My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Goblin Barrel
Giant Snowball
Goblin Gang Musketeer Goblin Barrel
Zap
Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Goblin Gang Rascals Elite Barbarians Musketeer Inferno Tower Goblin Barrel
The Log
Goblin Gang Rascals Elite Barbarians Musketeer Goblin Barrel
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Rascals Goblin Barrel
Royal Delivery
Goblin Gang Rascals Elite Barbarians Musketeer Goblin Barrel
Fireball
Goblin Gang Rascals Elite Barbarians Musketeer Inferno Tower Goblin Barrel
Poison
Goblin Gang Rascals Musketeer Inferno Tower
Lightning
Elite Barbarians Musketeer Inferno Tower
Rocket
Rascals Elite Barbarians Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Fireball Musketeer Rascals Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Goblin Barrel Fireball

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Musketeer
Goblin Gang
Goblin Barrel
Rascals
Goblin Barrel Musketeer
Elite Barbarians
Zap Fireball
Fireball
Zap Elite Barbarians
Musketeer
Zap Rascals
Inferno Tower
Goblin Barrel
Goblin Gang Rascals

Defense Synergies 3 11

Zap
Fireball Goblin Gang Rascals Elite Barbarians Musketeer Inferno Tower
Goblin Gang
Musketeer Inferno Tower Zap Rascals
Rascals
Zap Goblin Gang Musketeer Inferno Tower
Elite Barbarians
Zap
Fireball
Zap Musketeer Inferno Tower
Musketeer
Goblin Gang Zap Rascals Fireball Inferno Tower
Inferno Tower
Goblin Gang Zap Rascals Fireball Musketeer
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Inferno Tower
Elite Barbarians Inferno Tower Zap Goblin Gang Rascals Musketeer
Goblin Gang Inferno Tower Rascals Elite Barbarians Musketeer
Elite Barbarians Inferno Tower Goblin Gang Rascals Musketeer
Elite Barbarians Fireball
Goblin Gang Fireball Zap Rascals Musketeer
Musketeer Inferno Tower Zap Goblin Gang Rascals Fireball
Zap Rascals Fireball Musketeer Inferno Tower
Inferno Tower Goblin Gang Rascals Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Rascals Musketeer Inferno Tower
Goblin Gang Zap Rascals Fireball Musketeer
Musketeer Inferno Tower Zap Goblin Gang Rascals Fireball
Inferno Tower Zap Goblin Gang Rascals Elite Barbarians Fireball Musketeer
Fireball Zap Goblin Gang Rascals
Elite Barbarians Inferno Tower Goblin Gang Rascals
Inferno Tower Zap Goblin Gang Rascals Elite Barbarians Fireball
Goblin Gang Rascals Elite Barbarians Fireball Musketeer Inferno Tower
Fireball Zap Goblin Gang Rascals Elite Barbarians Musketeer
Zap Rascals Fireball Musketeer
Elite Barbarians Musketeer Inferno Tower
Goblin Gang Rascals Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Zap Elite Barbarians Fireball Inferno Tower
Fireball Zap Goblin Gang Elite Barbarians Musketeer
Goblin Gang Zap Rascals Elite Barbarians Musketeer Inferno Tower
Goblin Gang Zap Rascals Elite Barbarians Fireball Musketeer Inferno Tower
Inferno Tower Goblin Gang Rascals Elite Barbarians Musketeer
Fireball Zap Goblin Gang Rascals Musketeer
Goblin Gang Rascals Elite Barbarians Fireball Musketeer Inferno Tower
Inferno Tower Rascals Elite Barbarians
Zap Elite Barbarians Fireball Inferno Tower
Inferno Tower Goblin Gang Musketeer
Rascals Elite Barbarians Musketeer Inferno Tower
Zap Elite Barbarians Fireball
Rascals Elite Barbarians Goblin Gang Fireball Inferno Tower
Rascals Fireball Musketeer
Goblin Gang Rascals Elite Barbarians Inferno Tower Zap Fireball Musketeer
Zap Rascals Elite Barbarians Fireball Musketeer Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Musketeer
Fireball Zap Musketeer
Fireball
Rascals Fireball Musketeer
Fireball Zap
Fireball Zap Musketeer
Musketeer
Fireball Zap
Fireball Zap
Goblin Gang Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Zap Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Elite Barbarians Zap Fireball Musketeer
Zap Fireball Musketeer
Elite Barbarians Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Goblin Gang Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Goblin Gang Rascals Musketeer
Zap Fireball Musketeer
Zap Fireball
Elite Barbarians Musketeer
Zap Goblin Gang Rascals Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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