My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Furnace Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Furnace Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Tombstone Hog Rider Furnace Goblin Hut Skeleton Army
Zap
Tombstone Furnace Goblin Hut Inferno Tower Skeleton Army
Barbarian Barrel
Tombstone Furnace Goblin Hut Inferno Tower Skeleton Army
The Log
Tombstone Hog Rider Furnace Goblin Hut Skeleton Army
Earthquake
Tombstone Hog Rider Furnace Goblin Hut Inferno Tower Skeleton Army
Arrows
Tombstone Furnace Goblin Hut Skeleton Army
Royal Delivery
Hog Rider Goblin Hut Skeleton Army
Fireball
Tombstone Hog Rider Furnace Goblin Hut Inferno Tower Skeleton Army
Poison
Tombstone Furnace Goblin Hut Inferno Tower Skeleton Army
Lightning
Tombstone Furnace Goblin Hut Inferno Tower
Rocket
Hog Rider Furnace Goblin Hut Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Skeleton Army Fireball Hog Rider Furnace Goblin Hut Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tombstone Skeleton Army Fireball

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Furnace Goblin Hut
Tombstone
Fireball
Zap Hog Rider
Hog Rider
Zap Fireball Furnace Goblin Hut
Furnace
Zap Hog Rider Goblin Hut
Goblin Hut
Zap Hog Rider Furnace
Inferno Tower
Skeleton Army

Defense Synergies 2 12

Zap
Fireball Tombstone Furnace Goblin Hut Inferno Tower Skeleton Army
Tombstone
Zap Fireball
Fireball
Zap Tombstone Goblin Hut Inferno Tower
Hog Rider
Furnace
Zap Goblin Hut Skeleton Army
Goblin Hut
Zap Fireball Furnace Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Zap Fireball Goblin Hut
Skeleton Army
Inferno Tower Zap Furnace Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Goblin Hut Inferno Tower
Inferno Tower Skeleton Army Zap Tombstone Furnace Goblin Hut
Furnace Goblin Hut Inferno Tower Skeleton Army Tombstone
Goblin Hut Inferno Tower Skeleton Army Tombstone Furnace
Tombstone Fireball Skeleton Army
Fireball Skeleton Army Zap Furnace
Furnace Inferno Tower Zap Tombstone Fireball Goblin Hut
Zap Fireball Inferno Tower
Inferno Tower Tombstone Furnace Goblin Hut Skeleton Army
Skeleton Army Inferno Tower
Skeleton Army Zap Tombstone Fireball Furnace Goblin Hut
Inferno Tower Zap Fireball Furnace Goblin Hut
Tombstone Furnace Goblin Hut Inferno Tower Skeleton Army Zap Fireball
Fireball Skeleton Army Zap Tombstone Furnace Goblin Hut
Inferno Tower Skeleton Army Tombstone Furnace Goblin Hut
Inferno Tower Skeleton Army Zap Fireball Furnace Goblin Hut
Tombstone Fireball Furnace Goblin Hut Inferno Tower Skeleton Army
Tombstone Fireball Zap Furnace Goblin Hut Skeleton Army
Zap Furnace Tombstone Fireball Goblin Hut
Goblin Hut Inferno Tower
Skeleton Army Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tombstone Fireball Furnace Goblin Hut Inferno Tower
Fireball Zap
Tombstone Skeleton Army Zap Furnace Goblin Hut Inferno Tower
Skeleton Army Zap Fireball Inferno Tower
Inferno Tower Tombstone Goblin Hut Skeleton Army
Fireball Furnace Zap Goblin Hut
Skeleton Army Tombstone Fireball Furnace Goblin Hut Inferno Tower
Inferno Tower Skeleton Army
Zap Tombstone Fireball Goblin Hut Inferno Tower Skeleton Army
Inferno Tower Tombstone Goblin Hut Skeleton Army
Tombstone Goblin Hut Inferno Tower
Skeleton Army Zap Fireball
Skeleton Army Tombstone Fireball Inferno Tower
Fireball Furnace Skeleton Army
Tombstone Goblin Hut Inferno Tower Skeleton Army Zap Fireball Furnace
Zap Fireball Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball Goblin Hut
Fireball
Fireball Zap Furnace
Fireball Zap Furnace
Furnace
Fireball Zap
Fireball Zap
Fireball
Zap Fireball
Fireball Zap
Fireball Goblin Hut
Fireball
Zap Fireball Furnace Goblin Hut
Zap Fireball Furnace Goblin Hut
Fireball Furnace Goblin Hut
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Furnace
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball Furnace
Zap Fireball Goblin Hut
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Tombstone Fireball Goblin Hut Skeleton Army
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball

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