My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Ice Golem Furnace Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Ice Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon
Giant Snowball
Furnace Balloon
Zap
Furnace Balloon
Barbarian Barrel
Knight Tesla Elite Barbarians Furnace
The Log
Elite Barbarians Furnace
Earthquake
Tesla Furnace
Arrows
Furnace
Royal Delivery
Knight Elite Barbarians Balloon
Fireball
Tesla Elite Barbarians Furnace Balloon
Poison
Furnace Balloon
Lightning
Knight Tesla Elite Barbarians Ice Golem Furnace Balloon
Rocket
Elite Barbarians Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Golem Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Ice Golem Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Arrows Knight Tesla Furnace Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Arrows Knight

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Balloon Knight Ice Golem Furnace
Arrows
Zap Elite Barbarians Balloon Knight
Knight
Balloon Zap Arrows Elite Barbarians Furnace
Tesla
Elite Barbarians
Zap Arrows Knight Ice Golem Furnace
Ice Golem
Balloon Zap Elite Barbarians Furnace
Furnace
Zap Knight Elite Barbarians Ice Golem Balloon
Balloon
Zap Arrows Knight Ice Golem Furnace

Defense Synergies 2 13

Zap
Arrows Knight Tesla Elite Barbarians Ice Golem Furnace
Arrows
Zap Knight Tesla Ice Golem Furnace
Knight
Tesla Zap Arrows Furnace
Tesla
Knight Ice Golem Zap Arrows
Elite Barbarians
Zap Ice Golem
Ice Golem
Tesla Zap Arrows Elite Barbarians Furnace
Furnace
Zap Arrows Knight Ice Golem
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Ice Golem
Elite Barbarians Zap Knight Tesla Furnace
Tesla Furnace Knight Elite Barbarians
Tesla Elite Barbarians Knight Furnace
Arrows Elite Barbarians
Arrows Zap Tesla Furnace
Tesla Furnace Zap Arrows
Zap Arrows Tesla Ice Golem
Tesla Elite Barbarians Furnace
Knight Elite Barbarians Tesla Ice Golem
Zap Arrows Knight Tesla Ice Golem Furnace
Arrows Tesla Zap Furnace
Tesla Furnace Zap Knight Elite Barbarians
Zap Arrows Tesla Furnace
Elite Barbarians Knight Tesla Furnace
Zap Tesla Elite Barbarians Furnace
Tesla Arrows Knight Elite Barbarians Furnace
Arrows Tesla Zap Knight Elite Barbarians Furnace
Zap Arrows Furnace Knight Tesla Ice Golem
Tesla Elite Barbarians
Arrows Knight Tesla Elite Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Elite Barbarians Ice Golem Furnace
Zap Arrows Knight Tesla Elite Barbarians Ice Golem
Zap Knight Elite Barbarians Ice Golem Furnace
Zap Knight Tesla Elite Barbarians Ice Golem
Knight Tesla Elite Barbarians
Arrows Furnace Zap Tesla Ice Golem
Knight Tesla Elite Barbarians Ice Golem Furnace
Knight Tesla Elite Barbarians
Zap Knight Elite Barbarians Ice Golem
Tesla
Knight Tesla Elite Barbarians
Zap Arrows Elite Barbarians
Elite Barbarians Knight Tesla Ice Golem
Tesla Furnace
Tesla Elite Barbarians Zap Knight Ice Golem Furnace
Arrows Zap Tesla Elite Barbarians Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Ice Golem
Arrows Zap
Arrows
Arrows Knight Ice Golem
Zap Arrows Furnace
Arrows Zap Ice Golem Furnace
Arrows Furnace
Arrows Zap Ice Golem
Arrows Zap
Elite Barbarians
Zap Arrows Knight
Zap Arrows
Knight Elite Barbarians Ice Golem
Arrows
Zap Arrows Elite Barbarians Ice Golem Furnace
Zap Arrows Furnace
Arrows Furnace
Arrows
Zap Arrows
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Ice Golem Furnace
Arrows Zap
Zap Arrows
Zap Arrows
Elite Barbarians Zap Arrows Ice Golem Furnace
Zap
Elite Barbarians
Zap Arrows
Zap Arrows
Arrows
Zap
Zap Arrows
Arrows
Knight
Arrows Zap Ice Golem
Zap Arrows
Elite Barbarians
Zap Elite Barbarians
Zap
Zap

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