My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Tesla Elite Barbarians Wizard Witch Electro Wizard
The Log
Goblin Gang Elite Barbarians Witch
Earthquake
Goblin Gang Tesla Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Elite Barbarians Wizard Witch Electro Wizard
Fireball
Goblin Gang Tesla Elite Barbarians Wizard Witch Electro Wizard
Poison
Goblin Gang Wizard Witch Electro Wizard
Lightning
Tesla Elite Barbarians Wizard Witch Electro Wizard
Rocket
Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tesla Electro Wizard Wizard Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Tesla Electro Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Electro Wizard Witch Mega Knight
Goblin Gang
Tesla
Elite Barbarians
Zap Wizard Mega Knight
Wizard
Elite Barbarians Mega Knight
Witch
Zap Mega Knight
Electro Wizard
Zap Mega Knight
Mega Knight
Zap Elite Barbarians Wizard Witch Electro Wizard

Defense Synergies 3 14

Zap
Electro Wizard Mega Knight Goblin Gang Tesla Elite Barbarians Witch
Goblin Gang
Tesla Zap Electro Wizard
Tesla
Goblin Gang Zap Wizard Electro Wizard
Elite Barbarians
Zap Wizard Mega Knight
Wizard
Tesla Elite Barbarians Electro Wizard Mega Knight
Witch
Zap Electro Wizard Mega Knight
Electro Wizard
Zap Goblin Gang Tesla Wizard Witch Mega Knight
Mega Knight
Zap Elite Barbarians Wizard Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Wizard Electro Wizard
Elite Barbarians Zap Goblin Gang Tesla Witch Electro Wizard Mega Knight
Goblin Gang Tesla Witch Mega Knight Elite Barbarians Electro Wizard
Tesla Elite Barbarians Witch Goblin Gang Electro Wizard Mega Knight
Elite Barbarians Mega Knight
Goblin Gang Zap Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Zap Goblin Gang Wizard Witch
Zap Tesla Electro Wizard Mega Knight
Tesla Witch Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Tesla Electro Wizard Mega Knight
Goblin Gang Witch Electro Wizard Zap Tesla Wizard Mega Knight
Tesla Zap Goblin Gang Wizard Witch Electro Wizard
Tesla Mega Knight Zap Goblin Gang Elite Barbarians Wizard Witch Electro Wizard
Wizard Mega Knight Zap Goblin Gang Tesla Witch Electro Wizard
Elite Barbarians Goblin Gang Tesla Electro Wizard Mega Knight
Zap Goblin Gang Tesla Elite Barbarians Electro Wizard Mega Knight
Tesla Wizard Mega Knight Goblin Gang Elite Barbarians Witch Electro Wizard
Tesla Mega Knight Zap Goblin Gang Elite Barbarians Wizard Witch Electro Wizard
Zap Wizard Witch Tesla Electro Wizard Mega Knight
Tesla Elite Barbarians Electro Wizard
Goblin Gang Wizard Mega Knight Tesla Elite Barbarians Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Tesla Elite Barbarians Witch Electro Wizard
Electro Wizard Zap Goblin Gang Tesla Elite Barbarians Wizard Mega Knight
Goblin Gang Mega Knight Zap Elite Barbarians Witch Electro Wizard
Goblin Gang Mega Knight Zap Tesla Elite Barbarians Electro Wizard
Goblin Gang Tesla Elite Barbarians Witch Mega Knight
Wizard Zap Goblin Gang Tesla Witch Electro Wizard
Goblin Gang Tesla Elite Barbarians Witch Electro Wizard
Mega Knight Tesla Elite Barbarians
Zap Electro Wizard Mega Knight Elite Barbarians Witch
Witch Goblin Gang Tesla
Mega Knight Tesla Elite Barbarians Witch
Mega Knight Zap Elite Barbarians Electro Wizard
Elite Barbarians Mega Knight Goblin Gang Tesla Wizard Witch
Wizard Tesla Witch Mega Knight
Goblin Gang Tesla Elite Barbarians Witch Electro Wizard Zap
Mega Knight Zap Tesla Elite Barbarians Wizard Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Electro Wizard
Wizard Zap Mega Knight
Wizard Zap Witch
Wizard Witch
Zap Wizard
Zap Wizard
Goblin Gang Elite Barbarians Electro Wizard
Zap Wizard Electro Wizard
Zap Wizard
Elite Barbarians
Zap Elite Barbarians
Zap Wizard Witch
Wizard Mega Knight
Zap Wizard Electro Wizard Mega Knight
Zap Wizard Witch Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Witch Mega Knight
Witch
Zap Wizard Witch Electro Wizard
Zap Wizard Witch Mega Knight
Zap
Elite Barbarians Zap Wizard Witch Electro Wizard
Zap Electro Wizard Wizard Witch
Elite Barbarians
Zap Wizard Mega Knight
Zap Electro Wizard
Mega Knight
Wizard
Zap Electro Wizard Goblin Gang Witch
Zap Wizard Witch Electro Wizard
Goblin Gang Wizard Electro Wizard Mega Knight
Zap Wizard
Zap
Elite Barbarians Mega Knight
Zap Goblin Gang Elite Barbarians Witch Electro Wizard
Zap Witch Electro Wizard
Zap Witch Electro Wizard Mega Knight

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