My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Giant Skeleton Bandit Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Bandit Inferno Dragon Sparky
Giant Snowball
Inferno Dragon
Zap
Bandit Inferno Dragon Sparky
Barbarian Barrel
Elite Barbarians Executioner Giant Skeleton Bandit Sparky
The Log
Elite Barbarians Giant Skeleton Bandit Sparky
Earthquake
Arrows
Royal Delivery
Elite Barbarians Executioner Giant Skeleton Bandit Inferno Dragon Sparky
Fireball
Elite Barbarians Executioner Bandit Inferno Dragon Sparky
Poison
Executioner Sparky
Lightning
Elite Barbarians Executioner Bandit Inferno Dragon Sparky
Rocket
Elite Barbarians Executioner Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Giant Skeleton Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Void Bandit Inferno Dragon Executioner Elite Barbarians Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Void Bandit Inferno Dragon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Void Sparky Executioner Giant Skeleton Bandit
Elite Barbarians
Zap Bandit Sparky
Void
Zap
Executioner
Zap Bandit
Giant Skeleton
Zap Bandit Sparky
Bandit
Zap Elite Barbarians Executioner Giant Skeleton
Inferno Dragon
Sparky
Zap Elite Barbarians Giant Skeleton

Defense Synergies 0 9

Zap
Elite Barbarians Void Executioner Giant Skeleton Bandit Inferno Dragon Sparky
Elite Barbarians
Zap
Void
Zap
Executioner
Zap Giant Skeleton Bandit
Giant Skeleton
Zap Executioner
Bandit
Zap Executioner
Inferno Dragon
Zap
Sparky
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Void Executioner Sparky
Elite Barbarians Inferno Dragon Sparky Zap Executioner Bandit
Sparky Elite Barbarians Void Executioner Giant Skeleton Bandit Inferno Dragon
Elite Barbarians Inferno Dragon Sparky Bandit
Elite Barbarians Giant Skeleton Sparky
Zap Executioner Bandit
Inferno Dragon Zap Void Executioner
Zap Void Giant Skeleton Bandit Sparky
Inferno Dragon Sparky Elite Barbarians
Elite Barbarians Giant Skeleton Bandit Sparky
Executioner Zap Giant Skeleton Bandit
Executioner Inferno Dragon Zap
Sparky Zap Elite Barbarians Giant Skeleton Bandit
Executioner Sparky Zap
Elite Barbarians Inferno Dragon Sparky Bandit
Zap Elite Barbarians Bandit Inferno Dragon Sparky
Sparky Elite Barbarians Executioner
Zap Elite Barbarians Executioner Bandit
Zap Executioner Giant Skeleton Bandit Inferno Dragon
Sparky Elite Barbarians Inferno Dragon
Elite Barbarians Executioner Giant Skeleton Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Void Giant Skeleton Bandit Sparky
Void Bandit Zap Elite Barbarians Executioner Inferno Dragon
Giant Skeleton Bandit Zap Elite Barbarians Sparky
Giant Skeleton Zap Elite Barbarians Bandit Sparky
Giant Skeleton Elite Barbarians Executioner Bandit Inferno Dragon Sparky
Executioner Zap
Sparky Elite Barbarians Void Giant Skeleton Bandit
Giant Skeleton Elite Barbarians Inferno Dragon Sparky
Zap Void Giant Skeleton Elite Barbarians Bandit Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Elite Barbarians Giant Skeleton Sparky
Zap Elite Barbarians Void Giant Skeleton
Elite Barbarians Giant Skeleton Executioner Bandit Sparky
Executioner Sparky
Elite Barbarians Sparky Zap Executioner Giant Skeleton Inferno Dragon
Executioner Zap Elite Barbarians Giant Skeleton Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Giant Skeleton Bandit Sparky
Void Zap Executioner Bandit
Void Giant Skeleton Bandit Sparky
Void Giant Skeleton Sparky
Executioner Zap Sparky
Executioner Zap
Executioner Sparky
Zap Executioner
Void Zap Bandit
Elite Barbarians Void Sparky
Void Zap Bandit Sparky
Void Zap Executioner
Elite Barbarians Void Executioner Bandit Sparky
Void Bandit
Zap Elite Barbarians Sparky
Zap Executioner Bandit Sparky
Executioner Bandit Sparky
Sparky
Sparky
Void Zap Executioner Bandit Sparky
Zap
Void Giant Skeleton Sparky
Void
Void Sparky
Zap Void
Zap Executioner Sparky
Inferno Dragon
Void Zap Executioner Bandit Sparky
Void Zap Bandit Sparky
Void Zap Bandit Sparky
Elite Barbarians Zap Executioner Sparky
Zap Void
Elite Barbarians Void Sparky
Void Zap Bandit Sparky
Zap Void Sparky
Giant Skeleton Sparky
Sparky
Zap Void Bandit
Zap Executioner
Void Executioner Sparky
Zap Executioner
Void Zap Giant Skeleton Sparky
Elite Barbarians Executioner Sparky
Zap Elite Barbarians Giant Skeleton Sparky
Zap Void Executioner
Void Zap Executioner Giant Skeleton Bandit Sparky

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