wizard Poison Magic Archer Sparky
Magic Archer
The Log
Sparky
Fire Spirit Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard The Log Magic Archer Sparky
Sparky Bomber The Log
Sparky Fire Spirit Bomber
Sparky Bomber
Bomber Poison The Log Sparky
The Log Fire Spirit Bomber Magic Archer
Fire Spirit Wizard Poison Magic Archer
Poison The Log Magic Archer Sparky
Sparky
Fire Spirit Bomber Sparky
Poison Bomber Wizard The Log Magic Archer
Wizard Poison Magic Archer
Sparky Fire Spirit Bomber Wizard The Log
Fire Spirit Bomber Wizard Sparky Poison The Log Magic Archer
Sparky
The Log Sparky
Wizard Sparky Bomber Poison
Fire Spirit Bomber Wizard The Log Magic Archer
Wizard Poison The Log Fire Spirit Bomber Magic Archer
Sparky
Bomber Wizard Fire Spirit Poison The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Sparky
Poison Bomber Wizard The Log Magic Archer
The Log Sparky
The Log Sparky
Sparky
Fire Spirit Wizard Poison Magic Archer
Sparky
Sparky
Poison The Log Magic Archer Sparky
Sparky
Sparky
Poison The Log
Wizard Sparky
Wizard Bomber Magic Archer Sparky
Sparky Bomber Poison The Log Magic Archer
Poison Bomber Wizard The Log Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer The Log Sparky
Poison The Log Magic Archer
Poison The Log Magic Archer Sparky
Poison The Log Sparky
Bomber Wizard Poison Fire Spirit The Log Magic Archer Sparky
Wizard Poison Fire Spirit Magic Archer
Fire Spirit Bomber Wizard Poison The Log Magic Archer Sparky
Poison The Log Fire Spirit Wizard Magic Archer
Poison The Log Wizard
Fire Spirit Poison Sparky
Poison Wizard The Log Magic Archer Sparky
Poison Fire Spirit Wizard Magic Archer
Poison Fire Spirit The Log Magic Archer Sparky
Poison Magic Archer
Poison The Log Magic Archer Sparky
Bomber Wizard Poison The Log Magic Archer Sparky
Magic Archer Wizard Poison The Log Sparky
Poison Sparky
Bomber Sparky
Fire Spirit Bomber Wizard Poison The Log Magic Archer Sparky
Fire Spirit Bomber Wizard Poison The Log Magic Archer
Poison The Log Magic Archer Sparky
Wizard Poison
The Log Sparky
Poison The Log
Poison The Log Fire Spirit Bomber Wizard Magic Archer Sparky
Poison The Log Wizard Magic Archer Sparky
Wizard Poison The Log Magic Archer Sparky
Poison The Log Magic Archer Sparky
Poison Fire Spirit Wizard Magic Archer Sparky
Wizard Poison
Sparky
Poison Bomber Wizard The Log Magic Archer Sparky
Poison Magic Archer Sparky
Sparky
Wizard Poison The Log Magic Archer Sparky
Fire Spirit Magic Archer
Poison Fire Spirit Wizard Magic Archer
The Log
Poison Wizard Magic Archer Sparky
The Log Bomber Wizard Poison Magic Archer
Poison Sparky
Sparky
Poison The Log Magic Archer Sparky
Poison Magic Archer
Poison The Log Magic Archer Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: