My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Prince
Giant Snowball
Hog Rider Princess
Zap
Prince Princess
Barbarian Barrel
Elite Barbarians Wizard Princess
The Log
Elite Barbarians Hog Rider Prince Princess
Earthquake
Hog Rider
Arrows
Princess
Royal Delivery
Elite Barbarians Hog Rider Wizard Prince Princess
Fireball
Elite Barbarians Hog Rider Wizard Princess
Poison
Wizard Princess
Lightning
Elite Barbarians Wizard Prince
Rocket
Elite Barbarians Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Princess Hog Rider Freeze Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Princess Hog Rider

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Prince Freeze The Log Princess
Elite Barbarians
Zap Hog Rider Wizard The Log
Hog Rider
Zap Freeze The Log Elite Barbarians Wizard Prince Princess
Wizard
Elite Barbarians Hog Rider Prince
Freeze
Hog Rider Zap
Prince
Zap Hog Rider Wizard The Log Princess
The Log
Hog Rider Zap Elite Barbarians Prince Princess
Princess
Zap Hog Rider Prince The Log

Defense Synergies 1 10

Zap
Elite Barbarians Prince The Log Princess
Elite Barbarians
Zap Wizard The Log
Hog Rider
Wizard
Elite Barbarians Freeze Prince The Log
Freeze
Wizard
Prince
The Log Zap Wizard
The Log
Prince Zap Elite Barbarians Wizard Princess
Princess
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log
Elite Barbarians Zap Prince The Log
Prince Elite Barbarians Freeze
Elite Barbarians Prince
Elite Barbarians Prince The Log Princess
Freeze The Log Zap
Zap Wizard Freeze Princess
Zap The Log
Elite Barbarians Prince Princess
Elite Barbarians Prince
Zap Wizard Freeze The Log Princess
Zap Wizard Princess
Prince Zap Elite Barbarians Wizard Freeze The Log
Wizard Zap Freeze Prince The Log Princess
Elite Barbarians Prince
Zap Elite Barbarians Freeze Prince The Log
Wizard Elite Barbarians Prince
Zap Elite Barbarians Wizard Prince The Log
Zap Wizard Freeze The Log Princess
Elite Barbarians Prince
Wizard Elite Barbarians Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Prince
Zap Elite Barbarians Wizard Prince The Log
Zap Elite Barbarians Prince The Log
Prince Zap Elite Barbarians The Log
Elite Barbarians Prince
Wizard Zap Freeze Princess
Prince Elite Barbarians
Elite Barbarians Prince
Zap Freeze Elite Barbarians Prince The Log
Elite Barbarians Prince
Zap Elite Barbarians Prince The Log
Elite Barbarians Prince Wizard
Wizard Princess
Elite Barbarians Zap Freeze Prince The Log
Zap Elite Barbarians Wizard Freeze The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze The Log
Zap The Log Princess
The Log
Freeze Prince The Log
Wizard Zap The Log
Wizard Zap Freeze Princess
Wizard The Log Princess
The Log Zap Wizard Freeze Princess
The Log Zap Wizard
Elite Barbarians Prince
Zap Wizard Prince The Log Princess
Zap Wizard Princess
Elite Barbarians The Log Princess
Freeze Princess
Princess Zap Elite Barbarians Prince The Log
Zap Wizard The Log Princess
Wizard The Log Princess
Freeze
Zap Wizard Prince The Log Princess
Zap Wizard The Log Princess
Prince The Log
Wizard Princess
Prince The Log
Zap The Log
Zap Freeze The Log Wizard Princess
The Log Zap Wizard Princess
Zap Wizard Prince The Log Princess
Zap The Log
Elite Barbarians Zap Wizard Princess
Zap Wizard Freeze
Elite Barbarians
Zap Wizard The Log
Zap Freeze Princess
Prince
Wizard The Log Princess
Zap Freeze Prince Princess
Zap Wizard Princess
Freeze
The Log
Wizard Prince Princess
The Log Zap Wizard Princess
Zap
Elite Barbarians Prince
Zap Elite Barbarians Freeze The Log Princess
Zap Princess
Zap Freeze Prince The Log Princess

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