My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Hunter Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarian Barrel Baby Dragon Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Lava Hound
Giant Snowball
Goblins Baby Dragon Balloon Lava Hound
Zap
Goblins Balloon Lava Hound
Barbarian Barrel
Goblins Bomb Tower Wizard Hunter
The Log
Goblins Hunter
Earthquake
Bomb Tower
Arrows
Goblins Lava Hound
Royal Delivery
Goblins Wizard Baby Dragon Hunter Balloon Lava Hound
Fireball
Bomb Tower Wizard Baby Dragon Hunter Balloon Lava Hound
Poison
Bomb Tower Wizard Hunter Balloon Lava Hound
Lightning
Bomb Tower Wizard Baby Dragon Hunter Balloon
Rocket
Bomb Tower Wizard Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Barbarian Barrel Baby Dragon Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Bomb Tower Baby Dragon Hunter Wizard Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Barbarian Barrel Bomb Tower Baby Dragon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Bomb Tower
Wizard
Balloon
Barbarian Barrel
Balloon Baby Dragon Hunter Lava Hound
Baby Dragon
Lava Hound Goblins Barbarian Barrel Balloon
Hunter
Barbarian Barrel Balloon
Balloon
Barbarian Barrel Lava Hound Wizard Baby Dragon Hunter
Lava Hound
Baby Dragon Balloon Barbarian Barrel

Defense Synergies 1 7

Goblins
Wizard Barbarian Barrel Hunter
Bomb Tower
Barbarian Barrel Baby Dragon
Wizard
Goblins Barbarian Barrel
Barbarian Barrel
Bomb Tower Goblins Wizard Baby Dragon Hunter
Baby Dragon
Bomb Tower Barbarian Barrel
Hunter
Goblins Barbarian Barrel
Balloon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel Baby Dragon
Bomb Tower Hunter Goblins
Bomb Tower Hunter Goblins
Bomb Tower Hunter Goblins
Bomb Tower Barbarian Barrel
Barbarian Barrel Goblins Bomb Tower Baby Dragon Hunter
Hunter Bomb Tower Wizard Baby Dragon
Bomb Tower Barbarian Barrel Baby Dragon
Hunter Goblins Bomb Tower
Goblins Barbarian Barrel Hunter
Goblins Bomb Tower Wizard Barbarian Barrel Baby Dragon Hunter
Hunter Wizard Baby Dragon
Bomb Tower Hunter Wizard
Bomb Tower Wizard Goblins Barbarian Barrel Baby Dragon Hunter
Bomb Tower Hunter
Bomb Tower Hunter
Bomb Tower Wizard Goblins Hunter
Bomb Tower Goblins Wizard Barbarian Barrel Baby Dragon Hunter
Bomb Tower Wizard Barbarian Barrel Baby Dragon Hunter
Bomb Tower Hunter
Wizard Goblins Bomb Tower Barbarian Barrel Baby Dragon Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel
Bomb Tower Wizard Barbarian Barrel Baby Dragon Hunter
Goblins Bomb Tower Hunter
Hunter Barbarian Barrel
Hunter
Wizard Bomb Tower Baby Dragon Hunter
Goblins Bomb Tower Hunter
Bomb Tower Hunter
Goblins Bomb Tower Barbarian Barrel Baby Dragon
Bomb Tower Hunter
Bomb Tower Wizard Hunter
Wizard Bomb Tower Baby Dragon
Goblins Bomb Tower Barbarian Barrel Baby Dragon Hunter
Bomb Tower Wizard Barbarian Barrel Baby Dragon Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel
Wizard Barbarian Barrel Baby Dragon
Wizard Baby Dragon Hunter
Wizard Baby Dragon
Wizard Barbarian Barrel Baby Dragon Hunter
Wizard
Goblins
Wizard Barbarian Barrel
Wizard Baby Dragon
Barbarian Barrel Baby Dragon Hunter
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Wizard Barbarian Barrel Baby Dragon Hunter
Wizard Barbarian Barrel Baby Dragon
Barbarian Barrel
Wizard Barbarian Barrel Baby Dragon Hunter
Wizard Barbarian Barrel Baby Dragon
Baby Dragon
Wizard
Barbarian Barrel Baby Dragon
Wizard Barbarian Barrel Baby Dragon Hunter
Wizard Barbarian Barrel Baby Dragon Hunter
Wizard Baby Dragon
Barbarian Barrel Baby Dragon
Wizard Baby Dragon Hunter
Wizard
Wizard Hunter
Wizard
Barbarian Barrel
Wizard Baby Dragon Hunter
Barbarian Barrel
Wizard Baby Dragon Hunter
Wizard Baby Dragon
Baby Dragon
Barbarian Barrel Baby Dragon

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