My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Dark Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Dark Prince
Giant Snowball
Musketeer Hog Rider
Zap
Dark Prince
Barbarian Barrel
Elite Barbarians Musketeer Dark Prince Executioner
The Log
Elite Barbarians Musketeer Hog Rider Dark Prince
Earthquake
Hog Rider
Arrows
Royal Delivery
Elite Barbarians Musketeer Hog Rider Dark Prince Executioner
Fireball
Elite Barbarians Musketeer Hog Rider Executioner
Poison
Musketeer Executioner
Lightning
Elite Barbarians Musketeer Dark Prince Executioner
Rocket
Elite Barbarians Musketeer Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Tornado Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Dark Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Musketeer Hog Rider Dark Prince Executioner Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Musketeer Hog Rider

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Tornado Musketeer Dark Prince Executioner
Elite Barbarians
Zap Hog Rider
Musketeer
Hog Rider Zap Dark Prince
Hog Rider
Zap Musketeer Elite Barbarians Rocket Tornado Dark Prince Executioner
Rocket
Tornado Hog Rider
Tornado
Zap Rocket Executioner Hog Rider Dark Prince
Dark Prince
Zap Musketeer Hog Rider Tornado Executioner
Executioner
Tornado Zap Hog Rider Dark Prince

Defense Synergies 3 9

Zap
Elite Barbarians Musketeer Tornado Dark Prince Executioner
Elite Barbarians
Dark Prince Zap
Musketeer
Zap Tornado Dark Prince
Hog Rider
Rocket
Tornado
Tornado
Rocket Executioner Zap Musketeer Dark Prince
Dark Prince
Elite Barbarians Zap Musketeer Tornado Executioner
Executioner
Tornado Zap Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Musketeer Executioner
Elite Barbarians Zap Musketeer Dark Prince Executioner
Rocket Tornado Elite Barbarians Musketeer Dark Prince Executioner
Elite Barbarians Musketeer Dark Prince
Elite Barbarians Rocket Tornado Dark Prince
Tornado Zap Musketeer Dark Prince Executioner
Musketeer Rocket Tornado Zap Executioner
Rocket Zap Musketeer
Elite Barbarians Musketeer Tornado
Elite Barbarians Tornado Musketeer Dark Prince
Executioner Zap Musketeer Tornado Dark Prince
Musketeer Executioner Zap Tornado
Zap Elite Barbarians Musketeer Rocket Dark Prince
Rocket Executioner Zap Tornado Dark Prince
Elite Barbarians
Rocket Tornado Zap Elite Barbarians
Elite Barbarians Musketeer Tornado Dark Prince Executioner
Zap Elite Barbarians Musketeer Tornado Dark Prince Executioner
Zap Tornado Executioner Musketeer Dark Prince
Elite Barbarians Musketeer Tornado
Dark Prince Elite Barbarians Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Dark Prince
Zap Elite Barbarians Musketeer Rocket Executioner
Zap Elite Barbarians Musketeer Rocket Dark Prince
Rocket Dark Prince Zap Elite Barbarians Musketeer Tornado
Elite Barbarians Musketeer Dark Prince Executioner
Rocket Executioner Zap Musketeer Tornado
Rocket Dark Prince Elite Barbarians Musketeer
Elite Barbarians Dark Prince
Zap Rocket Elite Barbarians Tornado Dark Prince
Musketeer
Elite Barbarians Musketeer Dark Prince
Rocket Zap Elite Barbarians Tornado Dark Prince
Elite Barbarians Rocket Dark Prince Executioner
Musketeer Executioner
Elite Barbarians Zap Musketeer Rocket Tornado Dark Prince Executioner
Executioner Zap Elite Barbarians Musketeer Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Rocket
Zap Musketeer Tornado Executioner
Rocket
Musketeer Rocket Dark Prince
Rocket Executioner Zap Dark Prince
Executioner Zap Musketeer Rocket Tornado
Musketeer Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Rocket Elite Barbarians Musketeer Tornado
Rocket Zap Musketeer Tornado Dark Prince
Zap Musketeer Rocket Tornado Executioner
Rocket Elite Barbarians Musketeer Executioner
Musketeer Rocket
Zap Elite Barbarians Musketeer
Rocket Zap Musketeer Executioner
Musketeer Rocket Executioner
Rocket Tornado
Rocket
Rocket Zap Musketeer Dark Prince Executioner
Rocket Zap Tornado
Rocket Musketeer
Rocket Tornado
Rocket Musketeer Tornado
Rocket Zap Musketeer
Zap Tornado Dark Prince Executioner
Zap Musketeer Tornado Executioner
Zap Musketeer Tornado
Rocket Zap Musketeer Tornado
Elite Barbarians Zap Musketeer Tornado Executioner
Zap Rocket Musketeer
Elite Barbarians
Zap Musketeer Rocket
Zap Rocket
Rocket
Zap Musketeer Rocket Dark Prince
Rocket Zap Musketeer Tornado Executioner
Musketeer Rocket Dark Prince Executioner
Zap Musketeer Executioner
Rocket Zap Tornado
Elite Barbarians Musketeer Dark Prince Executioner
Zap Elite Barbarians Musketeer Rocket Tornado
Zap Musketeer Rocket Tornado Executioner
Zap Musketeer Rocket Tornado Dark Prince Executioner

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