My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Wizard Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army Inferno Dragon
Giant Snowball
Hog Rider Skeleton Army Inferno Dragon Little Prince
Zap
Skeleton Army Inferno Dragon Little Prince
Barbarian Barrel
Elite Barbarians Skeleton Army Executioner Electro Wizard Little Prince
The Log
Elite Barbarians Hog Rider Skeleton Army Little Prince
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army Little Prince
Royal Delivery
Elite Barbarians Hog Rider Skeleton Army Executioner Electro Wizard Inferno Dragon Little Prince
Fireball
Elite Barbarians Hog Rider Skeleton Army Executioner Electro Wizard Inferno Dragon Little Prince
Poison
Skeleton Army Executioner Electro Wizard Little Prince
Lightning
Elite Barbarians Executioner Electro Wizard Inferno Dragon Little Prince
Rocket
Elite Barbarians Hog Rider Executioner Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Little Prince Hog Rider Electro Wizard Inferno Dragon Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Little Prince Hog Rider

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Hog Rider The Log
Hog Rider
The Log Elite Barbarians Executioner Electro Wizard Little Prince
Skeleton Army
Executioner
Hog Rider The Log
The Log
Hog Rider Elite Barbarians Executioner Little Prince
Electro Wizard
Hog Rider
Inferno Dragon
Little Prince
Hog Rider The Log

Defense Synergies 0 11

Elite Barbarians
The Log
Hog Rider
Skeleton Army
Executioner The Log Electro Wizard Inferno Dragon
Executioner
Skeleton Army The Log
The Log
Elite Barbarians Skeleton Army Executioner Electro Wizard Inferno Dragon Little Prince
Electro Wizard
Skeleton Army The Log Inferno Dragon Little Prince
Inferno Dragon
Skeleton Army The Log Electro Wizard
Little Prince
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard
Elite Barbarians Skeleton Army Inferno Dragon Executioner The Log Electro Wizard
Skeleton Army Elite Barbarians Executioner Electro Wizard Inferno Dragon
Elite Barbarians Skeleton Army Inferno Dragon Electro Wizard
Elite Barbarians Skeleton Army The Log
Skeleton Army The Log Executioner Electro Wizard
Electro Wizard Inferno Dragon Executioner Little Prince
The Log Electro Wizard
Inferno Dragon Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Electro Wizard Little Prince
Skeleton Army Executioner Electro Wizard The Log
Executioner Inferno Dragon Electro Wizard
Skeleton Army Elite Barbarians The Log Electro Wizard
Skeleton Army Executioner The Log Electro Wizard
Elite Barbarians Skeleton Army Inferno Dragon Electro Wizard
Skeleton Army Elite Barbarians The Log Electro Wizard Inferno Dragon
Elite Barbarians Skeleton Army Executioner Electro Wizard
Elite Barbarians Skeleton Army Executioner The Log Electro Wizard Little Prince
Executioner The Log Electro Wizard Inferno Dragon Little Prince
Elite Barbarians Electro Wizard Inferno Dragon
Skeleton Army Elite Barbarians Executioner The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Electro Wizard
Electro Wizard Elite Barbarians Executioner The Log Inferno Dragon
Skeleton Army Elite Barbarians The Log Electro Wizard
Skeleton Army Elite Barbarians The Log Electro Wizard
Elite Barbarians Skeleton Army Executioner Inferno Dragon
Executioner Electro Wizard
Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army Inferno Dragon
Electro Wizard Elite Barbarians Skeleton Army The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Elite Barbarians
Skeleton Army Elite Barbarians The Log Electro Wizard
Elite Barbarians Skeleton Army Executioner
Skeleton Army Executioner
Elite Barbarians Skeleton Army Electro Wizard Executioner The Log Inferno Dragon Little Prince
Executioner Elite Barbarians The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log Electro Wizard
The Log
The Log
Executioner The Log
Executioner
Executioner The Log
The Log Executioner
The Log
Elite Barbarians Electro Wizard
The Log Electro Wizard
Executioner
Elite Barbarians Executioner The Log
Elite Barbarians The Log
Executioner The Log
Executioner The Log
Executioner The Log Electro Wizard
The Log Little Prince
The Log
The Log
The Log
The Log Executioner Little Prince
Inferno Dragon
The Log Executioner Electro Wizard
The Log
The Log
Elite Barbarians Executioner Electro Wizard Little Prince
Electro Wizard
Elite Barbarians
The Log
Electro Wizard
The Log
Electro Wizard Skeleton Army
Executioner Electro Wizard
The Log
Executioner Electro Wizard
The Log Executioner
Elite Barbarians Executioner
Elite Barbarians The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Electro Wizard Little Prince

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