My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Hunter Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Miner
Giant Snowball
Mega Minion Battle Ram Miner
Zap
Battle Ram
Barbarian Barrel
Battle Ram Hunter Royal Ghost Electro Wizard
The Log
Battle Ram Hunter
Earthquake
Arrows
Royal Delivery
Mega Minion Battle Ram Hunter Miner Royal Ghost Electro Wizard
Fireball
Mega Minion Battle Ram Hunter Electro Wizard
Poison
Mega Minion Hunter Electro Wizard
Lightning
Mega Minion Battle Ram Hunter Electro Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mega Minion Miner Royal Ghost Fireball Battle Ram Hunter Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Mega Minion Miner Royal Ghost

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Fireball Miner
Fireball
Mega Minion Battle Ram Miner Electro Wizard
Battle Ram
Fireball Barbarian Barrel Hunter Royal Ghost Electro Wizard
Barbarian Barrel
Battle Ram Hunter Miner
Hunter
Battle Ram Barbarian Barrel
Miner
Mega Minion Fireball Barbarian Barrel Royal Ghost Electro Wizard
Royal Ghost
Battle Ram Miner Electro Wizard
Electro Wizard
Fireball Battle Ram Miner Royal Ghost

Defense Synergies 1 11

Mega Minion
Barbarian Barrel Hunter Miner Electro Wizard
Fireball
Barbarian Barrel Miner Electro Wizard
Battle Ram
Barbarian Barrel
Fireball Mega Minion Hunter Miner Electro Wizard
Hunter
Mega Minion Barbarian Barrel Electro Wizard
Miner
Mega Minion Fireball Barbarian Barrel
Royal Ghost
Electro Wizard
Electro Wizard
Mega Minion Fireball Barbarian Barrel Hunter Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Barbarian Barrel Electro Wizard
Hunter Mega Minion Electro Wizard
Hunter Mega Minion Electro Wizard
Hunter Mega Minion Electro Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel Mega Minion Hunter Royal Ghost Electro Wizard
Mega Minion Hunter Electro Wizard Fireball
Fireball Barbarian Barrel Electro Wizard
Hunter
Barbarian Barrel Hunter Miner Royal Ghost Electro Wizard
Electro Wizard Mega Minion Fireball Barbarian Barrel Hunter Royal Ghost
Mega Minion Hunter Fireball Electro Wizard
Hunter Fireball Electro Wizard
Fireball Mega Minion Barbarian Barrel Hunter Royal Ghost Electro Wizard
Hunter Electro Wizard
Fireball Hunter Electro Wizard
Fireball Hunter Electro Wizard
Fireball Mega Minion Barbarian Barrel Hunter Royal Ghost Electro Wizard
Barbarian Barrel Hunter Mega Minion Fireball Royal Ghost Electro Wizard
Hunter Electro Wizard
Royal Ghost Fireball Barbarian Barrel Hunter Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Barbarian Barrel Royal Ghost Electro Wizard
Fireball Electro Wizard Mega Minion Barbarian Barrel Hunter Miner Royal Ghost
Hunter Electro Wizard
Hunter Fireball Barbarian Barrel Electro Wizard
Hunter
Fireball Hunter Electro Wizard
Mega Minion Fireball Hunter Electro Wizard
Hunter
Electro Wizard Mega Minion Fireball Barbarian Barrel
Mega Minion
Mega Minion Hunter
Fireball Electro Wizard
Fireball Hunter
Fireball
Electro Wizard Mega Minion Fireball Barbarian Barrel Hunter
Mega Minion Fireball Barbarian Barrel Hunter Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Royal Ghost
Fireball Barbarian Barrel Miner Royal Ghost Electro Wizard
Fireball Barbarian Barrel Miner
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Mega Minion Hunter
Fireball Barbarian Barrel Hunter
Fireball Miner
Fireball Electro Wizard
Miner Fireball Barbarian Barrel Electro Wizard
Fireball
Fireball Barbarian Barrel Hunter Miner
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Hunter
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Mega Minion Fireball Barbarian Barrel Hunter Electro Wizard
Fireball Barbarian Barrel Miner
Fireball
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel Hunter
Mega Minion
Fireball Miner Barbarian Barrel Hunter Royal Ghost Electro Wizard
Fireball Miner
Fireball Miner Barbarian Barrel
Fireball Hunter Electro Wizard
Electro Wizard Mega Minion Fireball
Mega Minion Fireball
Fireball Hunter Miner
Fireball Electro Wizard
Fireball
Electro Wizard Fireball Barbarian Barrel
Fireball Mega Minion Hunter Electro Wizard
Fireball Barbarian Barrel
Fireball Miner Mega Minion Hunter Electro Wizard
Fireball
Fireball
Mega Minion
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Barbarian Barrel Miner Royal Ghost Electro Wizard

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