My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Tesla Elite Barbarians Valkyrie Wizard
The Log
Elite Barbarians Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Elite Barbarians Valkyrie Hog Rider Wizard Bowler Inferno Dragon
Fireball
Tesla Elite Barbarians Hog Rider Wizard Bowler Inferno Dragon
Poison
Wizard
Lightning
Tesla Elite Barbarians Valkyrie Wizard Bowler Inferno Dragon
Rocket
Elite Barbarians Valkyrie Hog Rider Wizard Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tesla Valkyrie Hog Rider Inferno Dragon Wizard Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tesla Valkyrie Hog Rider

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Valkyrie Bowler
Tesla
Elite Barbarians
Zap Valkyrie Hog Rider Wizard
Valkyrie
Elite Barbarians Hog Rider Zap Wizard
Hog Rider
Zap Valkyrie Elite Barbarians Wizard Bowler
Wizard
Elite Barbarians Valkyrie Hog Rider
Bowler
Zap Hog Rider
Inferno Dragon

Defense Synergies 1 12

Zap
Tesla Elite Barbarians Valkyrie Bowler Inferno Dragon
Tesla
Zap Valkyrie Wizard Bowler Inferno Dragon
Elite Barbarians
Valkyrie Zap Wizard
Valkyrie
Elite Barbarians Zap Tesla Wizard Bowler
Hog Rider
Wizard
Tesla Elite Barbarians Valkyrie
Bowler
Zap Tesla Valkyrie
Inferno Dragon
Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Tesla Valkyrie Wizard
Elite Barbarians Inferno Dragon Zap Tesla Valkyrie
Tesla Bowler Elite Barbarians Valkyrie Inferno Dragon
Tesla Elite Barbarians Inferno Dragon Valkyrie Bowler
Elite Barbarians Valkyrie Bowler
Bowler Zap Tesla Valkyrie
Tesla Inferno Dragon Zap Wizard
Bowler Zap Tesla Valkyrie
Tesla Inferno Dragon Elite Barbarians
Elite Barbarians Tesla Valkyrie Bowler
Valkyrie Zap Tesla Wizard Bowler
Tesla Inferno Dragon Zap Wizard
Tesla Bowler Zap Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Bowler Zap Tesla
Elite Barbarians Inferno Dragon Tesla
Zap Tesla Elite Barbarians Bowler Inferno Dragon
Tesla Wizard Elite Barbarians Valkyrie Bowler
Tesla Zap Elite Barbarians Valkyrie Wizard Bowler
Zap Valkyrie Wizard Tesla Bowler Inferno Dragon
Tesla Elite Barbarians Inferno Dragon
Valkyrie Wizard Bowler Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Elite Barbarians Bowler
Zap Tesla Elite Barbarians Valkyrie Wizard Bowler Inferno Dragon
Zap Elite Barbarians Valkyrie Bowler
Valkyrie Bowler Zap Tesla Elite Barbarians
Tesla Elite Barbarians Valkyrie Bowler Inferno Dragon
Wizard Zap Tesla
Tesla Elite Barbarians Valkyrie Bowler
Tesla Elite Barbarians Valkyrie Inferno Dragon
Zap Elite Barbarians Valkyrie Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Elite Barbarians Valkyrie Bowler
Zap Elite Barbarians Valkyrie Bowler
Elite Barbarians Bowler Tesla Valkyrie Wizard
Wizard Tesla Valkyrie Bowler
Tesla Elite Barbarians Zap Valkyrie Bowler Inferno Dragon
Valkyrie Bowler Zap Tesla Elite Barbarians Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Bowler
Valkyrie
Wizard Zap Valkyrie Bowler
Wizard Zap
Wizard Bowler
Zap Wizard Bowler
Zap Wizard
Elite Barbarians Bowler
Zap Valkyrie Wizard Bowler
Zap Wizard
Elite Barbarians Bowler
Zap Elite Barbarians
Zap Wizard Bowler
Wizard Bowler
Zap Wizard Bowler
Zap Valkyrie Wizard Bowler
Bowler
Wizard
Bowler
Zap
Zap Valkyrie Wizard Bowler
Inferno Dragon
Zap Wizard Bowler
Zap Wizard Bowler
Zap
Elite Barbarians Zap Wizard
Zap Wizard
Elite Barbarians Bowler
Zap Wizard
Zap
Wizard Bowler
Zap
Zap Wizard
Valkyrie Wizard Bowler
Zap Wizard Bowler
Zap
Elite Barbarians
Zap Elite Barbarians Bowler
Zap
Zap Bowler

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