My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Witch
Zap
Inferno Tower Witch
Barbarian Barrel
Elite Barbarians Valkyrie Inferno Tower Witch
The Log
Elite Barbarians Witch
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Valkyrie Witch P.E.K.K.A
Fireball
Elite Barbarians Inferno Tower Witch
Poison
Inferno Tower Witch
Lightning
Elite Barbarians Valkyrie Inferno Tower Witch
Rocket
Elite Barbarians Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Valkyrie Freeze Inferno Tower Witch Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Valkyrie Freeze

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball P.E.K.K.A Valkyrie Freeze Witch
Elite Barbarians
Zap Valkyrie Fireball
Fireball
Zap Elite Barbarians Freeze
Valkyrie
Elite Barbarians Zap Witch P.E.K.K.A
Inferno Tower
Freeze
Zap Fireball
Witch
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Valkyrie Witch

Defense Synergies 2 12

Zap
Fireball Elite Barbarians Valkyrie Inferno Tower Witch P.E.K.K.A
Elite Barbarians
Valkyrie Zap
Fireball
Zap Valkyrie Inferno Tower Freeze
Valkyrie
Elite Barbarians Zap Fireball Inferno Tower Freeze Witch P.E.K.K.A
Inferno Tower
Zap Fireball Valkyrie
Freeze
Fireball Valkyrie
Witch
Zap Valkyrie
P.E.K.K.A
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Inferno Tower
Elite Barbarians Inferno Tower P.E.K.K.A Zap Valkyrie Witch
Inferno Tower Witch P.E.K.K.A Elite Barbarians Valkyrie Freeze
Elite Barbarians Inferno Tower Witch P.E.K.K.A Valkyrie
Elite Barbarians Fireball Valkyrie P.E.K.K.A
Fireball Freeze Zap Valkyrie
Inferno Tower Zap Fireball Freeze Witch
Zap Fireball Valkyrie Inferno Tower P.E.K.K.A
Inferno Tower Witch P.E.K.K.A Elite Barbarians
Elite Barbarians Valkyrie Inferno Tower
Valkyrie Witch Zap Fireball Freeze
Inferno Tower Zap Fireball Witch
Inferno Tower P.E.K.K.A Zap Elite Barbarians Fireball Valkyrie Freeze Witch
Fireball Valkyrie Zap Freeze Witch P.E.K.K.A
Elite Barbarians Inferno Tower P.E.K.K.A
Inferno Tower Zap Elite Barbarians Fireball Freeze P.E.K.K.A
Elite Barbarians Fireball Valkyrie Inferno Tower Witch P.E.K.K.A
Fireball Zap Elite Barbarians Valkyrie Witch
Zap Valkyrie Freeze Witch Fireball
P.E.K.K.A Elite Barbarians Inferno Tower
Valkyrie Elite Barbarians Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Fireball Inferno Tower Witch P.E.K.K.A
Fireball Zap Elite Barbarians Valkyrie
P.E.K.K.A Zap Elite Barbarians Valkyrie Inferno Tower Witch
Valkyrie P.E.K.K.A Zap Elite Barbarians Fireball Inferno Tower
Inferno Tower P.E.K.K.A Elite Barbarians Valkyrie Witch
Fireball Zap Freeze Witch
P.E.K.K.A Elite Barbarians Fireball Valkyrie Inferno Tower Witch
Inferno Tower P.E.K.K.A Elite Barbarians Valkyrie
Zap Freeze P.E.K.K.A Elite Barbarians Fireball Valkyrie Inferno Tower Witch
Inferno Tower Witch P.E.K.K.A
P.E.K.K.A Elite Barbarians Valkyrie Inferno Tower Witch
P.E.K.K.A Zap Elite Barbarians Fireball Valkyrie
Elite Barbarians P.E.K.K.A Fireball Valkyrie Inferno Tower Witch
Fireball Valkyrie Witch
Elite Barbarians Inferno Tower Witch Zap Fireball Valkyrie Freeze P.E.K.K.A
Valkyrie Zap Elite Barbarians Fireball Inferno Tower Freeze Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball Zap
Fireball
Fireball Valkyrie Freeze
Fireball Zap Valkyrie
Fireball Zap Freeze Witch
Witch
Fireball Zap Freeze
Fireball Zap
Elite Barbarians Fireball
Zap Fireball Valkyrie
Fireball Zap
Elite Barbarians Fireball
Fireball Freeze
Zap Elite Barbarians Fireball
Zap Fireball Witch
Fireball
Fireball Freeze
Zap Fireball
Zap Fireball Valkyrie Witch
Fireball
Fireball
Zap Fireball
Zap Freeze Fireball Valkyrie Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Elite Barbarians Zap Fireball Witch
Zap Fireball Freeze Witch
Elite Barbarians Fireball
Zap Fireball
Zap Fireball Freeze
P.E.K.K.A
Fireball
Zap Fireball Freeze Witch
Fireball Zap Witch
Freeze
Fireball
Fireball Valkyrie
Zap Fireball
Zap Fireball
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Fireball Freeze Witch
Zap Fireball Witch
Zap Fireball Freeze Witch

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