My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Goblin Cage Cannon Cart Giant Skeleton Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Cannon Cart Giant Skeleton Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Giant Skeleton Ram Rider
Giant Snowball
Princess Ram Rider
Zap
Cannon Cart Princess Ram Rider
Barbarian Barrel
Tesla Heal Spirit Goblin Cage Cannon Cart Giant Skeleton Princess
The Log
Heal Spirit Goblin Cage Cannon Cart Giant Skeleton Princess Ram Rider
Earthquake
Tesla Goblin Cage
Arrows
Heal Spirit Princess
Royal Delivery
Heal Spirit Goblin Cage Cannon Cart Giant Skeleton Princess Ram Rider
Fireball
Tesla Goblin Cage Cannon Cart Princess Ram Rider
Poison
Goblin Cage Princess
Lightning
Tesla Goblin Cage Cannon Cart Ram Rider
Rocket
Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Princess Tesla Goblin Cage Cannon Cart Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Zap Princess Tesla

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Cannon Cart Ram Rider Heal Spirit Goblin Cage Giant Skeleton Princess
Tesla
Heal Spirit
Zap Goblin Cage Cannon Cart Giant Skeleton Ram Rider
Goblin Cage
Zap Heal Spirit Cannon Cart Giant Skeleton Ram Rider
Cannon Cart
Zap Heal Spirit Goblin Cage Ram Rider
Giant Skeleton
Zap Heal Spirit Goblin Cage Princess
Princess
Zap Giant Skeleton
Ram Rider
Zap Heal Spirit Goblin Cage Cannon Cart

Defense Synergies 0 13

Zap
Tesla Goblin Cage Cannon Cart Giant Skeleton Princess Ram Rider
Tesla
Zap Cannon Cart Princess
Heal Spirit
Goblin Cage
Zap Cannon Cart Princess
Cannon Cart
Zap Tesla Goblin Cage Giant Skeleton Princess
Giant Skeleton
Zap Cannon Cart Princess
Princess
Zap Tesla Goblin Cage Cannon Cart Giant Skeleton
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Tesla Goblin Cage Ram Rider
Zap Tesla Goblin Cage Cannon Cart Ram Rider
Tesla Goblin Cage Ram Rider Cannon Cart Giant Skeleton
Tesla Goblin Cage Cannon Cart Ram Rider
Goblin Cage Giant Skeleton Princess
Zap Tesla Cannon Cart
Tesla Ram Rider Zap Goblin Cage Princess
Zap Tesla Goblin Cage Cannon Cart Giant Skeleton Ram Rider
Tesla Goblin Cage Princess
Tesla Cannon Cart Giant Skeleton
Zap Tesla Cannon Cart Giant Skeleton Princess Ram Rider
Tesla Zap Princess Ram Rider
Tesla Goblin Cage Zap Cannon Cart Giant Skeleton Ram Rider
Zap Tesla Goblin Cage Cannon Cart Princess
Tesla Goblin Cage Cannon Cart Ram Rider
Zap Tesla Goblin Cage Ram Rider
Tesla Goblin Cage Cannon Cart
Tesla Goblin Cage Zap Cannon Cart Ram Rider
Zap Goblin Cage Tesla Cannon Cart Giant Skeleton Princess Ram Rider
Tesla Goblin Cage Cannon Cart Ram Rider
Tesla Cannon Cart Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Goblin Cage Cannon Cart Giant Skeleton
Zap Tesla Cannon Cart
Giant Skeleton Zap Goblin Cage Cannon Cart Ram Rider
Giant Skeleton Zap Tesla Goblin Cage Cannon Cart Ram Rider
Giant Skeleton Tesla Goblin Cage Cannon Cart Ram Rider
Zap Tesla Princess Ram Rider
Tesla Goblin Cage Cannon Cart Giant Skeleton Ram Rider
Giant Skeleton Tesla Goblin Cage Cannon Cart
Zap Goblin Cage Giant Skeleton Cannon Cart
Tesla Goblin Cage
Tesla Goblin Cage Cannon Cart Giant Skeleton
Zap Goblin Cage Giant Skeleton
Cannon Cart Giant Skeleton Tesla Goblin Cage Ram Rider
Tesla Goblin Cage Cannon Cart Princess
Tesla Zap Goblin Cage Cannon Cart Giant Skeleton
Zap Tesla Goblin Cage Cannon Cart Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Giant Skeleton
Zap Princess Ram Rider
Cannon Cart Giant Skeleton
Cannon Cart Giant Skeleton
Zap
Zap Princess Ram Rider
Princess
Zap Princess Ram Rider
Zap Ram Rider
Zap Cannon Cart Princess Ram Rider
Zap Princess
Cannon Cart Princess
Cannon Cart Princess
Princess Zap Cannon Cart
Zap Cannon Cart Princess
Cannon Cart Princess
Zap Princess
Zap Princess
Giant Skeleton
Princess
Zap Cannon Cart
Zap Princess
Zap Princess Ram Rider
Zap Princess Ram Rider
Zap
Zap Princess
Zap
Zap
Zap Princess
Giant Skeleton
Princess
Zap Cannon Cart Princess
Zap Princess Ram Rider
Cannon Cart Princess
Zap Princess
Zap Giant Skeleton
Cannon Cart
Zap Giant Skeleton Princess
Zap Princess
Zap Cannon Cart Giant Skeleton Princess

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