My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Bowler Princess Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Miner Inferno Dragon
Giant Snowball
Miner Princess Inferno Dragon
Zap
Royal Giant Princess Inferno Dragon
Barbarian Barrel
Princess Electro Wizard
The Log
Royal Giant Princess
Earthquake
Arrows
Princess
Royal Delivery
Bowler Miner Princess Electro Wizard Inferno Dragon
Fireball
Bowler Princess Electro Wizard Inferno Dragon
Poison
Princess Electro Wizard
Lightning
Bowler Electro Wizard Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bowler The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Miner Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Princess Fireball Electro Wizard Inferno Dragon Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Miner Princess Fireball

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Miner Bowler The Log Princess Electro Wizard
Fireball
Royal Giant The Log Miner Princess Electro Wizard
Bowler
Royal Giant The Log Miner Princess Electro Wizard
The Log
Royal Giant Fireball Bowler Miner Princess
Miner
Royal Giant Fireball Bowler The Log Electro Wizard Inferno Dragon
Princess
Royal Giant Fireball Bowler The Log
Electro Wizard
Royal Giant Fireball Bowler Miner
Inferno Dragon
Miner

Defense Synergies 2 9

Royal Giant
Fireball
The Log Miner Princess Electro Wizard
Bowler
The Log Electro Wizard
The Log
Fireball Bowler Miner Princess Electro Wizard Inferno Dragon
Miner
Fireball The Log
Princess
Fireball The Log
Electro Wizard
Fireball Bowler The Log Inferno Dragon
Inferno Dragon
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball The Log Electro Wizard
Inferno Dragon The Log Electro Wizard
Bowler Electro Wizard Inferno Dragon
Inferno Dragon Bowler Electro Wizard
Fireball Bowler The Log Princess
Fireball Bowler The Log Electro Wizard
Electro Wizard Inferno Dragon Fireball Princess
Bowler Fireball The Log Electro Wizard
Inferno Dragon Princess
Bowler Miner Electro Wizard
Electro Wizard Fireball Bowler The Log Princess
Inferno Dragon Fireball Princess Electro Wizard
Bowler Fireball The Log Electro Wizard
Fireball Bowler The Log Princess Electro Wizard
Inferno Dragon Electro Wizard
Fireball Bowler The Log Electro Wizard Inferno Dragon
Fireball Bowler Electro Wizard
Fireball Bowler The Log Electro Wizard
The Log Fireball Bowler Princess Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Bowler Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Bowler Electro Wizard
Fireball Electro Wizard Bowler The Log Miner Inferno Dragon
Bowler The Log Electro Wizard
Bowler Fireball The Log Electro Wizard
Bowler Inferno Dragon
Fireball Princess Electro Wizard
Fireball Bowler Electro Wizard
Inferno Dragon
Electro Wizard Fireball The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Bowler
Fireball Bowler The Log Electro Wizard
Bowler Fireball
Fireball Bowler Princess
Electro Wizard Fireball Bowler The Log Inferno Dragon
Bowler Fireball The Log Princess Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball Bowler The Log Miner Princess Electro Wizard
Fireball The Log Miner
Fireball The Log
Fireball Bowler The Log
Fireball Princess
Bowler The Log Princess
Fireball The Log Bowler Princess
Fireball The Log Miner
Fireball Bowler Electro Wizard
Miner Fireball Bowler The Log Princess Electro Wizard
Fireball Princess
Fireball Bowler The Log Miner Princess
Fireball Princess
Princess Fireball The Log
Fireball Bowler The Log Princess
Fireball Bowler The Log Princess
Fireball
Fireball Bowler The Log Princess Electro Wizard
Fireball Bowler The Log Miner Princess
Fireball Bowler The Log
Fireball Princess
Bowler The Log
Fireball The Log
The Log Fireball Bowler Princess
Inferno Dragon
Fireball The Log Miner Bowler Princess Electro Wizard
Fireball Bowler The Log Miner Princess
Fireball Miner The Log
Fireball Princess Electro Wizard
Electro Wizard Fireball
Fireball Bowler
Fireball The Log Miner
Fireball Princess Electro Wizard
Fireball Bowler The Log Princess
Electro Wizard Fireball Princess
Fireball Princess Electro Wizard
The Log Fireball
Fireball Miner Bowler Princess Electro Wizard
The Log Fireball Bowler Princess
Fireball
Fireball Bowler The Log Princess Electro Wizard
Fireball Princess Electro Wizard
Fireball Bowler The Log Miner Princess Electro Wizard

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