My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Witch Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Tesla Valkyrie Wizard Witch
The Log
Witch
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch
Fireball
Tesla Wizard Witch
Poison
Wizard Witch
Lightning
Tesla Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tesla Fireball Valkyrie Golden Knight Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tesla Fireball Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Valkyrie Witch Mega Knight
Tesla
Fireball
Zap Mega Knight Golden Knight
Valkyrie
Zap Wizard Witch
Wizard
Valkyrie Mega Knight
Witch
Zap Valkyrie Mega Knight
Mega Knight
Zap Fireball Wizard Witch
Golden Knight
Fireball

Defense Synergies 2 15

Zap
Fireball Mega Knight Tesla Valkyrie Witch Golden Knight
Tesla
Zap Fireball Valkyrie Wizard
Fireball
Zap Tesla Valkyrie Mega Knight Golden Knight
Valkyrie
Zap Tesla Fireball Wizard Witch
Wizard
Tesla Valkyrie Mega Knight Golden Knight
Witch
Zap Valkyrie Mega Knight
Mega Knight
Zap Fireball Wizard Witch
Golden Knight
Zap Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie Wizard Golden Knight
Zap Tesla Valkyrie Witch Mega Knight
Tesla Witch Mega Knight Valkyrie
Tesla Witch Valkyrie Mega Knight
Fireball Valkyrie Mega Knight
Fireball Zap Tesla Valkyrie Mega Knight
Tesla Zap Fireball Wizard Witch
Zap Tesla Fireball Valkyrie Mega Knight Golden Knight
Tesla Witch
Tesla Valkyrie Mega Knight
Valkyrie Witch Zap Tesla Fireball Wizard Mega Knight
Tesla Zap Fireball Wizard Witch
Tesla Mega Knight Zap Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Mega Knight Zap Tesla Witch Golden Knight
Tesla Mega Knight
Zap Tesla Fireball Mega Knight
Tesla Wizard Mega Knight Fireball Valkyrie Witch
Tesla Fireball Mega Knight Zap Valkyrie Wizard Witch Golden Knight
Zap Valkyrie Wizard Witch Tesla Fireball Mega Knight
Tesla
Valkyrie Wizard Mega Knight Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Tesla Fireball Witch
Fireball Zap Tesla Valkyrie Wizard Mega Knight
Mega Knight Zap Valkyrie Witch Golden Knight
Valkyrie Mega Knight Zap Tesla Fireball
Tesla Valkyrie Witch Mega Knight
Fireball Wizard Zap Tesla Witch
Tesla Fireball Valkyrie Witch
Mega Knight Tesla Valkyrie
Zap Mega Knight Fireball Valkyrie Witch
Witch Tesla
Mega Knight Tesla Valkyrie Witch Golden Knight
Mega Knight Zap Fireball Valkyrie
Mega Knight Tesla Fireball Valkyrie Wizard Witch Golden Knight
Wizard Tesla Fireball Valkyrie Witch Mega Knight
Tesla Witch Zap Fireball Valkyrie Golden Knight
Valkyrie Mega Knight Zap Tesla Fireball Wizard Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Golden Knight
Fireball Zap Golden Knight
Fireball
Fireball Valkyrie
Fireball Wizard Zap Valkyrie Mega Knight
Fireball Wizard Zap Witch
Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard Golden Knight
Fireball
Zap Fireball Valkyrie Wizard Golden Knight
Fireball Zap Wizard
Fireball Golden Knight
Fireball
Zap Fireball
Zap Fireball Wizard Witch Golden Knight
Fireball Wizard Mega Knight
Fireball
Zap Fireball Wizard Mega Knight
Zap Fireball Valkyrie Wizard Witch Mega Knight Golden Knight
Fireball Mega Knight
Fireball Wizard
Zap Fireball
Zap Fireball Valkyrie Wizard Witch Mega Knight
Witch
Fireball Zap Wizard Witch Golden Knight
Fireball Zap Wizard Witch Mega Knight Golden Knight
Fireball Zap Golden Knight
Zap Fireball Wizard Witch
Zap Fireball Wizard Witch
Fireball
Zap Fireball Wizard Mega Knight
Zap Fireball
Mega Knight
Fireball Wizard
Zap Fireball Witch
Fireball Zap Wizard Witch
Fireball
Fireball Valkyrie Wizard Mega Knight
Zap Fireball Wizard
Zap Fireball
Mega Knight
Zap Fireball Witch Golden Knight
Zap Fireball Witch
Zap Fireball Witch Mega Knight Golden Knight

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